Player Matchup

Sobek
Sobek
Mr-TIAO_
Sobek
Level 135
God Stats
2W - 1L
1,616 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 2
Ra
Ra
Rodrigues0041
Ra
Level 128
God Stats
6W - 7L
1,579 SR
Queue Stats
204W - 262L
1,350 Elo+
Party 2
Xbalanque
Xbalanque
SpeedGamer92
Xbalanque
Level 45
God Stats
1W - 2L
1,475 SR
Queue Stats
37W - 47L
1,437 Elo+
Party 2
Team Averages
Level 103
1,557 SR
1,426 Elo+

VS

Team Averages
Level 86
1,342 SR
1,441 Elo+
Chang'e
Chang'e
Sigmon01
Chang'e
Level 56
God Stats
3W - 6L
1,348 SR
Queue Stats
14W - 17L
1,432 Elo+
Party 1
Chaac
Chaac
bigdub01
Chaac
Level 66
God Stats
4W - 3L
1,526 SR
Queue Stats
13W - 17L
1,432 Elo+
Party 1
Osiris
Osiris
southwestaz
Osiris
Level 136
God Stats
8W - 12L
1,152 SR
Queue Stats
245W - 265L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mr-TIAO_
Sobek
12
2 / 4 / 0
9,911
619
9,672
21,734
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 6 / 0
8,610
538
7,142
8,801
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SpeedGamer92
Xbalanque
12
0 / 4 / 3
9,027
564
5,309
15,614
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sigmon01
Chang'e
16
9 / 0 / 4
11,775
736
17,036
12,729
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
bigdub01
Chaac
14
1 / 1 / 12
10,119
632
12,379
15,950
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
12
4 / 2 / 5
10,341
646
6,948
11,225
10,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
Mr-TIAO_
Sobek
2
4
0
0.5
L
0
6
0
0
W
Chang'e
Sigmon01
Chang'e
9
0
4
11
L
Xbalanque
SpeedGamer92
Xbalanque
0
4
3
0.38
W
Chaac
bigdub01
Chaac
1
1
12
7
W
Osiris
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
36,363
46,149
Taken
39,904
30,833
Mitigated
25,354
9,062
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Mr-TIAO_
Sobek
9,672
607
0
2,489
21,734
22,634
0
8,054
12,701
31,008
0
L
7,142
379
1,456
1,297
8,801
3,044
0
3,926
4,513
38,485
0
W
Chang'e
Sigmon01
Chang'e
17,036
1,315
5,011
8,187
12,729
4,630
1,433
6,573
5,872
71,383
0
L
Xbalanque
SpeedGamer92
Xbalanque
5,309
2,906
202
3,618
15,614
5,155
490
4,335
10,699
0
36,411
W
Chaac
bigdub01
Chaac
12,379
1,078
0
6,625
15,950
10,646
1,982
6,654
8,363
353
34,882
W
Osiris
6,948
2,232
732
1,823
11,225
10,078
432
2,677
8,331
0
31,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
32,235
151
Minions Killed
188
0
Camps Cleared
0
782,683
Distance Traveled
897,944
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,911
619
27
2
0
289,599
5
L
Ra
8,610
538
68
4
0
232,913
1
W
Chang'e
11,775
736
108
7
0
306,764
1
L
Xbalanque
9,027
564
56
4
0
260,171
5
W
Chaac
10,119
632
39
2
0
333,143
1
W
Osiris
10,341
646
41
3
0
258,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role