Player Matchup

Freya
Freya
Archagetes
Freya
Level 18
God Stats
1W - 5L
1,208 SR
Queue Stats
147W - 137L
1,288 Elo+
Solo
Ymir
Ymir
CHEN429
Ymir
Level 12
God Stats
41W - 22L
1,528 SR
Queue Stats
42W - 25L
1,381 Elo+
Party 1
Izanami
Izanami
CheaterEcho
Izanami
Level 15
God Stats
8W - 7L
1,415 SR
Queue Stats
47W - 62L
1,281 Elo+
Solo
Serqet
Serqet
elfrednewman
Serqet
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,053 Elo+
Solo
King Arthur
King Arthur
klanchmeng
King Arthur
Level 12
God Stats
37W - 22L
1,546 SR
Queue Stats
39W - 29L
1,370 Elo+
Party 1
Team Averages
Level 13
1,439 SR
1,275 Elo+

VS

Team Averages
Level 15
1,548 SR
1,316 Elo+
Hou Yi
Hou Yi
LatinGOAT
Hou Yi
Level 16
God Stats
38W - 18L
1,659 SR
Queue Stats
57W - 39L
1,443 Elo+
Solo
Loki
Loki
Mr Flopper3090
Loki
Level 6
God Stats
4W - 3L
1,353 SR
Queue Stats
4W - 7L
1,175 Elo+
Solo
Nu Wa
Nu Wa
MsKrazyKat5783
Nu Wa
Level 7
God Stats
84W - 80L
1,558 SR
Queue Stats
107W - 121L
1,268 Elo+
Party 2
Hel
Hel
V1KINGberserker
Hel
Level 17
God Stats
4W - 3L
1,373 SR
Queue Stats
55W - 58L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
nanozeus
Jormungandr
Level 28
God Stats
2W - 1L
1,799 SR
Queue Stats
32W - 25L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
5 / 1 / 10
9,821
982
5,686
9,646
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
CHEN429
Ymir
18
10 / 1 / 16
12,876
1,288
15,475
12,052
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
CheaterEcho
Izanami
18
9 / 0 / 14
11,769
1,177
20,047
9,299
4,163
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
17
2 / 3 / 12
10,458
1,046
7,163
7,473
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
klanchmeng
King Arthur
18
5 / 0 / 17
11,054
1,105
12,309
12,976
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LatinGOAT
Hou Yi
13
0 / 0 / 0
8,161
816
74
805
301
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 8 / 2
8,949
895
7,630
17,890
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 8 / 3
9,610
961
13,500
23,653
8,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

14
1 / 11 / 0
8,817
882
9,070
15,756
5,717
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
nanozeus
Jormungandr
13
1 / 4 / 0
8,683
868
4,873
8,098
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
9
31
Kills
4
5
Deaths
31
69
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
5
1
10
10
W
Ymir
CHEN429
Ymir
10
1
16
18
W
Izanami
CheaterEcho
Izanami
9
0
14
16
L
Hou Yi
LatinGOAT
Hou Yi
0
0
0
0
L
0
8
2
0.13
L
2
8
3
0.44
L
1
11
0
0.09
W
Serqet
2
3
12
2.67
W
King Arthur
klanchmeng
King Arthur
5
0
17
13.5
L
Jormungandr
nanozeus
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
35,147
51,446
Taken
66,202
35,619
Mitigated
26,814
14,285
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
5,686
2,286
510
3,149
9,646
3,483
0
4,434
5,212
18,731
0
W
Ymir
CHEN429
Ymir
15,475
2,452
0
924
12,052
14,276
0
6,949
5,103
38,104
0
W
Izanami
CheaterEcho
Izanami
20,047
13,245
2,062
3,637
9,299
4,163
0
5,242
4,057
0
38,868
L
Hou Yi
LatinGOAT
Hou Yi
74
0
0
0
805
301
0
261
544
0
780
L
7,630
1,781
0
461
17,890
6,169
0
6,409
11,108
0
19,477
L
13,500
5,316
0
2,187
23,653
8,951
0
7,241
15,782
20,437
0
L
9,070
1,535
0
1,126
15,756
5,717
0
4,286
11,206
17,653
0
W
Serqet
7,163
2,524
0
688
7,473
3,116
0
3,856
3,617
0
17,510
W
King Arthur
klanchmeng
King Arthur
12,309
1,357
0
3,315
12,976
10,581
0
6,962
6,014
0
33,615
L
Jormungandr
nanozeus
Jormungandr
4,873
1,365
0
32
8,098
5,676
0
2,964
5,109
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
44,220
205
Minions Killed
69
8
Camps Cleared
3
926,827
Distance Traveled
527,068
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,821
982
38
4
1
157,155
0
W
Ymir
12,876
1,288
56
6
3
194,247
0
W
Izanami
11,769
1,177
35
4
0
178,639
1
L
Hou Yi
8,161
816
0
0
0
34,993
0
L
Loki
8,949
895
24
2
0
194,117
0
L
Nu Wa
9,610
961
17
2
2
110,791
1
L
Hel
8,817
882
18
2
0
121,245
0
W
Serqet
10,458
1,046
28
3
3
161,552
0
W
King Arthur
11,054
1,105
48
5
1
235,234
0
L
Jormungandr
8,683
868
10
1
1
65,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role