Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Big Frand Jimmy
Nemesis
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
455W - 416L
1,495 Elo+
Party 1
Bellona
Bellona
Omnipotent Corn
Bellona
Level 11
God Stats
4W - 7L
1,572 SR
Queue Stats
405W - 397L
1,472 Elo+
Party 1
Cupid
Cupid
lLady Rainl
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,724 Elo+
Solo
Tiamat
Tiamat
magnamorte
Tiamat
Level 29
God Stats
27W - 23L
1,585 SR
Queue Stats
81W - 77L
1,662 Elo+
Solo
Team Averages
Level 34
1,531 SR
1,571 Elo+

VS

Team Averages
Level 19
1,559 SR
1,647 Elo+
Janus
Janus
FreebirdzActual
Janus
Level 26
God Stats
6W - 6L
1,607 SR
Queue Stats
247W - 243L
1,569 Elo+
Solo
Hercules
Hercules
REMMERT4
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,621 Elo+
Solo
Hou Yi
Hou Yi
TakeItEase07726
Hou Yi
Level 29
God Stats
24W - 16L
1,554 SR
Queue Stats
165W - 166L
1,653 Elo+
Solo
Chang'e
Chang'e
dannykeithk
Chang'e
Level 28
God Stats
14W - 9L
1,632 SR
Queue Stats
158W - 140L
1,604 Elo+
Solo
Ra
Ra
jwillis0410
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 2 / 21
12,786
984
11,427
8,183
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 13
11,389
876
6,990
5,122
2,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 1 / 19
13,296
1,023
16,270
11,947
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 0 / 13
14,067
1,082
20,560
6,375
2,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
magnamorte
Tiamat
20
7 / 1 / 21
13,360
1,028
19,320
9,651
8,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 2
11,526
887
11,213
17,432
7,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
REMMERT4
Hercules
17
0 / 13 / 3
10,817
832
4,458
24,980
14,138
18
4 / 2 / 0
12,708
978
10,119
12,873
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
dannykeithk
Chang'e
16
0 / 1 / 1
10,460
805
3,885
4,999
1,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 20 / 2
10,364
797
4,002
22,375
8,712

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
13
42
Kills
5
5
Deaths
42
87
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
21
7.25
W
6
1
13
12.5
L
1
6
2
0.33
W
12
1
19
21.5
L
Hercules
REMMERT4
Hercules
0
13
3
0.12
L
4
2
0
2
L
Chang'e
dannykeithk
Chang'e
0
1
1
0.5
L
0
20
2
0.05
W
13
0
13
19.5
W
Tiamat
magnamorte
Tiamat
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,567
Damage
33,677
41,278
Taken
82,659
26,785
Mitigated
37,611
9,863
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,427
2,512
0
386
8,183
3,983
0
2,872
5,311
38,871
0
W
6,990
2,470
0
133
5,122
2,281
0
2,328
2,794
0
16,173
L
11,213
1,616
0
559
17,432
7,761
0
10,270
7,137
42,973
0
W
16,270
6,014
0
1,004
11,947
9,473
0
5,252
4,748
0
27,571
L
Hercules
REMMERT4
Hercules
4,458
1,735
0
4,016
24,980
14,138
0
7,400
17,355
183
11,743
L
10,119
4,791
0
997
12,873
5,511
0
5,161
7,587
0
58,104
L
Chang'e
dannykeithk
Chang'e
3,885
462
928
890
4,999
1,489
0
1,013
3,911
25,578
0
L
4,002
711
66
233
22,375
8,712
0
6,903
15,247
11,875
0
W
20,560
14,894
43
3,534
6,375
2,825
0
3,723
2,652
0
55,816
W
Tiamat
magnamorte
Tiamat
19,320
1,754
128
4,635
9,651
8,223
0
5,093
4,558
38,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,898
Gold Earned
55,875
249
Minions Killed
262
12
Camps Cleared
3
1,157,518
Distance Traveled
935,528
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,786
984
55
4
2
220,819
0
W
Nemesis
11,389
876
19
1
3
183,470
0
L
Janus
11,526
887
94
7
0
236,196
0
W
Bellona
13,296
1,023
32
2
1
285,880
0
L
Hercules
10,817
832
18
1
0
182,801
4
L
Hou Yi
12,708
978
94
7
1
217,584
1
L
Chang'e
10,460
805
48
4
2
126,469
0
L
Ra
10,364
797
8
1
0
172,478
8
W
Cupid
14,067
1,082
88
7
3
196,756
0
W
Tiamat
13,360
1,028
55
4
3
270,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role