Player Matchup

Kuzenbo
Kuzenbo
DaddyBear7485
Kuzenbo
Level 83
God Stats
15W - 17L
1,426 SR
Queue Stats
314W - 284L
1,424 Elo+
Party 2
Osiris
Osiris
Darth_Ronin92
Osiris
Level 100
God Stats
12W - 4L
1,700 SR
Queue Stats
489W - 517L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
ITZ STEW CHAINZ
Ne Zha
Level 97
God Stats
6W - 1L
1,503 SR
Queue Stats
258W - 261L
1,467 Elo+
Solo
Neith
Neith
Pomegranate20
Neith
Level 106
God Stats
2W - 2L
1,623 SR
Queue Stats
49W - 58L
1,458 Elo+
Party 1
Ravana
Ravana
Spank me NMS
Ravana
Level 101
God Stats
79W - 73L
1,454 SR
Queue Stats
772W - 701L
1,478 Elo+
Party 2
Team Averages
Level 97
1,541 SR
1,476 Elo+

VS

Team Averages
Level 100
1,612 SR
1,488 Elo+
Medusa
Medusa
Althusa
Medusa
Level 103
God Stats
53W - 53L
1,467 SR
Queue Stats
547W - 521L
1,484 Elo+
Solo
Bacchus
Bacchus
Eyez2029
Bacchus
Level 156
God Stats
51W - 37L
1,627 SR
Queue Stats
357W - 361L
1,545 Elo+
Solo
Loki
Loki
GingeryButter
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,561 Elo+
Solo
King Arthur
King Arthur
MDaze21
King Arthur
Level 63
God Stats
1W - 11L
1,657 SR
Queue Stats
343W - 317L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
TiE XPrim3TimeX
Kukulkan
Level 88
God Stats
4W - 5L
1,808 SR
Queue Stats
162W - 170L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 1 / 3
8,204
456
5,099
11,917
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 1 / 5
10,641
591
8,973
7,895
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 4
10,011
556
11,730
12,113
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 4 / 2
8,357
464
5,472
9,572
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ravana
15
3 / 2 / 7
9,259
514
8,648
8,186
3,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Althusa
Medusa
14
1 / 3 / 4
8,313
462
8,331
11,875
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Eyez2029
Bacchus
12
2 / 3 / 1
6,740
374
5,785
11,364
7,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 8 / 2
8,137
452
2,626
10,832
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
MDaze21
King Arthur
13
0 / 3 / 0
7,472
415
714
12,461
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
15
2 / 4 / 0
9,454
525
8,369
11,354
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
8
8
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Althusa
Medusa
1
3
4
1
W
Kuzenbo
1
1
3
2.5
W
4
1
5
6.5
L
Bacchus
Eyez2029
Bacchus
2
3
1
0.83
L
3
8
2
0.5
W
8
0
4
10
L
King Arthur
MDaze21
King Arthur
0
3
0
0
W
3
4
2
1
W
Ravana
3
2
7
3.25
L
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
25,825
49,683
Taken
57,886
29,565
Mitigated
28,438
15,301
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Althusa
Medusa
8,331
3,285
0
4,306
11,875
4,030
272
1,759
10,116
0
59,860
W
Kuzenbo
5,099
2,078
0
2,079
11,917
10,612
240
4,243
7,562
21,543
0
W
8,973
3,239
0
2,153
7,895
7,887
444
1,238
6,430
0
73,785
L
Bacchus
Eyez2029
Bacchus
5,785
407
450
2,118
11,364
7,742
0
2,270
9,094
16,999
0
L
2,626
1,075
0
0
10,832
4,974
0
424
10,408
0
40,362
W
11,730
3,595
0
5,985
12,113
4,859
459
1,548
10,528
0
74,113
L
King Arthur
MDaze21
King Arthur
714
0
0
3,799
12,461
7,312
0
0
12,461
0
33,553
W
5,472
1,511
0
4,115
9,572
3,044
634
1,956
7,576
0
45,618
W
Ravana
8,648
1,197
0
969
8,186
3,163
237
4,744
3,204
0
55,781
L
Kukulkan
8,369
542
0
2,117
11,354
4,380
703
646
10,708
62,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,472
Gold Earned
40,116
486
Minions Killed
402
0
Camps Cleared
0
1,747,376
Distance Traveled
1,562,355
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,313
462
91
5
0
300,326
4
W
Kuzenbo
8,204
456
34
2
0
360,250
0
W
Osiris
10,641
591
142
8
0
335,046
2
L
Bacchus
6,740
374
26
1
0
316,516
7
L
Loki
8,137
452
74
4
0
316,628
1
W
Ne Zha
10,011
556
110
6
0
389,571
1
L
King Arthur
7,472
415
70
4
0
326,552
6
W
Neith
8,357
464
91
5
0
277,254
0
W
Ravana
9,259
514
109
6
0
385,255
2
L
Kukulkan
9,454
525
141
8
0
302,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role