Player Matchup

Cthulhu
Cthulhu
MvP NastyPanda
Cthulhu
Level 60
God Stats
1W - 0L
1,498 SR
Queue Stats
9W - 7L
1,533 Elo+
Party 1
Hera
Hera
UncleBenjamin
Hera
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 83L
1,372 Elo+
Party 1
Thanatos
Thanatos
whiteboicheese
Thanatos
Level 24
God Stats
1W - 1L
1,275 SR
Queue Stats
79W - 84L
1,347 Elo+
Party 1
Team Averages
Level 47
1,425 SR
1,417 Elo+

VS

Team Averages
Level 83
1,394 SR
1,440 Elo+
King Arthur
King Arthur
ANML Crazy
King Arthur
Level 92
God Stats
5W - 8L
1,436 SR
Queue Stats
492W - 443L
1,551 Elo+
Party 2
Discordia
Discordia
AvandtheBeast13
Discordia
Level 8
God Stats
1W - 8L
1,244 SR
Queue Stats
4W - 16L
1,269 Elo+
Party 2
Tiamat
Tiamat
markmmf
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
8,131
625
5,855
10,059
4,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 0 / 4
8,584
660
6,674
3,934
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
3 / 5 / 1
7,975
613
4,325
8,397
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANML Crazy
King Arthur
11
1 / 4 / 4
7,799
600
4,033
10,941
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
AvandtheBeast13
Discordia
11
4 / 1 / 2
8,509
655
4,149
4,198
1,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
markmmf
Tiamat
11
1 / 1 / 5
7,957
612
8,197
7,349
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
6
6
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANML Crazy
King Arthur
1
4
4
0.75
L
Discordia
AvandtheBeast13
Discordia
4
1
2
5
W
1
1
5
3.5
W
2
0
4
4
L
Tiamat
markmmf
Tiamat
1
1
5
3.5
W
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
16,379
22,390
Taken
22,488
8,649
Mitigated
14,793
5,306
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANML Crazy
King Arthur
4,033
78
0
2,005
10,941
8,679
0
4,489
6,172
0
24,702
L
Discordia
AvandtheBeast13
Discordia
4,149
188
0
283
4,198
1,339
64
3,237
871
18,425
0
W
5,855
666
0
2,825
10,059
4,547
86
5,351
4,493
27,003
0
W
6,674
2,059
0
250
3,934
1,290
596
2,845
1,043
37,101
0
L
Tiamat
markmmf
Tiamat
8,197
408
0
3,336
7,349
4,775
0
4,302
2,900
31,842
0
W
Thanatos
4,325
1,431
0
2,231
8,397
2,812
190
4,202
4,045
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
24,265
118
Minions Killed
124
0
Camps Cleared
0
691,358
Distance Traveled
671,575
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,799
600
35
3
0
241,635
5
L
Discordia
8,509
655
37
3
0
201,265
0
W
Cthulhu
8,131
625
40
3
0
241,666
0
W
Hera
8,584
660
60
5
0
223,697
3
L
Tiamat
7,957
612
52
4
0
228,675
3
W
Thanatos
7,975
613
18
1
0
225,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role