Player Matchup

Bakasura
Bakasura
EpicLeomon
Bakasura
Level 79
God Stats
3W - 5L
1,194 SR
Queue Stats
182W - 162L
1,535 Elo+
Party 2
Tiamat
Tiamat
NotDusaro
Tiamat
Level 133
God Stats
3W - 4L
1,338 SR
Queue Stats
24W - 18L
1,546 Elo+
Solo
Apollo
Apollo
R6YALFITZ
Apollo
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 23L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Tilted Easily
Sun Wukong
Level 125
God Stats
94W - 85L
1,500 SR
Queue Stats
293W - 289L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
xBr3zzY-_GhOsTs-
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,532 Elo+
Party 2
Team Averages
Level 116
1,407 SR
1,546 Elo+

VS

Team Averages
Level 87
1,599 SR
1,550 Elo+
Chang'e
Chang'e
Bluestep17
Chang'e
Level 154
God Stats
2W - 0L
1,694 SR
Queue Stats
77W - 76L
1,550 Elo+
Solo
Sobek
Sobek
Braxdenn
Sobek
Level 63
God Stats
6W - 2L
1,502 SR
Queue Stats
249W - 230L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
CodeED
Erlang Shen
Level 62
God Stats
13W - 10L
1,694 SR
Queue Stats
110W - 90L
1,583 Elo+
Party 1
Apollo
Apollo
Deronsus
Apollo
Level 86
God Stats
8W - 5L
1,538 SR
Queue Stats
195W - 176L
1,566 Elo+
Solo
Anubis
Anubis
SerTewts
Anubis
Level 69
God Stats
11W - 6L
1,565 SR
Queue Stats
197W - 183L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EpicLeomon
Bakasura
20
6 / 4 / 3
15,140
561
13,087
27,199
12,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
NotDusaro
Tiamat
20
5 / 3 / 6
14,330
531
26,810
12,831
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
R6YALFITZ
Apollo
20
2 / 3 / 1
14,292
529
9,932
23,788
9,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tilted Easily
Sun Wukong
20
6 / 5 / 7
14,115
523
18,091
29,652
26,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 12
12,139
450
6,501
20,574
27,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bluestep17
Chang'e
20
2 / 5 / 8
14,190
526
22,494
21,852
20,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Braxdenn
Sobek
18
1 / 4 / 10
12,413
460
7,505
29,151
36,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
CodeED
Erlang Shen
20
4 / 4 / 5
14,361
532
11,812
22,122
15,650
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Deronsus
Apollo
20
10 / 4 / 5
16,052
595
17,976
22,714
10,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SerTewts
Anubis
20
3 / 3 / 6
13,950
517
13,864
17,004
9,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
20
Kills
20
20
Deaths
20
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bluestep17
Chang'e
2
5
8
1.2
W
Sobek
Braxdenn
Sobek
1
4
10
1.5
W
Erlang Shen
CodeED
Erlang Shen
4
4
5
1.63
W
Apollo
Deronsus
Apollo
10
4
5
3.13
L
Bakasura
EpicLeomon
Bakasura
6
4
3
1.88
L
Tiamat
NotDusaro
Tiamat
5
3
6
2.67
L
Apollo
R6YALFITZ
Apollo
2
3
1
0.83
W
Anubis
SerTewts
Anubis
3
3
6
2
L
Sun Wukong
Tilted Easily
Sun Wukong
6
5
7
1.9
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,421
Damage
73,651
114,044
Taken
112,843
82,931
Mitigated
92,530
31,232
Healing
46,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bluestep17
Chang'e
22,494
1,818
3,499
11,984
21,852
20,463
3,214
4,132
16,280
105,995
0
W
Sobek
Braxdenn
Sobek
7,505
513
0
8,220
29,151
36,960
722
12,784
15,784
33,083
0
W
Erlang Shen
CodeED
Erlang Shen
11,812
6,803
0
3,743
22,122
15,650
0
6,107
15,287
0
142,481
W
Apollo
Deronsus
Apollo
17,976
11,593
0
9,996
22,714
10,213
5,274
4,961
17,213
0
133,903
L
Bakasura
EpicLeomon
Bakasura
13,087
8,458
0
6,911
27,199
12,786
69
12,175
15,024
0
115,630
L
Tiamat
NotDusaro
Tiamat
26,810
2,239
0
3,100
12,831
7,239
2,327
4,318
8,513
102,289
0
L
Apollo
R6YALFITZ
Apollo
9,932
4,041
0
10,507
23,788
9,247
5,946
3,455
20,333
0
139,557
W
Anubis
SerTewts
Anubis
13,864
249
0
8,916
17,004
9,244
301
7,300
9,354
111,695
0
L
Sun Wukong
Tilted Easily
Sun Wukong
18,091
3,664
0
8,869
29,652
26,030
1,421
14,926
14,726
136
87,704
L
6,501
2,629
0
1,845
20,574
27,629
510
9,103
11,471
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,016
Gold Earned
70,966
736
Minions Killed
880
0
Camps Cleared
0
2,668,932
Distance Traveled
2,547,665
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,190
526
201
7
0
458,571
4
W
Sobek
12,413
460
42
2
0
539,922
11
W
Erlang Shen
14,361
532
216
8
0
553,640
6
W
Apollo
16,052
595
211
8
0
520,943
4
L
Bakasura
15,140
561
190
7
0
608,665
5
L
Tiamat
14,330
531
175
6
0
504,251
11
L
Apollo
14,292
529
186
7
0
539,843
5
W
Anubis
13,950
517
210
8
0
474,589
9
L
Sun Wukong
14,115
523
152
6
0
486,027
4
L
Kuzenbo
12,139
450
33
1
0
530,146
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role