Player Matchup

Pele
Pele
DeathMoon69
Pele
Level 19
God Stats
38W - 24L
1,729 SR
Queue Stats
148W - 108L
1,635 Elo+
Solo
Odin
Odin
Dont Ban Koga
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FAVIAN MZ 277
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,589 Elo+
Solo
Merlin
Merlin
Just Meh1643
Merlin
Level 27
God Stats
5W - 3L
1,369 SR
Queue Stats
140W - 145L
1,521 Elo+
Solo
Zeus
Zeus
trophyman4
Zeus
Level 17
God Stats
6W - 4L
1,794 SR
Queue Stats
30W - 25L
1,588 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,567 Elo+

VS

Team Averages
Level 14
1,495 SR
1,505 Elo+
Achilles
Achilles
Fitzangel1
Achilles
Level 9
God Stats
1W - 4L
1,209 SR
Queue Stats
12W - 15L
1,328 Elo+
Solo
Chang'e
Chang'e
NikoNicoNeko
Chang'e
Level 12
God Stats
5W - 2L
1,788 SR
Queue Stats
19W - 12L
1,575 Elo+
Party 1
Artemis
Artemis
mamallama94
Artemis
Level 4
God Stats
10W - 14L
1,479 SR
Queue Stats
11W - 14L
1,507 Elo+
Solo
Fenrir
Fenrir
oYumiko-
Fenrir
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
170W - 204L
1,515 Elo+
Party 1
Ares
Ares
testistorsion54
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
14,114
1,086
19,486
21,697
10,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 8 / 15
12,759
981
15,024
17,166
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
FAVIAN MZ 277
Zhong Kui
19
6 / 5 / 11
13,599
1,046
17,240
16,256
11,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
20
3 / 5 / 16
12,938
995
12,324
11,077
4,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 6 / 13
14,094
1,084
22,637
12,949
5,205
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fitzangel1
Achilles
14
0 / 0 / 0
9,790
753
0
0
0
Chang'e
NikoNicoNeko
Chang'e
20
17 / 2 / 8
17,286
1,330
30,918
24,363
10,851
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
mamallama94
Artemis
19
3 / 14 / 13
12,946
996
19,720
25,873
10,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
oYumiko-
Fenrir
20
5 / 12 / 17
14,287
1,099
14,579
27,324
18,371
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 2 / 16
13,757
1,058
7,637
17,400
22,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
83
30
Kills
29
29
Deaths
30
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
5
14
3.4
W
2
8
15
1.19
W
Zhong Kui
FAVIAN MZ 277
Zhong Kui
6
5
11
2.3
L
Achilles
Fitzangel1
Achilles
0
0
0
0
W
Merlin
3
5
16
2.2
L
Chang'e
NikoNicoNeko
Chang'e
17
2
8
10.5
L
Artemis
mamallama94
Artemis
3
14
13
0.68
L
Fenrir
oYumiko-
Fenrir
5
12
17
1.13
L
4
2
16
6
W
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,711
Damage
72,854
79,145
Taken
94,960
40,173
Mitigated
61,973
9,772
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,486
4,537
0
2,575
21,697
10,178
0
10,320
11,377
0
43,007
W
15,024
2,956
628
674
17,166
9,371
0
8,191
8,975
0
20,849
W
Zhong Kui
FAVIAN MZ 277
Zhong Kui
17,240
2,044
0
2,402
16,256
11,006
0
7,960
8,296
39,363
0
L
Achilles
Fitzangel1
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
12,324
409
959
673
11,077
4,413
0
7,168
3,909
46,267
0
L
Chang'e
NikoNicoNeko
Chang'e
30,918
2,391
2,589
6,884
24,363
10,851
0
13,272
10,941
67,402
0
L
Artemis
mamallama94
Artemis
19,720
9,627
363
2,696
25,873
10,144
0
10,925
14,773
0
36,628
L
Fenrir
oYumiko-
Fenrir
14,579
6,186
0
1,801
27,324
18,371
0
18,594
8,630
0
29,694
L
7,637
933
0
0
17,400
22,607
0
9,410
7,890
22,021
0
W
22,637
4,677
0
1,861
12,949
5,205
0
4,916
8,033
46,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,504
Gold Earned
68,066
250
Minions Killed
183
5
Camps Cleared
6
1,044,565
Distance Traveled
845,110
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,114
1,086
46
4
1
260,205
1
W
Odin
12,759
981
24
2
0
188,304
2
W
Zhong Kui
13,599
1,046
59
5
2
201,009
1
L
Achilles
9,790
753
0
0
0
0
0
W
Merlin
12,938
995
79
6
1
193,756
0
L
Chang'e
17,286
1,330
99
8
1
244,684
0
L
Artemis
12,946
996
37
3
1
147,785
0
L
Fenrir
14,287
1,099
24
2
3
237,921
0
L
Ares
13,757
1,058
23
2
1
214,720
0
W
Zeus
14,094
1,084
42
3
1
201,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role