Player Matchup

Ymir
Ymir
BeefyxMoose13
Ymir
Level 3
God Stats
8W - 13L
1,500 SR
Queue Stats
55W - 66L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Chase1029
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 340L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
DragonDMR23
Cthulhu
Level 27
God Stats
287W - 237L
1,664 SR
Queue Stats
301W - 263L
1,560 Elo+
Solo
Fenrir
Fenrir
MrRogers1371
Fenrir
Level 18
God Stats
14W - 23L
1,402 SR
Queue Stats
122W - 126L
1,311 Elo+
Party 2
Scylla
Scylla
Thats Slight
Scylla
Level 22
God Stats
7W - 6L
1,572 SR
Queue Stats
40W - 32L
1,570 Elo+
Party 2
Team Averages
Level 19
1,528 SR
1,496 Elo+

VS

Team Averages
Level 14
1,388 SR
1,485 Elo+
Ra
Ra
SilenceVoice
Ra
Level 8
God Stats
2W - 2L
1,248 SR
Queue Stats
70W - 93L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
Srprss
Jormungandr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Set
Set
duman7520
Set
Level 20
God Stats
3W - 6L
1,422 SR
Queue Stats
12W - 15L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
skuzui
Cernunnos
Level 26
God Stats
1W - 1L
1,271 SR
Queue Stats
102W - 43L
1,630 Elo+
Party 3
Athena
Athena
xadiXionx
Athena
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,378
398
1,055
5,851
2,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Chase1029
Danzaburou
7
0 / 2 / 0
4,704
428
1,461
4,588
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DragonDMR23
Cthulhu
10
1 / 0 / 0
5,893
536
2,955
4,195
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
8
1 / 1 / 1
5,292
481
2,172
4,654
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
2 / 2 / 0
6,011
546
2,848
2,582
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,092
463
637
1,338
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Srprss
Jormungandr
9
0 / 0 / 5
5,854
532
1,119
4,864
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,539
504
2,977
4,406
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
skuzui
Cernunnos
11
7 / 0 / 2
6,786
617
7,066
5,553
1,865
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
xadiXionx
Athena
7
2 / 3 / 0
5,278
480
487
6,677
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Danzaburou
Chase1029
Danzaburou
0
2
0
0
L
Cthulhu
DragonDMR23
Cthulhu
1
0
0
1
L
Fenrir
1
1
1
1.5
W
0
0
0
0
W
Jormungandr
Srprss
Jormungandr
0
0
5
2.5
L
Scylla
2
2
0
1
W
0
1
0
0
W
Cernunnos
skuzui
Cernunnos
7
0
2
8
W
Athena
xadiXionx
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,491
Damage
12,286
21,870
Taken
22,838
7,474
Mitigated
9,591
4,271
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,055
441
36
111
5,851
2,057
0
916
4,935
7,166
0
L
Danzaburou
Chase1029
Danzaburou
1,461
1,216
0
925
4,588
1,092
0
153
4,435
0
18,806
L
Cthulhu
DragonDMR23
Cthulhu
2,955
78
0
792
4,195
2,281
0
0
3,930
27,093
0
L
Fenrir
2,172
946
0
2,213
4,654
1,411
0
461
4,193
0
24,905
W
637
0
189
340
1,338
344
0
632
550
17,947
0
W
Jormungandr
Srprss
Jormungandr
1,119
92
0
934
4,864
2,229
529
364
4,460
17,041
0
L
Scylla
2,848
267
0
194
2,582
633
304
713
1,869
26,750
0
W
2,977
748
0
686
4,406
1,886
462
2,530
1,451
0
22,954
W
Cernunnos
skuzui
Cernunnos
7,066
4,707
0
3,226
5,553
1,865
2,236
1,247
4,266
0
43,200
W
Athena
xadiXionx
Athena
487
176
0
300
6,677
3,267
0
1,296
5,253
11,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
28,549
206
Minions Killed
222
0
Camps Cleared
0
943,621
Distance Traveled
955,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,378
398
8
1
0
160,430
0
L
Danzaburou
4,704
428
33
3
0
151,143
0
L
Cthulhu
5,893
536
49
4
0
215,011
0
L
Fenrir
5,292
481
48
4
0
241,116
0
W
Ra
5,092
463
41
4
0
198,632
0
W
Jormungandr
5,854
532
28
3
0
183,593
0
L
Scylla
6,011
546
68
6
0
175,921
2
W
Set
5,539
504
46
4
0
210,134
0
W
Cernunnos
6,786
617
74
7
0
187,345
1
W
Athena
5,278
480
33
3
0
176,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role