Player Matchup

Tsukuyomi
Tsukuyomi
Giova-Jedi11
Tsukuyomi
Level 127
God Stats
6W - 13L
1,122 SR
Queue Stats
233W - 269L
1,481 Elo+
Party 1
Khepri
Khepri
NotBerms
Khepri
Level 59
God Stats
16W - 9L
1,733 SR
Queue Stats
379W - 335L
1,494 Elo+
Party 1
Merlin
Merlin
PAULEXCR199
Merlin
Level 84
God Stats
5W - 5L
1,362 SR
Queue Stats
95W - 98L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pumba23
Ah Muzen Cab
Level 58
God Stats
5W - 2L
1,933 SR
Queue Stats
221W - 243L
1,500 Elo+
Party 1
Anhur
Anhur
carlomira
Anhur
Level 102
God Stats
1W - 4L
1,540 SR
Queue Stats
255W - 238L
1,509 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,493 Elo+

VS

Team Averages
Level 90
1,517 SR
1,526 Elo+
Chang'e
Chang'e
APG_TTV
Chang'e
Level 86
God Stats
2W - 3L
1,504 SR
Queue Stats
79W - 71L
1,549 Elo+
Party 2
Kali
Kali
Joopitrr
Kali
Level 74
God Stats
3W - 5L
1,450 SR
Queue Stats
151W - 129L
1,528 Elo+
Party 2
Chaac
Chaac
MrKidSkeltal
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
iiNazeub
Sylvanus
Level 69
God Stats
23W - 19L
1,631 SR
Queue Stats
141W - 109L
1,553 Elo+
Party 2
Skadi
Skadi
xSonder
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Giova-Jedi11
Tsukuyomi
15
0 / 6 / 3
8,423
443
5,288
13,034
8,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
NotBerms
Khepri
11
0 / 5 / 3
7,538
397
5,188
14,870
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
2 / 3 / 0
8,314
438
5,901
8,300
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Pumba23
Ah Muzen Cab
13
0 / 5 / 0
7,867
414
1,540
7,359
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
carlomira
Anhur
16
4 / 1 / 0
9,493
500
9,513
8,380
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APG_TTV
Chang'e
17
7 / 1 / 7
10,468
551
11,216
11,754
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
16
3 / 1 / 7
9,733
512
8,360
17,466
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 9
10,940
576
11,286
16,345
12,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
iiNazeub
Sylvanus
13
1 / 2 / 11
8,155
429
4,557
11,355
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
xSonder
Skadi
15
2 / 3 / 1
9,216
485
3,810
9,631
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
20
20
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
APG_TTV
Chang'e
7
1
7
10.5
L
Tsukuyomi
Giova-Jedi11
Tsukuyomi
0
6
3
0.25
W
Kali
3
1
7
6.5
W
7
0
9
11.5
L
Khepri
NotBerms
Khepri
0
5
3
0.3
L
Merlin
2
3
0
0.67
L
Ah Muzen Cab
Pumba23
Ah Muzen Cab
0
5
0
0
L
Anhur
carlomira
Anhur
4
1
0
4
W
Sylvanus
iiNazeub
Sylvanus
1
2
11
3.25
W
Skadi
xSonder
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
39,229
51,943
Taken
66,551
28,196
Mitigated
37,553
12,678
Healing
34,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
APG_TTV
Chang'e
11,216
1,913
3,756
5,829
11,754
4,760
374
3,495
7,865
61,657
0
L
Tsukuyomi
Giova-Jedi11
Tsukuyomi
5,288
717
0
3,702
13,034
8,912
0
3,532
9,374
0
66,335
W
Kali
8,360
3,976
0
9,352
17,466
8,060
869
1,174
16,188
0
79,787
W
11,286
2,779
0
7,871
16,345
12,886
219
1,474
14,751
0
71,967
L
Khepri
NotBerms
Khepri
5,188
168
0
1,189
14,870
10,642
0
5,964
8,644
29,099
0
L
Merlin
5,901
629
0
2,025
8,300
3,006
552
2,613
5,495
45,536
0
L
Ah Muzen Cab
Pumba23
Ah Muzen Cab
1,540
158
0
760
7,359
2,449
440
1,084
6,211
0
38,843
L
Anhur
carlomira
Anhur
9,513
4,417
0
5,002
8,380
3,187
0
1,617
6,745
0
63,498
W
Sylvanus
iiNazeub
Sylvanus
4,557
1,372
2,974
3,050
11,355
9,116
268
2,786
8,470
21,816
7,933
W
Skadi
xSonder
Skadi
3,810
1,648
0
1,682
9,631
2,731
515
1,385
8,188
0
49,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
48,512
456
Minions Killed
495
0
Camps Cleared
0
1,578,827
Distance Traveled
1,773,908
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,468
551
104
5
0
359,826
0
L
Tsukuyomi
8,423
443
119
6
0
339,596
6
W
Kali
9,733
512
113
6
0
374,792
1
W
Chaac
10,940
576
139
7
0
408,593
4
L
Khepri
7,538
397
28
1
0
357,683
2
L
Merlin
8,314
438
95
5
0
333,902
5
L
Ah Muzen Cab
7,867
414
90
5
0
241,760
4
L
Anhur
9,493
500
124
7
0
305,886
0
W
Sylvanus
8,155
429
44
2
0
301,732
0
W
Skadi
9,216
485
95
5
0
328,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role