Player Matchup

Ao Kuang
Ao Kuang
Enderbro1992
Ao Kuang
Level 21
God Stats
11W - 19L
1,449 SR
Queue Stats
159W - 195L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
c00lsroybro
Cthulhu
Level 8
God Stats
21W - 13L
1,500 SR
Queue Stats
924W - 1,047L
1,434 Elo+
Party 2
Thor
Thor
jake5282
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,336 Elo+
Party 1
Olorun
Olorun
jewfrodave
Olorun
Level 14
God Stats
3W - 2L
1,702 SR
Queue Stats
24W - 24L
1,469 Elo+
Party 1
Ganesha
Ganesha
luit__froops
Ganesha
Level 21
God Stats
11W - 15L
1,412 SR
Queue Stats
36W - 47L
1,381 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,387 Elo+

VS

Team Averages
Level 25
1,529 SR
1,448 Elo+
Poseidon
Poseidon
ChiDotaz
Poseidon
Level 26
God Stats
9W - 9L
1,437 SR
Queue Stats
46W - 44L
1,497 Elo+
Solo
Bakasura
Bakasura
Fizzarolli3703
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,302 Elo+
Solo
Tiamat
Tiamat
SlimePhant0m
Tiamat
Level 29
God Stats
170W - 178L
1,553 SR
Queue Stats
598W - 692L
1,409 Elo+
Solo
Cernunnos
Cernunnos
SoulSaki
Cernunnos
Level 28
God Stats
17W - 11L
1,658 SR
Queue Stats
108W - 87L
1,533 Elo+
Solo
Cthulhu
Cthulhu
berlot
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Enderbro1992
Ao Kuang
15
9 / 3 / 0
10,929
475
10,931
14,744
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
c00lsroybro
Cthulhu
12
1 / 4 / 3
8,318
362
3,763
12,390
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
16
4 / 3 / 1
10,446
454
3,133
12,197
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
jewfrodave
Olorun
17
2 / 3 / 4
11,000
478
9,439
17,829
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
luit__froops
Ganesha
16
3 / 0 / 9
10,984
478
7,341
14,802
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChiDotaz
Poseidon
16
5 / 2 / 5
10,783
469
14,695
9,426
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
5
0 / 3 / 0
7,047
306
359
3,927
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
17
1 / 4 / 3
10,837
471
6,119
12,553
6,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
SoulSaki
Cernunnos
16
4 / 4 / 3
10,643
463
18,917
20,896
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
berlot
Cthulhu
14
1 / 6 / 1
9,247
402
4,772
17,151
11,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
11
13
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ChiDotaz
Poseidon
5
2
5
3.75
W
Ao Kuang
Enderbro1992
Ao Kuang
9
3
0
3
L
Bakasura
0
3
0
0
L
Tiamat
1
4
3
0.63
L
Cernunnos
SoulSaki
Cernunnos
4
4
3
1.38
L
Cthulhu
berlot
Cthulhu
1
6
1
0.25
W
Cthulhu
c00lsroybro
Cthulhu
1
4
3
0.63
W
Thor
4
3
1
1.5
W
Olorun
jewfrodave
Olorun
2
3
4
1.33
W
Ganesha
luit__froops
Ganesha
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
44,862
71,962
Taken
63,953
48,301
Mitigated
30,373
20,013
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ChiDotaz
Poseidon
14,695
1,065
0
2,670
9,426
3,193
1,498
4,042
5,384
57,291
0
W
Ao Kuang
Enderbro1992
Ao Kuang
10,931
2,323
0
4,576
14,744
5,655
475
4,024
10,630
44,995
0
L
Bakasura
359
230
0
567
3,927
891
0
624
3,303
0
3,972
L
Tiamat
6,119
1,859
948
4,194
12,553
6,346
5,236
7,958
4,537
55,851
0
L
Cernunnos
SoulSaki
Cernunnos
18,917
10,898
0
10,622
20,896
8,004
1,489
11,656
9,069
0
78,249
L
Cthulhu
berlot
Cthulhu
4,772
973
0
303
17,151
11,939
147
6,845
10,186
32,109
0
W
Cthulhu
c00lsroybro
Cthulhu
3,763
46
0
775
12,390
9,654
264
4,997
7,358
17,329
0
W
Thor
3,133
966
0
1,535
12,197
5,300
1,123
4,012
8,185
0
45,297
W
Olorun
jewfrodave
Olorun
9,439
6,485
316
9,867
17,829
8,260
3,946
6,476
11,217
73,224
0
W
Ganesha
luit__froops
Ganesha
7,341
1,577
195
2,749
14,802
19,432
973
5,723
8,872
44,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
48,557
394
Minions Killed
336
0
Camps Cleared
0
1,914,181
Distance Traveled
1,431,866
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,783
469
76
3
0
358,858
0
W
Ao Kuang
10,929
475
66
3
0
406,901
3
L
Bakasura
7,047
306
12
1
0
114,139
1
L
Tiamat
10,837
471
110
5
0
375,249
2
L
Cernunnos
10,643
463
93
4
0
350,364
4
L
Cthulhu
9,247
402
45
2
0
233,256
0
W
Cthulhu
8,318
362
35
2
0
303,733
1
W
Thor
10,446
454
101
4
0
416,309
0
W
Olorun
11,000
478
151
7
0
393,991
1
W
Ganesha
10,984
478
41
2
0
393,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role