Player Matchup

Baba Yaga
Baba Yaga
GABOXONE
Baba Yaga
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,638 Elo+
Party 1
Neith
Neith
Knucklebones84
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,603 Elo+
Solo
Sylvanus
Sylvanus
ToukaLightning
Sylvanus
Level 141
God Stats
4W - 3L
1,656 SR
Queue Stats
609W - 620L
1,562 Elo+
Solo
Vulcan
Vulcan
javier15503
Vulcan
Level 116
God Stats
4W - 5L
1,733 SR
Queue Stats
353W - 351L
1,559 Elo+
Party 1
The Morrigan
The Morrigan
misterpool017
The Morrigan
Level 101
God Stats
0W - 5L
1,228 SR
Queue Stats
127W - 112L
1,599 Elo+
Party 1
Team Averages
Level 112
1,524 SR
1,592 Elo+

VS

Team Averages
Level 109
1,508 SR
1,567 Elo+
Apollo
Apollo
 
Apollo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Adrastean
Ares
Level 61
God Stats
22W - 19L
1,490 SR
Queue Stats
990W - 1,126L
1,595 Elo+
Solo
Ra
Ra
Ekorem
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,667 Elo+
Solo
Ne Zha
Ne Zha
ScarfedSylveon
Ne Zha
Level 148
God Stats
7W - 5L
1,552 SR
Queue Stats
253W - 256L
1,556 Elo+
Solo
Raijin
Raijin
darkfireking
Raijin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 142L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GABOXONE
Baba Yaga
13
3 / 6 / 3
7,724
772
13,944
11,395
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 4
7,924
792
7,762
10,886
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
0 / 3 / 4
7,104
710
6,713
12,862
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
3 / 5 / 2
8,163
816
8,105
8,177
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
misterpool017
The Morrigan
11
0 / 7 / 1
6,522
652
2,957
8,553
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 3 / 13
9,090
909
8,405
11,793
5,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
6 / 1 / 14
8,944
894
7,685
19,870
15,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
16
3 / 2 / 12
8,862
886
7,472
6,760
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 12
9,899
990
17,589
7,526
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
14
2 / 1 / 19
8,814
881
7,592
5,107
2,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
7
Kills
25
25
Deaths
8
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
3
13
4.17
W
Ares
6
1
14
13
W
Ra
3
2
12
4.5
L
Baba Yaga
GABOXONE
Baba Yaga
3
6
3
0.75
L
1
4
4
0.75
W
8
1
12
14
L
Sylvanus
0
3
4
0.67
W
Raijin
2
1
19
11.5
L
Vulcan
3
5
2
0.8
L
The Morrigan
misterpool017
The Morrigan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,481
Damage
48,743
51,873
Taken
51,056
28,087
Mitigated
31,749
16,046
Healing
31,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,405
3,722
694
2,144
11,793
5,587
1,367
7,439
3,950
0
16,441
W
Ares
7,685
180
1,178
6,915
19,870
15,867
641
9,345
9,899
11,174
0
W
Ra
7,472
705
10,172
3,201
6,760
3,333
778
4,930
1,730
24,105
0
L
Baba Yaga
GABOXONE
Baba Yaga
13,944
824
857
2,927
11,395
4,284
33
5,967
5,378
22,988
0
L
7,762
2,969
850
2,993
10,886
4,363
0
4,382
6,304
0
17,603
W
17,589
2,163
2,036
2,716
7,526
4,593
650
4,542
2,718
0
36,474
L
Sylvanus
6,713
823
2,687
3,635
12,862
13,379
93
5,234
7,503
9,559
0
W
Raijin
7,592
1,222
1,489
871
5,107
2,369
1,368
3,829
1,040
23,433
0
L
Vulcan
8,105
1,552
532
934
8,177
3,199
0
3,781
4,196
18,740
0
L
The Morrigan
misterpool017
The Morrigan
2,957
487
235
396
8,553
2,862
0
3,385
5,049
10,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
45,609
92
Minions Killed
152
0
Camps Cleared
0
809,054
Distance Traveled
979,314
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,090
909
20
2
0
188,780
4
W
Ares
8,944
894
1
0
0
174,966
1
W
Ra
8,862
886
31
3
0
221,534
0
L
Baba Yaga
7,724
772
19
2
0
163,819
1
L
Neith
7,924
792
31
3
0
171,731
0
W
Ne Zha
9,899
990
43
4
0
218,804
0
L
Sylvanus
7,104
710
9
1
0
138,046
0
W
Raijin
8,814
881
57
6
0
175,230
7
L
Vulcan
8,163
816
22
2
0
184,457
0
L
The Morrigan
6,522
652
11
1
0
151,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role