Player Matchup

Hades
Hades
CaptianLolz
Hades
Level 68
God Stats
5W - 4L
1,181 SR
Queue Stats
283W - 293L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
LunchBoxMQ
Amaterasu
Level 22
God Stats
19W - 29L
1,423 SR
Queue Stats
88W - 112L
1,430 Elo+
Party 2
Janus
Janus
SWAGMcGRILLIN
Janus
Level 47
God Stats
8W - 20L
1,238 SR
Queue Stats
473W - 515L
1,428 Elo+
Party 2
Anhur
Anhur
StrikerX10
Anhur
Level 67
God Stats
28W - 44L
1,296 SR
Queue Stats
270W - 292L
1,374 Elo+
Party 2
Ymir
Ymir
swagboi3000
Ymir
Level 95
God Stats
5W - 7L
1,718 SR
Queue Stats
105W - 105L
1,367 Elo+
Party 2
Team Averages
Level 60
1,371 SR
1,405 Elo+

VS

Team Averages
Level 75
1,457 SR
1,368 Elo+
Achilles
Achilles
EyeOfAmaterasu
Achilles
Level 62
God Stats
24W - 37L
1,333 SR
Queue Stats
268W - 309L
1,387 Elo+
Party 3
Anubis
Anubis
FloAtProgressive
Anubis
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
40W - 58L
1,183 Elo+
Party 3
Chaac
Chaac
Odinson124
Chaac
Level 157
God Stats
6W - 11L
1,500 SR
Queue Stats
665W - 645L
1,524 Elo+
Solo
Yemoja
Yemoja
caaarolinalopez
Yemoja
Level 25
God Stats
8W - 14L
1,430 SR
Queue Stats
64W - 48L
1,329 Elo+
Party 1
Olorun
Olorun
ivaaancabezas
Olorun
Level 111
God Stats
2W - 5L
1,712 SR
Queue Stats
464W - 441L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,706
672
1,867
4,879
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
LunchBoxMQ
Amaterasu
7
0 / 0 / 0
4,010
573
1,189
4,490
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 2
4,726
675
1,913
1,774
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
7
0 / 0 / 2
3,993
570
1,466
2,559
554
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 0 / 1
4,961
709
2,459
3,682
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 4 / 1
4,108
587
1,680
5,171
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,875
554
1,204
2,852
1,227
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
8
1 / 0 / 0
4,687
670
3,054
3,676
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,506
501
491
1,570
524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
3,338
477
1,073
2,965
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Achilles
0
4
1
0.13
L
0
1
0
0
W
Amaterasu
LunchBoxMQ
Amaterasu
0
0
0
0
L
Chaac
1
0
0
1
W
1
0
2
2
W
Anhur
0
0
2
1
L
0
1
0
0
L
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,894
Damage
7,502
17,384
Taken
16,234
5,338
Mitigated
6,338
8,800
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,867
775
134
2,357
4,879
1,527
0
354
4,500
20,479
0
L
Achilles
1,680
1,197
0
387
5,171
1,960
0
2,120
2,981
0
16,244
L
1,204
124
0
1,068
2,852
1,227
0
1,612
1,032
13,328
0
W
Amaterasu
LunchBoxMQ
Amaterasu
1,189
310
0
2,994
4,490
1,397
0
0
4,267
0
11,322
L
Chaac
3,054
998
0
2,491
3,676
2,145
0
208
3,468
0
17,806
W
1,913
74
0
328
1,774
355
35
850
924
16,683
0
W
Anhur
1,466
951
0
1,288
2,559
554
0
334
2,225
0
16,771
L
491
59
430
105
1,570
524
0
926
644
5,508
0
L
1,073
211
0
1,338
2,965
482
0
1,095
1,870
8,670
0
W
2,459
345
0
1,699
3,682
1,505
316
1,230
2,452
15,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
19,514
168
Minions Killed
130
0
Camps Cleared
0
662,380
Distance Traveled
538,736
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,706
672
48
7
0
107,912
0
L
Achilles
4,108
587
33
5
0
136,431
1
L
Anubis
3,875
554
24
3
0
108,305
0
W
Amaterasu
4,010
573
30
4
0
142,295
0
L
Chaac
4,687
670
44
6
0
106,793
2
W
Janus
4,726
675
38
5
0
135,504
0
W
Anhur
3,993
570
27
4
0
118,953
1
L
Yemoja
3,506
501
13
2
0
118,244
0
L
Olorun
3,338
477
16
2
0
68,963
0
W
Ymir
4,961
709
25
4
0
157,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role