Player Matchup

Jormungandr
Jormungandr
Ayyyedolf
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,949 Elo+
Party 1
Neith
Neith
Dabskis
Neith
Level 14
God Stats
10W - 5L
1,989 SR
Queue Stats
10W - 5L
1,949 Elo+
Party 1
Ymir
Ymir
Jacoboh
Ymir
Level 156
God Stats
5W - 4L
1,579 SR
Queue Stats
41W - 37L
1,656 Elo+
Party 1
He Bo
He Bo
JonnyHopkinsxxx
He Bo
Level 138
God Stats
27W - 15L
1,758 SR
Queue Stats
38W - 22L
1,751 Elo+
Party 1
Pele
Pele
TryMyPrePlz
Pele
Level 25
God Stats
10W - 6L
1,580 SR
Queue Stats
60W - 39L
1,604 Elo+
Solo
Team Averages
Level 68
1,681 SR
1,782 Elo+

VS

Team Averages
Level 27
1,500 SR
1,702 Elo+
Neith
Neith
I Altimate I
Neith
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 86L
1,838 Elo+
Solo
Osiris
Osiris
Scylla_Crush
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,679 Elo+
Solo
Yemoja
Yemoja
ZWhiteTiger
Yemoja
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 101L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
Zalahsar
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,640 Elo+
Party 2
Awilix
Awilix
unique_exercise4
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ayyyedolf
Jormungandr
20
6 / 3 / 4
12,787
511
14,418
22,188
27,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Dabskis
Neith
14
0 / 4 / 5
9,216
369
6,459
9,446
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Jacoboh
Ymir
15
0 / 7 / 5
9,821
393
6,653
19,520
12,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 10 / 3
12,084
483
20,744
17,567
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 5
15,694
628
15,144
19,359
11,394
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 7
12,521
501
18,266
14,589
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
18
3 / 4 / 5
11,371
455
9,401
17,638
16,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
17
2 / 2 / 14
11,420
457
6,728
15,243
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Zalahsar
Kukulkan
18
6 / 5 / 12
12,215
489
17,239
11,480
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 8 / 5
12,347
494
13,041
24,186
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
20
Kills
26
26
Deaths
21
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ayyyedolf
Jormungandr
6
3
4
2.67
W
Neith
Dabskis
Neith
0
4
5
0.63
L
8
2
7
5.75
W
Ymir
Jacoboh
Ymir
0
7
5
0.36
W
8
10
3
0.95
L
Osiris
3
4
5
1.38
W
6
2
5
4.25
L
Yemoja
2
2
14
4.5
L
Kukulkan
Zalahsar
Kukulkan
6
5
12
2.4
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,418
Damage
64,675
88,080
Taken
83,136
61,875
Mitigated
51,646
20,053
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ayyyedolf
Jormungandr
14,418
2,069
0
5,127
22,188
27,633
0
5,535
16,503
74,165
0
W
Neith
Dabskis
Neith
6,459
3,697
0
2,183
9,446
4,137
2,094
2,001
7,415
0
33,349
L
18,266
6,719
0
3,590
14,589
6,825
43
5,019
9,428
0
90,039
W
Ymir
Jacoboh
Ymir
6,653
2,383
0
1,706
19,520
12,091
578
6,816
12,635
45,408
2,229
W
20,744
333
0
3,287
17,567
6,620
96
5,603
11,690
68,691
0
L
Osiris
9,401
3,897
0
5,091
17,638
16,091
668
8,435
8,699
158
63,716
W
15,144
4,028
0
7,750
19,359
11,394
60
3,439
15,712
0
159,509
L
Yemoja
6,728
1,336
4,642
4,034
15,243
13,011
565
8,926
6,039
20,424
0
L
Kukulkan
Zalahsar
Kukulkan
17,239
2,174
0
561
11,480
4,760
310
7,168
4,052
72,757
0
L
13,041
4,856
0
4,514
24,186
10,959
0
10,558
13,303
0
97,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,602
Gold Earned
59,874
639
Minions Killed
537
0
Camps Cleared
0
2,042,576
Distance Traveled
2,137,922
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,787
511
144
6
0
404,819
5
W
Neith
9,216
369
80
3
0
380,785
0
L
Neith
12,521
501
124
5
0
385,230
4
W
Ymir
9,821
393
76
3
0
354,234
0
W
He Bo
12,084
483
97
4
0
402,439
2
L
Osiris
11,371
455
113
5
0
464,506
0
W
Pele
15,694
628
242
10
0
500,299
1
L
Yemoja
11,420
457
32
1
0
430,847
0
L
Kukulkan
12,215
489
131
5
0
375,655
2
L
Awilix
12,347
494
137
5
0
481,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role