Player Matchup

King Arthur
King Arthur
Dovah2020
King Arthur
Level 49
God Stats
20W - 28L
1,574 SR
Queue Stats
181W - 227L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
HarimaV
Cernunnos
Level 107
God Stats
12W - 10L
1,654 SR
Queue Stats
159W - 215L
1,514 Elo+
Solo
Vulcan
Vulcan
IrishPhoenix
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,292 Elo+
Party 1
Team Averages
Level 74
1,576 SR
1,416 Elo+

VS

Team Averages
Level 120
1,719 SR
1,709 Elo+
Anhur
Anhur
Beto720
Anhur
Level 138
God Stats
1W - 1L
1,562 SR
Queue Stats
30W - 19L
1,730 Elo+
Party 2
Cthulhu
Cthulhu
LEVONLION
Cthulhu
Level 146
God Stats
0W - 1L
1,794 SR
Queue Stats
58W - 37L
1,780 Elo+
Party 2
Discordia
Discordia
PasaMancaa
Discordia
Level 76
God Stats
0W - 1L
1,802 SR
Queue Stats
6W - 6L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dovah2020
King Arthur
15
8 / 4 / 7
12,449
732
13,952
22,362
15,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
HarimaV
Cernunnos
15
3 / 7 / 4
11,269
663
8,522
14,446
6,103
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
4 / 7 / 7
11,543
679
12,948
13,858
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beto720
Anhur
15
5 / 5 / 8
11,511
677
15,752
14,723
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LEVONLION
Cthulhu
14
6 / 5 / 8
12,469
733
13,251
21,238
26,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
PasaMancaa
Discordia
15
7 / 5 / 9
12,133
714
10,871
12,292
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
15
Kills
18
18
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
Beto720
Anhur
5
5
8
1.8
W
King Arthur
Dovah2020
King Arthur
8
4
7
2.88
W
Cernunnos
HarimaV
Cernunnos
3
7
4
0.71
W
Vulcan
4
7
7
1.07
L
Cthulhu
LEVONLION
Cthulhu
6
5
8
2
L
Discordia
PasaMancaa
Discordia
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
39,874
50,666
Taken
48,253
26,281
Mitigated
36,439
9,563
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Beto720
Anhur
15,752
7,848
0
3,456
14,723
5,165
2,719
5,790
8,801
0
62,463
W
King Arthur
Dovah2020
King Arthur
13,952
769
0
3,820
22,362
15,398
217
9,947
12,415
0
34,169
W
Cernunnos
HarimaV
Cernunnos
8,522
5,233
0
2,809
14,446
6,103
1,365
7,856
6,590
0
56,608
W
Vulcan
12,948
2,911
0
2,934
13,858
4,780
666
6,437
7,421
55,996
0
L
Cthulhu
LEVONLION
Cthulhu
13,251
882
183
1,326
21,238
26,885
234
4,400
16,838
37,898
0
L
Discordia
PasaMancaa
Discordia
10,871
788
0
280
12,292
4,389
830
2,795
9,497
29,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
36,113
187
Minions Killed
194
0
Camps Cleared
0
891,727
Distance Traveled
843,903
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,511
677
103
6
0
275,373
2
W
King Arthur
12,449
732
37
2
0
345,654
3
W
Cernunnos
11,269
663
79
5
0
251,400
2
W
Vulcan
11,543
679
71
4
0
294,673
0
L
Cthulhu
12,469
733
45
3
0
300,509
2
L
Discordia
12,133
714
46
3
0
268,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role