Player Matchup

Cthulhu
Cthulhu
CaptainJMouse
Cthulhu
Level 137
God Stats
18W - 18L
1,739 SR
Queue Stats
455W - 403L
1,617 Elo+
Party 1
Raijin
Raijin
HiroDreyar
Raijin
Level 64
God Stats
6W - 5L
1,735 SR
Queue Stats
139W - 109L
1,575 Elo+
Party 1
Camazotz
Camazotz
MrKakakow
Camazotz
Level 158
God Stats
4W - 4L
1,807 SR
Queue Stats
500W - 434L
1,606 Elo+
Party 1
Tiamat
Tiamat
Samson8420
Tiamat
Level 129
God Stats
1W - 1L
1,409 SR
Queue Stats
46W - 73L
1,449 Elo+
Solo
Jing Wei
Jing Wei
x Wind Liger x
Jing Wei
Level 129
God Stats
0W - 5L
1,596 SR
Queue Stats
88W - 79L
1,605 Elo+
Solo
Team Averages
Level 123
1,657 SR
1,570 Elo+

VS

Team Averages
Level 103
1,648 SR
1,575 Elo+
Ao Kuang
Ao Kuang
Acajoeharazinga
Ao Kuang
Level 129
God Stats
2W - 1L
1,552 SR
Queue Stats
311W - 225L
1,602 Elo+
Party 2
Bellona
Bellona
AlteredWorld181
Bellona
Level 69
God Stats
6W - 5L
1,689 SR
Queue Stats
369W - 322L
1,539 Elo+
Party 3
Tiamat
Tiamat
KiingPatton
Tiamat
Level 116
God Stats
113W - 45L
1,724 SR
Queue Stats
368W - 281L
1,606 Elo+
Party 2
Sobek
Sobek
bugsxhenni
Sobek
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 39L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
moodygrant
Ah Muzen Cab
Level 104
God Stats
20W - 9L
1,777 SR
Queue Stats
529W - 409L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 2 / 1
7,928
529
8,526
9,865
8,899
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
HiroDreyar
Raijin
12
0 / 4 / 0
6,704
447
3,071
7,853
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
MrKakakow
Camazotz
12
4 / 1 / 0
7,542
503
6,926
11,346
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Samson8420
Tiamat
12
0 / 1 / 3
7,125
475
4,264
8,560
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
9
0 / 1 / 2
5,710
381
3,565
6,799
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 1 / 3
7,541
503
5,259
11,322
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 2
8,426
562
5,118
12,062
13,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
14
2 / 0 / 4
8,534
569
8,784
5,619
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
2 / 1 / 4
7,622
508
2,877
11,488
7,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
moodygrant
Ah Muzen Cab
14
2 / 1 / 1
7,993
533
6,604
8,146
2,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
1
3
3.5
W
0
1
2
1
L
Cthulhu
0
2
1
0.25
L
Raijin
HiroDreyar
Raijin
0
4
0
0
W
Tiamat
2
0
4
4
L
Camazotz
MrKakakow
Camazotz
4
1
0
4
L
Tiamat
Samson8420
Tiamat
0
1
3
1.5
W
Sobek
2
1
4
4
W
Ah Muzen Cab
moodygrant
Ah Muzen Cab
2
1
1
2.5
L
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
28,642
44,423
Taken
48,637
22,967
Mitigated
31,959
17,660
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
5,259
1,678
0
6,709
11,322
3,875
128
1,388
9,934
40,687
0
W
5,118
1,899
0
4,604
12,062
13,256
54
7,421
4,641
2,367
51,573
L
Cthulhu
8,526
639
0
3,899
9,865
8,899
32
2,111
7,754
54,221
0
L
Raijin
HiroDreyar
Raijin
3,071
119
0
1,041
7,853
2,340
240
5,587
1,866
36,385
0
W
Tiamat
8,784
558
0
3,116
5,619
4,709
703
1,886
3,733
53,687
0
L
Camazotz
MrKakakow
Camazotz
6,926
2,950
0
5,002
11,346
3,689
0
4,139
7,065
0
51,144
L
Tiamat
Samson8420
Tiamat
4,264
565
453
3,556
8,560
6,230
0
2,726
5,674
34,281
0
W
Sobek
2,877
229
0
3,552
11,488
7,441
180
3,106
8,382
15,852
0
W
Ah Muzen Cab
moodygrant
Ah Muzen Cab
6,604
3,692
0
4,703
8,146
2,678
438
2,060
6,086
0
65,465
L
Jing Wei
3,565
2,406
0
3,709
6,799
1,809
0
2,174
4,619
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
40,116
413
Minions Killed
477
0
Camps Cleared
0
1,377,827
Distance Traveled
1,523,917
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,541
503
77
5
0
320,662
4
W
Bellona
8,426
562
128
9
0
284,227
4
L
Cthulhu
7,928
529
117
8
0
284,028
5
L
Raijin
6,704
447
94
6
0
273,583
0
W
Tiamat
8,534
569
103
7
0
299,223
3
L
Camazotz
7,542
503
86
6
0
322,802
1
L
Tiamat
7,125
475
68
5
0
269,966
5
W
Sobek
7,622
508
30
2
0
325,531
1
W
Ah Muzen Cab
7,993
533
139
9
0
294,274
0
L
Jing Wei
5,710
381
48
3
0
227,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role