Player Matchup

Yemoja
Yemoja
Blyythe
Yemoja
Level 15
God Stats
1W - 3L
1,727 SR
Queue Stats
102W - 198L
1,346 Elo+
Solo
Scylla
Scylla
Emmozen
Scylla
Level 29
God Stats
20W - 31L
1,381 SR
Queue Stats
259W - 335L
1,298 Elo+
Party 2
Amaterasu
Amaterasu
RakentVL
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,242 Elo+
Party 2
Team Averages
Level 24
1,536 SR
1,295 Elo+

VS

Team Averages
Level 23
1,588 SR
1,540 Elo+
Tiamat
Tiamat
Aurselion
Tiamat
Level 16
God Stats
6W - 2L
1,694 SR
Queue Stats
101W - 66L
1,420 Elo+
Solo
Tyr
Tyr
flommox
Tyr
Level 41
God Stats
6W - 4L
1,491 SR
Queue Stats
97W - 90L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
mayrae2
Nu Wa
Level 11
God Stats
2W - 2L
1,580 SR
Queue Stats
3W - 3L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blyythe
Yemoja
12
3 / 5 / 0
10,042
669
6,998
16,061
14,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Emmozen
Scylla
12
0 / 8 / 1
8,429
562
6,143
12,815
4,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
RakentVL
Amaterasu
8
0 / 3 / 1
7,736
516
1,297
10,228
6,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aurselion
Tiamat
15
8 / 0 / 7
11,375
758
15,465
11,360
11,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
14
5 / 1 / 9
10,105
674
9,050
12,170
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
mayrae2
Nu Wa
13
3 / 2 / 12
9,954
664
11,086
8,318
3,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
16
16
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aurselion
Tiamat
8
0
7
11.5
L
Yemoja
Blyythe
Yemoja
3
5
0
0.6
L
Scylla
Emmozen
Scylla
0
8
1
0.06
L
Amaterasu
RakentVL
Amaterasu
0
3
1
0.17
W
Tyr
5
1
9
9.5
W
Nu Wa
mayrae2
Nu Wa
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
35,601
39,104
Taken
31,848
25,483
Mitigated
24,621
3,602
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aurselion
Tiamat
15,465
2,176
0
7,045
11,360
11,549
1,470
4,676
6,684
60,555
0
L
Yemoja
Blyythe
Yemoja
6,998
1,186
615
0
16,061
14,352
0
10,333
5,137
27,634
0
L
Scylla
Emmozen
Scylla
6,143
844
0
1,044
12,815
4,559
0
8,784
3,723
35,570
0
L
Amaterasu
RakentVL
Amaterasu
1,297
395
0
1,943
10,228
6,572
0
6,811
3,023
0
9,550
W
Tyr
9,050
1,784
0
5,160
12,170
9,993
617
5,709
6,461
0
34,942
W
Nu Wa
mayrae2
Nu Wa
11,086
2,903
87
2,819
8,318
3,079
451
2,861
5,457
32,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
31,434
146
Minions Killed
164
0
Camps Cleared
0
588,288
Distance Traveled
843,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,375
758
80
5
0
285,640
0
L
Yemoja
10,042
669
51
3
0
210,941
2
L
Scylla
8,429
562
78
5
0
239,936
0
L
Amaterasu
7,736
516
17
1
0
137,411
0
W
Tyr
10,105
674
40
3
0
315,048
0
W
Nu Wa
9,954
664
44
3
0
242,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role