Player Matchup

Amaterasu
Amaterasu
FishLegend
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,303 Elo+
Solo
Hera
Hera
HeWent2Jarrod69
Hera
Level 14
God Stats
8W - 11L
1,466 SR
Queue Stats
204W - 207L
1,413 Elo+
Party 3
Thanatos
Thanatos
TuckerLeigh
Thanatos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 34L
1,404 Elo+
Party 3
Anhur
Anhur
Voxopp
Anhur
Level 101
God Stats
2W - 3L
1,539 SR
Queue Stats
80W - 78L
1,373 Elo+
Party 3
Bellona
Bellona
ferrell52
Bellona
Level 25
God Stats
24W - 20L
1,447 SR
Queue Stats
126W - 121L
1,452 Elo+
Party 3
Team Averages
Level 32
1,490 SR
1,389 Elo+

VS

Team Averages
Level 16
1,534 SR
1,366 Elo+
Apollo
Apollo
BOOTYIN
Apollo
Level 14
God Stats
27W - 10L
1,645 SR
Queue Stats
76W - 49L
1,457 Elo+
Party 1
Ymir
Ymir
Hundski
Ymir
Level 15
God Stats
16W - 10L
1,616 SR
Queue Stats
52W - 39L
1,453 Elo+
Party 1
Arachne
Arachne
Omnifire
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
SuperShishkebab
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 2
Kukulkan
Kukulkan
jimmclei
Kukulkan
Level 21
God Stats
2W - 1L
1,408 SR
Queue Stats
37W - 38L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FishLegend
Amaterasu
11
2 / 7 / 3
7,957
442
3,159
13,492
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 2
7,616
423
6,333
9,596
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TuckerLeigh
Thanatos
12
3 / 7 / 0
7,801
433
7,188
14,579
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Voxopp
Anhur
13
4 / 9 / 6
9,160
509
9,990
15,112
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
ferrell52
Bellona
14
7 / 2 / 5
9,070
504
13,052
19,768
11,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BOOTYIN
Apollo
17
12 / 3 / 11
10,964
609
16,188
15,032
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Hundski
Ymir
15
3 / 6 / 15
10,139
563
9,413
15,471
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Omnifire
Arachne
16
8 / 3 / 4
10,294
572
8,004
19,628
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SuperShishkebab
Amaterasu
17
5 / 2 / 3
10,431
580
7,365
9,921
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
jimmclei
Kukulkan
15
4 / 4 / 11
9,763
542
8,891
7,811
2,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
17
Kills
32
33
Deaths
18
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Apollo
BOOTYIN
Apollo
12
3
11
5.83
L
Amaterasu
FishLegend
Amaterasu
2
7
3
0.5
L
1
8
2
0.25
W
Ymir
Hundski
Ymir
3
6
15
1.75
W
Arachne
Omnifire
Arachne
8
3
4
3.33
W
Amaterasu
SuperShishkebab
Amaterasu
5
2
3
3.25
L
Thanatos
TuckerLeigh
Thanatos
3
7
0
0.43
L
Anhur
Voxopp
Anhur
4
9
6
0.78
L
Bellona
ferrell52
Bellona
7
2
5
4.75
W
Kukulkan
jimmclei
Kukulkan
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,722
Damage
49,861
72,547
Taken
67,863
31,337
Mitigated
34,094
17,798
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BOOTYIN
Apollo
16,188
11,255
0
8,452
15,032
5,267
3,446
1,011
13,970
0
63,373
L
Amaterasu
FishLegend
Amaterasu
3,159
1,641
0
1,750
13,492
7,192
397
3,456
9,962
0
19,148
L
6,333
1,999
0
0
9,596
3,275
303
2,317
7,279
42,882
0
W
Ymir
Hundski
Ymir
9,413
2,933
0
1,494
15,471
11,863
1,448
2,173
13,117
36,307
0
W
Arachne
Omnifire
Arachne
8,004
5,364
0
7,843
19,628
6,592
334
1,035
18,571
0
59,251
W
Amaterasu
SuperShishkebab
Amaterasu
7,365
3,188
0
3,016
9,921
7,684
2,390
0
9,921
0
47,219
L
Thanatos
TuckerLeigh
Thanatos
7,188
1,743
0
6,116
14,579
4,904
892
3,784
10,645
0
35,156
L
Anhur
Voxopp
Anhur
9,990
5,022
0
3,026
15,112
4,136
0
2,645
12,442
0
43,526
L
Bellona
ferrell52
Bellona
13,052
6,130
0
6,906
19,768
11,830
0
6,102
13,563
0
49,812
W
Kukulkan
jimmclei
Kukulkan
8,891
649
0
0
7,811
2,688
390
1,692
5,951
43,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
51,591
323
Minions Killed
411
0
Camps Cleared
0
1,498,894
Distance Traveled
1,678,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,964
609
102
6
0
340,442
1
L
Amaterasu
7,957
442
41
2
0
277,489
1
L
Hera
7,616
423
72
4
0
262,806
1
W
Ymir
10,139
563
40
2
0
327,870
3
W
Arachne
10,294
572
98
5
0
369,323
0
W
Amaterasu
10,431
580
105
6
0
336,975
1
L
Thanatos
7,801
433
71
4
0
303,582
0
L
Anhur
9,160
509
68
4
0
294,560
0
L
Bellona
9,070
504
71
4
0
360,457
0
W
Kukulkan
9,763
542
66
4
0
303,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role