Player Matchup

Neith
Neith
Quinncidental
Neith
Level 119
God Stats
7W - 10L
1,721 SR
Queue Stats
150W - 175L
1,557 Elo+
Party 2
Tiamat
Tiamat
Ratbaby
Tiamat
Level 120
God Stats
10W - 9L
1,671 SR
Queue Stats
148W - 167L
1,557 Elo+
Party 2
Chaac
Chaac
Zeltts
Chaac
Level 129
God Stats
1W - 0L
1,504 SR
Queue Stats
12W - 18L
1,514 Elo+
Solo
Team Averages
Level 123
1,632 SR
1,542 Elo+

VS

Team Averages
Level 91
1,516 SR
1,554 Elo+
Danzaburou
Danzaburou
MRPlay48
Danzaburou
Level 107
God Stats
3W - 3L
1,550 SR
Queue Stats
117W - 122L
1,584 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stochastisity
Kumbhakarna
Level 62
God Stats
1W - 2L
1,720 SR
Queue Stats
6W - 11L
1,477 Elo+
Solo
Hel
Hel
WZKennedy
Hel
Level 105
God Stats
0W - 1L
1,278 SR
Queue Stats
121W - 126L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
9,701
746
11,455
6,621
2,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Ratbaby
Tiamat
13
2 / 0 / 10
8,682
668
9,836
4,532
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Zeltts
Chaac
12
3 / 0 / 10
9,538
734
4,231
8,782
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MRPlay48
Danzaburou
11
1 / 5 / 0
8,004
616
4,683
8,672
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Stochastisity
Kumbhakarna
10
0 / 2 / 1
7,436
572
1,556
12,463
12,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 6 / 0
7,042
542
3,722
8,343
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MRPlay48
Danzaburou
1
5
0
0.2
W
8
1
5
10.5
W
Tiamat
Ratbaby
Tiamat
2
0
10
7
L
Kumbhakarna
Stochastisity
Kumbhakarna
0
2
1
0.25
L
0
6
0
0
W
Chaac
Zeltts
Chaac
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
9,961
19,935
Taken
29,478
15,649
Mitigated
17,929
7,783
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MRPlay48
Danzaburou
4,683
1,486
0
1,214
8,672
3,187
1,096
3,106
5,404
0
33,646
W
11,455
4,658
0
1,406
6,621
2,467
253
1,398
5,129
0
38,081
W
Tiamat
Ratbaby
Tiamat
9,836
1,067
0
2,324
4,532
5,106
835
1,405
3,043
36,109
0
L
Kumbhakarna
Stochastisity
Kumbhakarna
1,556
100
0
500
12,463
12,178
215
3,896
8,215
12,682
0
L
3,722
126
2,369
2,252
8,343
2,564
0
2,177
5,948
21,359
0
W
Chaac
Zeltts
Chaac
4,231
555
0
4,053
8,782
8,076
123
2,137
6,445
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
22,482
168
Minions Killed
145
0
Camps Cleared
0
707,149
Distance Traveled
632,863
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,004
616
72
6
0
201,835
0
W
Neith
9,701
746
61
5
0
209,314
4
W
Tiamat
8,682
668
82
6
0
223,717
2
L
Kumbhakarna
7,436
572
39
3
0
217,344
3
L
Hel
7,042
542
34
3
0
213,684
2
W
Chaac
9,538
734
25
2
0
274,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role