Player Matchup

Anubis
Anubis
TheCrimsonKinggg
Anubis
Level 8
God Stats
3W - 1L
1,648 SR
Queue Stats
39W - 53L
1,242 Elo+
Solo
Ullr
Ullr
doodoostinky
Ullr
Level 27
God Stats
4W - 4L
1,755 SR
Queue Stats
32W - 31L
1,299 Elo+
Party 2
Ymir
Ymir
udsa
Ymir
Level 44
God Stats
23W - 15L
1,993 SR
Queue Stats
27W - 16L
1,793 Elo+
Party 2
Team Averages
Level 26
1,799 SR
1,444 Elo+

VS

Team Averages
Level 15
1,459 SR
1,445 Elo+
Fenrir
Fenrir
DaegonLox
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Hel
Hel
FlllSnow
Hel
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
RadiantRock
Jormungandr
Level 16
God Stats
0W - 2L
1,378 SR
Queue Stats
6W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 10
10,573
755
16,543
10,336
5,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 0 / 5
10,754
768
14,767
14,636
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
udsa
Ymir
13
4 / 3 / 13
10,987
785
8,385
13,479
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaegonLox
Fenrir
11
3 / 11 / 4
8,662
619
6,918
15,654
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 3
9,338
667
12,893
11,723
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RadiantRock
Jormungandr
12
1 / 4 / 5
8,611
615
7,761
19,769
21,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
8
9
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DaegonLox
Fenrir
3
11
4
0.45
L
4
4
3
1.38
L
Jormungandr
RadiantRock
Jormungandr
1
4
5
0.88
W
6
6
10
1.83
W
9
0
5
11.5
W
Ymir
udsa
Ymir
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
27,572
38,451
Taken
47,146
20,929
Mitigated
33,947
13,483
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DaegonLox
Fenrir
6,918
1,327
0
1,009
15,654
5,389
0
8,422
7,232
0
15,912
L
12,893
701
5,933
4,751
11,723
7,329
27
7,300
4,423
37,690
0
L
Jormungandr
RadiantRock
Jormungandr
7,761
2,196
0
0
19,769
21,229
0
9,375
10,394
28,373
0
W
16,543
1,360
0
2,538
10,336
5,090
437
5,459
4,877
46,233
0
W
14,767
9,952
0
7,300
14,636
6,024
1,116
8,391
6,245
0
53,745
W
Ymir
udsa
Ymir
8,385
2,210
0
3,645
13,479
9,815
544
6,828
6,651
22,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
26,611
153
Minions Killed
99
0
Camps Cleared
0
635,164
Distance Traveled
659,869
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,662
619
14
1
0
225,715
0
L
Hel
9,338
667
55
4
0
248,357
1
L
Jormungandr
8,611
615
30
2
0
185,797
0
W
Anubis
10,573
755
59
4
0
187,341
1
W
Ullr
10,754
768
69
5
0
230,132
0
W
Ymir
10,987
785
25
2
0
217,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role