Player Matchup

Artemis
Artemis
AFishAnCee
Artemis
Level 3
God Stats
1W - 3L
1,296 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 3
Bakasura
Bakasura
Esoterek
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,581 Elo+
Party 4
Sun Wukong
Sun Wukong
Meatspunk
Sun Wukong
Level 17
God Stats
2W - 5L
1,478 SR
Queue Stats
29W - 30L
1,530 Elo+
Party 4
Neith
Neith
TheeCrescent
Neith
Level 26
God Stats
73W - 90L
1,409 SR
Queue Stats
285W - 381L
1,365 Elo+
Solo
Cthulhu
Cthulhu
ZeMelon
Cthulhu
Level 27
God Stats
1W - 3L
1,434 SR
Queue Stats
45W - 42L
1,448 Elo+
Party 3
Team Averages
Level 17
1,423 SR
1,487 Elo+

VS

Team Averages
Level 27
1,559 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
ButtSllutt
Tsukuyomi
Level 26
God Stats
19W - 21L
1,438 SR
Queue Stats
52W - 47L
1,457 Elo+
Party 2
Anubis
Anubis
ClamBaker
Anubis
Level 23
God Stats
37W - 15L
1,539 SR
Queue Stats
91W - 70L
1,520 Elo+
Party 2
Anhur
Anhur
Headless123
Anhur
Level 24
God Stats
2W - 0L
1,732 SR
Queue Stats
85W - 78L
1,473 Elo+
Party 2
Xing Tian
Xing Tian
ParaCasaP7
Xing Tian
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 41L
1,290 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RODRIGOCORT3Ss
Cu Chulainn
Level 46
God Stats
5W - 4L
1,584 SR
Queue Stats
12W - 35L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AFishAnCee
Artemis
10
2 / 6 / 6
7,046
391
6,444
9,375
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Esoterek
Bakasura
14
4 / 6 / 1
8,778
488
5,853
13,547
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Meatspunk
Sun Wukong
15
5 / 4 / 4
9,112
506
12,776
19,434
9,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 12 / 1
6,580
366
3,268
12,774
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZeMelon
Cthulhu
12
6 / 4 / 5
8,725
485
9,723
13,117
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ButtSllutt
Tsukuyomi
19
11 / 1 / 5
12,038
669
11,439
12,348
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
ClamBaker
Anubis
17
14 / 2 / 3
11,505
639
22,644
16,568
9,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 2
9,032
502
3,689
10,320
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
ParaCasaP7
Xing Tian
13
1 / 6 / 2
8,145
453
2,169
12,314
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
RODRIGOCORT3Ss
Cu Chulainn
14
4 / 5 / 6
8,935
496
9,579
16,958
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
17
Kills
32
32
Deaths
17
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
AFishAnCee
Artemis
2
6
6
0.83
W
Tsukuyomi
ButtSllutt
Tsukuyomi
11
1
5
13.5
W
Anubis
ClamBaker
Anubis
14
2
3
7.75
L
Bakasura
Esoterek
Bakasura
4
6
1
0.75
W
2
3
2
1
L
Sun Wukong
Meatspunk
Sun Wukong
5
4
4
1.75
W
Xing Tian
ParaCasaP7
Xing Tian
1
6
2
0.33
W
Cu Chulainn
RODRIGOCORT3Ss
Cu Chulainn
4
5
6
1.4
L
0
12
1
0.04
L
Cthulhu
ZeMelon
Cthulhu
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,064
Damage
49,520
68,247
Taken
68,508
25,904
Mitigated
40,009
16,404
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AFishAnCee
Artemis
6,444
4,660
0
2,292
9,375
1,923
80
3,612
5,738
0
17,734
W
Tsukuyomi
ButtSllutt
Tsukuyomi
11,439
3,143
0
5,447
12,348
5,242
0
1,160
11,188
0
93,368
W
Anubis
ClamBaker
Anubis
22,644
3,116
0
12,224
16,568
9,945
2,314
1,495
14,748
79,744
0
L
Bakasura
Esoterek
Bakasura
5,853
3,941
0
3,730
13,547
4,363
0
4,289
8,983
0
25,140
W
3,689
2,191
0
3,483
10,320
3,963
2,534
3,690
6,560
0
57,668
L
Sun Wukong
Meatspunk
Sun Wukong
12,776
3,881
0
6,605
19,434
9,607
0
7,577
11,557
0
47,625
W
Xing Tian
ParaCasaP7
Xing Tian
2,169
320
0
576
12,314
6,348
916
3,198
9,116
17,932
0
W
Cu Chulainn
RODRIGOCORT3Ss
Cu Chulainn
9,579
3,190
0
2,160
16,958
14,511
1,610
180
16,004
0
32,492
L
3,268
1,431
0
284
12,774
2,856
386
4,684
8,065
0
25,779
L
Cthulhu
ZeMelon
Cthulhu
9,723
515
522
2,971
13,117
7,155
0
4,651
8,466
33,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
49,655
268
Minions Killed
470
0
Camps Cleared
0
1,355,204
Distance Traveled
1,502,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,046
391
27
2
0
230,705
3
W
Tsukuyomi
12,038
669
155
9
0
386,977
0
W
Anubis
11,505
639
135
8
0
273,004
3
L
Bakasura
8,778
488
74
4
0
324,592
0
W
Anhur
9,032
502
95
5
0
264,199
1
L
Sun Wukong
9,112
506
81
5
0
321,233
0
W
Xing Tian
8,145
453
28
2
0
293,069
2
W
Cu Chulainn
8,935
496
57
3
0
285,193
1
L
Neith
6,580
366
44
2
0
207,665
0
L
Cthulhu
8,725
485
42
2
0
271,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role