Player Matchup

Fenrir
Fenrir
Bronze III
A Real Step Dad
Fenrir
Bronze III
Level 47
God Stats
10W - 0L
1,500 SR
Queue Stats
43W - 25L
1,500 MMR
Party 3
Ganesha
Ganesha
Bronze III
Magic bean17
Ganesha
Bronze III
Level 86
God Stats
3W - 2L
1,164 SR
Queue Stats
7W - 8L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Prototipo-80
Tyr
Gold IV
Level 85
God Stats
38W - 39L
1,560 SR
Queue Stats
117W - 116L
1,352 MMR
Party 2
Chang'e
Chang'e
Bronze III
RobocopV90
Chang'e
Bronze III
Level 141
God Stats
7W - 2L
1,500 SR
Queue Stats
163W - 136L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold I
x-d3r1ck-z
Danzaburou
Gold I
Level 69
God Stats
1W - 3L
1,528 SR
Queue Stats
113W - 107L
1,646 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,450 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,500 SR
1,499 MMR
Ymir
Ymir
Bronze III
KingHerbalist710
Ymir
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Lt-Nijar
Kukulkan
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Tha Mi Groot
Anhur
Bronze III
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 166L
1,500 MMR
Solo
Vamana
Vamana
Silver II
ivanxd737
Vamana
Silver II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,493 MMR
Solo
Pele
Pele
Bronze III
jactup96
Pele
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,404
582
3,466
5,608
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Magic bean17
Ganesha
9
0 / 0 / 4
5,677
516
1,418
4,677
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

12
1 / 0 / 0
6,943
631
5,846
6,606
3,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
RobocopV90
Chang'e
11
1 / 0 / 6
6,247
568
3,711
4,586
1,959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
x-d3r1ck-z
Danzaburou
9
2 / 0 / 2
5,289
481
1,792
3,080
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuJanusNu WaApolloGuan Yu

VS

Bans
AwilixCu ChulainnNemesisBellonaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,621
420
1,267
5,256
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Lt-Nijar
Kukulkan
8
0 / 4 / 0
5,038
458
2,224
4,300
1,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
5,055
460
1,421
2,445
630
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
ivanxd737
Vamana
10
0 / 1 / 0
5,335
485
2,736
7,717
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
0 / 1 / 0
5,101
464
1,935
6,165
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
3
0
0
L
Kukulkan
Lt-Nijar
Kukulkan
0
4
0
0
W
Ganesha
Magic bean17
Ganesha
0
0
4
2
W
1
0
0
1
W
Chang'e
RobocopV90
Chang'e
1
0
6
4
L
0
0
0
0
L
Vamana
ivanxd737
Vamana
0
1
0
0
L
Pele
0
1
0
0
W
Danzaburou
x-d3r1ck-z
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
9,583
24,557
Taken
25,883
10,921
Mitigated
9,467
11,512
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,466
1,180
0
1,483
5,608
2,276
0
457
5,119
0
37,609
L
1,267
0
0
839
5,256
2,610
0
1,876
3,380
7,223
0
L
Kukulkan
Lt-Nijar
Kukulkan
2,224
194
99
523
4,300
1,439
0
1,980
2,320
22,468
0
W
Ganesha
Magic bean17
Ganesha
1,418
87
0
1,909
4,677
2,275
0
747
3,930
17,774
0
W
5,846
1,363
0
3,591
6,606
3,684
64
123
6,483
0
41,377
W
Chang'e
RobocopV90
Chang'e
3,711
252
547
2,631
4,586
1,959
0
1,341
3,205
35,206
0
L
1,421
858
0
1,057
2,445
630
0
508
1,937
0
25,795
L
Vamana
ivanxd737
Vamana
2,736
899
0
3,894
7,717
3,180
0
0
7,717
0
25,564
L
Pele
1,935
508
0
2,996
6,165
1,608
0
765
5,400
0
26,272
W
Danzaburou
x-d3r1ck-z
Danzaburou
1,792
728
0
1,351
3,080
727
0
751
2,329
0
23,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
25,150
324
Minions Killed
261
0
Camps Cleared
0
964,418
Distance Traveled
991,689
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,404
582
71
6
0
225,415
4
L
Ymir
4,621
420
11
1
0
198,415
2
L
Kukulkan
5,038
458
52
5
0
193,558
3
W
Ganesha
5,677
516
3
0
0
178,079
0
W
Tyr
6,943
631
106
10
0
208,683
2
W
Chang'e
6,247
568
68
6
0
211,329
2
L
Anhur
5,055
460
64
6
0
149,419
2
L
Vamana
5,335
485
67
6
0
224,048
5
L
Pele
5,101
464
67
6
0
226,249
0
W
Danzaburou
5,289
481
76
7
0
140,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role