Player Matchup

Chaac
Chaac
AptiXF
Chaac
Level 108
God Stats
6W - 14L
1,632 SR
Queue Stats
513W - 471L
1,587 Elo+
Party 1
Serqet
Serqet
Morriganthe
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,891 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The War Grizzly
Ah Muzen Cab
Level 157
God Stats
8W - 6L
1,746 SR
Queue Stats
487W - 330L
1,646 Elo+
Party 1
Kuzenbo
Kuzenbo
eldelacalle21521
Kuzenbo
Level 13
God Stats
0W - 3L
1,741 SR
Queue Stats
31W - 21L
1,598 Elo+
Party 3
Anubis
Anubis
xxNicoDemo22xx
Anubis
Level 83
God Stats
10W - 12L
1,540 SR
Queue Stats
805W - 797L
1,523 Elo+
Party 3
Team Averages
Level 74
1,632 SR
1,649 Elo+

VS

Team Averages
Level 91
1,728 SR
1,648 Elo+
Chiron
Chiron
AFRICAN-BOY4
Chiron
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
581W - 539L
1,527 Elo+
Party 4
Tiamat
Tiamat
Rythology
Tiamat
Level 149
God Stats
35W - 20L
1,643 SR
Queue Stats
178W - 186L
1,638 Elo+
Party 2
Pele
Pele
Samliciouss
Pele
Level 28
God Stats
25W - 10L
1,844 SR
Queue Stats
158W - 125L
1,751 Elo+
Party 4
Ymir
Ymir
Uhrting
Ymir
Level 106
God Stats
12W - 5L
1,674 SR
Queue Stats
191W - 141L
1,587 Elo+
Party 2
Chang'e
Chang'e
d1v1nex6253
Chang'e
Level 14
God Stats
3W - 3L
1,979 SR
Queue Stats
176W - 108L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AptiXF
Chaac
17
2 / 2 / 2
9,782
515
9,641
19,640
11,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
15
5 / 5 / 1
9,197
484
2,778
13,672
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
The War Grizzly
Ah Muzen Cab
16
3 / 3 / 2
9,821
517
14,903
11,414
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 4
7,639
402
7,451
14,757
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 1
8,235
433
2,842
11,000
5,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 4 / 3
9,151
482
7,320
12,318
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Rythology
Tiamat
19
4 / 0 / 8
11,280
594
14,401
9,851
9,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 6 / 5
10,290
542
13,888
20,137
7,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Uhrting
Ymir
12
2 / 3 / 7
8,651
455
4,244
14,852
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
d1v1nex6253
Chang'e
17
4 / 0 / 5
10,974
578
11,191
12,981
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
19
19
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
4
3
0.88
L
Chaac
AptiXF
Chaac
2
2
2
1.5
L
Serqet
5
5
1
1.1
W
Tiamat
Rythology
Tiamat
4
0
8
8
W
7
6
5
1.58
L
Ah Muzen Cab
The War Grizzly
Ah Muzen Cab
3
3
2
1.33
W
Ymir
Uhrting
Ymir
2
3
7
1.83
W
Chang'e
d1v1nex6253
Chang'e
4
0
5
6.5
L
1
4
4
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
51,044
70,483
Taken
70,139
38,626
Mitigated
37,339
21,687
Healing
31,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,320
2,318
823
5,618
12,318
4,207
164
1,492
10,826
0
56,782
L
Chaac
AptiXF
Chaac
9,641
1,519
0
6,684
19,640
11,878
164
6,941
12,121
0
69,705
L
Serqet
2,778
428
0
4,445
13,672
4,766
0
5,492
7,940
0
55,957
W
Tiamat
Rythology
Tiamat
14,401
2,649
383
5,026
9,851
9,304
1,062
1,824
8,027
78,363
0
W
13,888
2,872
0
5,072
20,137
7,638
168
1,291
18,788
0
67,753
L
Ah Muzen Cab
The War Grizzly
Ah Muzen Cab
14,903
4,006
0
3,230
11,414
3,820
132
2,314
9,050
0
82,706
W
Ymir
Uhrting
Ymir
4,244
1,166
0
3,769
14,852
11,410
527
5,247
9,605
14,524
0
W
Chang'e
d1v1nex6253
Chang'e
11,191
1,033
2,001
8,348
12,981
4,780
1,623
439
12,365
70,696
0
L
7,451
2,507
466
3,290
14,757
12,404
36
8,064
6,333
21,277
0
L
2,842
241
0
3,572
11,000
5,758
0
5,587
5,203
47,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
50,346
549
Minions Killed
545
0
Camps Cleared
0
1,770,785
Distance Traveled
1,808,558
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,151
482
143
8
0
325,951
3
L
Chaac
9,782
515
153
8
0
349,727
0
L
Serqet
9,197
484
105
6
0
394,907
3
W
Tiamat
11,280
594
159
8
0
384,862
7
W
Pele
10,290
542
83
4
0
372,958
0
L
Ah Muzen Cab
9,821
517
145
8
0
369,321
9
W
Ymir
8,651
455
20
1
0
384,154
7
W
Chang'e
10,974
578
140
7
0
340,633
5
L
Kuzenbo
7,639
402
24
1
0
375,710
2
L
Anubis
8,235
433
122
6
0
281,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role