Player Matchup

Danzaburou
Danzaburou
KaydyK
Danzaburou
Level 17
God Stats
8W - 7L
1,818 SR
Queue Stats
148W - 145L
1,637 Elo+
Solo
Discordia
Discordia
Keyrisai
Discordia
Level 26
God Stats
30W - 34L
1,561 SR
Queue Stats
150W - 153L
1,664 Elo+
Solo
Nike
Nike
Ramsterer
Nike
Level 27
God Stats
1W - 4L
1,513 SR
Queue Stats
204W - 189L
1,610 Elo+
Solo
Loki
Loki
ToneTone1191
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 48L
1,690 Elo+
Solo
Ares
Ares
Unkn0wnlegi0n
Ares
Level 29
God Stats
4W - 6L
1,532 SR
Queue Stats
233W - 187L
1,728 Elo+
Solo
Team Averages
Level 25
1,585 SR
1,666 Elo+

VS

Team Averages
Level 17
1,512 SR
1,742 Elo+
Kali
Kali
HerOnlyCarry
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
HisOnlySupport
Nu Wa
Level 26
God Stats
2W - 4L
1,308 SR
Queue Stats
52W - 31L
1,709 Elo+
Party 1
Artio
Artio
Luuzs
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,908 Elo+
Solo
Neith
Neith
Mondrewcito
Neith
Level 26
God Stats
6W - 3L
1,750 SR
Queue Stats
103W - 82L
1,726 Elo+
Solo
Yemoja
Yemoja
tloppysoppy
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 21L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaydyK
Danzaburou
4
0 / 2 / 0
4,009
364
1,529
3,262
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Keyrisai
Discordia
9
0 / 3 / 1
5,266
479
2,453
4,834
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
12
4 / 1 / 0
6,928
630
7,186
8,483
6,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 1
5,591
508
2,549
7,763
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 5 / 0
5,283
480
2,404
8,227
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,734
521
3,377
7,016
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 3
6,595
600
3,987
2,107
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Luuzs
Artio
10
0 / 3 / 0
5,536
503
3,567
10,876
7,670
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
10 / 0 / 1
7,688
699
6,392
5,216
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
2 / 1 / 6
6,010
546
4,521
5,730
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
1
0
3
2.5
L
Danzaburou
KaydyK
Danzaburou
0
2
0
0
L
Discordia
Keyrisai
Discordia
0
3
1
0.17
W
Artio
Luuzs
Artio
0
3
0
0
W
10
0
1
10.5
L
Nike
4
1
0
4
L
0
3
1
0.17
L
1
5
0
0.2
W
Yemoja
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
21,844
32,569
Taken
30,945
15,002
Mitigated
16,443
9,978
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,377
1,559
0
3,276
7,016
2,379
54
1,193
5,643
0
26,213
W
3,987
553
62
1,295
2,107
537
630
390
1,539
38,286
0
L
Danzaburou
KaydyK
Danzaburou
1,529
765
0
962
3,262
718
0
1,223
2,039
0
10,598
L
Discordia
Keyrisai
Discordia
2,453
41
0
1,445
4,834
1,487
0
2,302
2,532
28,130
0
W
Artio
Luuzs
Artio
3,567
774
0
5,192
10,876
7,670
0
663
10,213
31,047
0
W
6,392
3,310
0
1,756
5,216
2,946
0
984
4,217
0
46,338
L
Nike
7,186
2,138
0
2,850
8,483
6,057
0
4,356
4,127
2,990
37,498
L
2,549
805
0
3,178
7,763
2,247
0
1,542
6,221
0
32,049
L
2,404
79
0
1,543
8,227
4,493
0
2,652
5,575
13,057
0
W
Yemoja
4,521
1,549
823
1,606
5,730
2,911
30
1,767
3,813
13,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
31,563
274
Minions Killed
311
0
Camps Cleared
0
862,871
Distance Traveled
1,028,784
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,734
521
47
4
0
225,911
4
W
Nu Wa
6,595
600
88
8
0
190,538
3
L
Danzaburou
4,009
364
23
2
0
71,350
1
L
Discordia
5,266
479
70
6
0
197,453
0
W
Artio
5,536
503
71
6
0
204,085
2
W
Neith
7,688
699
84
8
0
208,195
3
L
Nike
6,928
630
94
9
0
202,993
1
L
Loki
5,591
508
78
7
0
204,123
2
L
Ares
5,283
480
9
1
0
186,952
3
W
Yemoja
6,010
546
21
2
0
200,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role