Player Matchup

Anhur
Anhur
Gold II
ACtimoteDC
Anhur
Gold II
Level 144
God Stats
12W - 19L
1,507 SR
Queue Stats
373W - 394L
1,626 MMR
Party 1
Agni
Agni
Gold V
AzlexRS
Agni
Gold V
Level 44
God Stats
5W - 7L
1,589 SR
Queue Stats
27W - 27L
1,614 MMR
Party 2
Tyr
Tyr
Platinum V
BjörnRagnarsson
Tyr
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Darhlink
Thanatos
Gold IV
Level 143
God Stats
2W - 12L
1,706 SR
Queue Stats
128W - 136L
1,498 MMR
Party 1
Sobek
Sobek
Silver II
XxTheKillerxX159
Sobek
Silver II
Level 66
God Stats
3W - 2L
1,701 SR
Queue Stats
8W - 8L
1,484 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,601 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,566 SR
1,562 MMR
Janus
Janus
Gold V
BeastGamer001
Janus
Gold V
Level 107
God Stats
1W - 0L
1,325 SR
Queue Stats
14W - 14L
1,579 MMR
Party 3
Sol
Sol
Platinum V
DragoEviilTriger
Sol
Platinum V
Level 160
God Stats
98W - 75L
1,389 SR
Queue Stats
466W - 463L
1,552 MMR
Solo
Cerberus
Cerberus
Gold III
LordAmbush
Cerberus
Gold III
Level 155
God Stats
4W - 1L
1,744 SR
Queue Stats
133W - 124L
1,573 MMR
Party 3
Guan Yu
Guan Yu
Gold II
Nefertary
Guan Yu
Gold II
Level 147
God Stats
7W - 7L
1,651 SR
Queue Stats
106W - 116L
1,528 MMR
Solo
Awilix
Awilix
Gold IV
ToroWolf
Awilix
Gold IV
Level 137
God Stats
10W - 8L
1,723 SR
Queue Stats
48W - 64L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 4 / 0
8,683
543
7,992
10,986
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
AzlexRS
Agni
13
3 / 2 / 3
8,313
520
9,198
7,795
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
7,726
483
8,616
18,581
9,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Darhlink
Thanatos
11
3 / 4 / 2
7,167
448
6,454
10,637
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
6,261
391
5,066
13,196
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuDanzaburouScyllaTsukuyomiIzanami

VS

Bans
Nu WaSusanoRamaFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
8,947
559
5,915
8,037
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 4
8,835
552
10,256
12,098
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
LordAmbush
Cerberus
13
3 / 2 / 8
8,406
525
6,424
13,663
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Nefertary
Guan Yu
14
3 / 0 / 6
8,193
512
13,173
13,189
11,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
ToroWolf
Awilix
14
3 / 3 / 7
8,138
509
6,878
10,745
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
18
18
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
4
0
1
L
Agni
AzlexRS
Agni
3
2
3
2.25
W
6
3
2
2.33
L
1
4
4
0.75
L
Thanatos
Darhlink
Thanatos
3
4
2
1
W
3
3
4
1.67
W
Cerberus
LordAmbush
Cerberus
3
2
8
3.5
W
Guan Yu
Nefertary
Guan Yu
3
0
6
6
W
Awilix
ToroWolf
Awilix
3
3
7
2.17
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
42,646
61,195
Taken
57,732
29,526
Mitigated
30,765
22,460
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,992
4,119
0
3,335
10,986
3,844
0
6,051
4,910
0
58,407
L
Agni
AzlexRS
Agni
9,198
795
0
2,165
7,795
2,735
47
5,340
2,172
48,068
0
W
5,915
599
0
1,617
8,037
2,912
0
4,595
3,442
54,087
0
L
8,616
1,591
0
6,811
18,581
9,520
0
3,485
14,471
0
49,276
L
Thanatos
Darhlink
Thanatos
6,454
1,727
0
5,904
10,637
4,787
0
4,272
6,291
0
41,584
W
10,256
3,460
0
7,829
12,098
3,099
992
1,274
10,824
73,330
0
W
Cerberus
LordAmbush
Cerberus
6,424
980
0
5,176
13,663
9,127
0
3,639
10,024
29,918
0
W
Guan Yu
Nefertary
Guan Yu
13,173
1,628
918
6,062
13,189
11,687
0
2,561
10,628
7,046
41,259
W
Awilix
ToroWolf
Awilix
6,878
2,444
0
3,190
10,745
3,940
0
2,195
8,550
0
47,854
L
5,066
306
0
4,245
13,196
8,640
0
6,019
7,015
15,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
42,519
378
Minions Killed
479
0
Camps Cleared
0
1,497,395
Distance Traveled
1,580,891
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,683
543
119
7
0
265,369
7
L
Agni
8,313
520
95
6
0
294,708
8
W
Janus
8,947
559
118
7
0
307,722
4
L
Tyr
7,726
483
88
6
0
316,571
1
L
Thanatos
7,167
448
73
5
0
306,985
8
W
Sol
8,835
552
126
8
0
265,061
2
W
Cerberus
8,406
525
68
4
0
332,229
3
W
Guan Yu
8,193
512
82
5
0
330,571
8
W
Awilix
8,138
509
85
5
0
345,308
2
L
Sobek
6,261
391
3
0
0
313,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role