Player Matchup

Heimdallr
Heimdallr
GOTGPINA
Heimdallr
Level 49
God Stats
14W - 23L
1,487 SR
Queue Stats
305W - 331L
1,397 Elo+
Solo
Tiamat
Tiamat
Lord-EverSky838
Tiamat
Level 26
God Stats
1W - 14L
1,094 SR
Queue Stats
45W - 124L
1,195 Elo+
Party 3
Chiron
Chiron
Lordtouch me931
Chiron
Level 43
God Stats
4W - 1L
1,674 SR
Queue Stats
233W - 295L
1,321 Elo+
Solo
Sobek
Sobek
XUEREB7
Sobek
Level 40
God Stats
27W - 38L
1,500 SR
Queue Stats
87W - 164L
1,222 Elo+
Party 3
Serqet
Serqet
calientetortilla
Serqet
Level 34
God Stats
5W - 3L
1,130 SR
Queue Stats
18W - 17L
1,364 Elo+
Solo
Team Averages
Level 38
1,377 SR
1,300 Elo+

VS

Team Averages
Level 47
1,444 SR
1,357 Elo+
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Carmelo_8962
Loki
Level 29
God Stats
5W - 7L
1,483 SR
Queue Stats
20W - 26L
1,349 Elo+
Party 1
Chernobog
Chernobog
DOit64
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 2
Bakasura
Bakasura
Rvs Eli
Bakasura
Level 63
God Stats
2W - 3L
1,399 SR
Queue Stats
43W - 55L
1,327 Elo+
Party 2
Hera
Hera
ickycattt
Hera
Level 69
God Stats
4W - 3L
1,340 SR
Queue Stats
51W - 58L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GOTGPINA
Heimdallr
12
6 / 1 / 2
7,004
637
5,805
3,829
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 0
6,442
586
2,426
5,133
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,936
540
2,263
5,963
1,871
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
XUEREB7
Sobek
10
1 / 1 / 8
6,726
611
2,775
6,079
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 0
5,760
524
2,102
7,349
2,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
1 / 1 / 0
4,825
439
1,239
3,271
1,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
4,883
444
1,204
4,740
1,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
DOit64
Chernobog
8
0 / 6 / 2
5,287
481
2,118
8,407
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Rvs Eli
Bakasura
9
3 / 1 / 0
5,844
531
4,116
6,455
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
12
3 / 0 / 0
6,864
624
4,457
4,071
1,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
L
0
3
1
0.17
L
Chernobog
DOit64
Chernobog
0
6
2
0.17
W
Heimdallr
GOTGPINA
Heimdallr
6
1
2
7
W
1
2
0
0.5
W
0
2
0
0
L
Bakasura
Rvs Eli
Bakasura
3
1
0
3
W
Sobek
XUEREB7
Sobek
1
1
8
5
W
2
1
0
2
L
Hera
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
13,134
28,353
Taken
26,944
11,091
Mitigated
8,956
10,241
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,239
286
0
2,030
3,271
1,242
0
1,547
1,508
11,345
0
L
1,204
127
123
373
4,740
1,588
0
486
4,044
0
12,603
L
Chernobog
DOit64
Chernobog
2,118
1,667
0
1,345
8,407
2,406
0
1,670
6,734
0
15,682
W
Heimdallr
GOTGPINA
Heimdallr
5,805
2,334
0
0
3,829
1,299
2,441
0
3,666
0
41,726
W
2,426
351
0
1,172
5,133
2,178
475
1,239
3,574
32,380
0
W
2,263
758
100
3,036
5,963
1,871
559
3,213
2,675
0
28,516
L
Bakasura
Rvs Eli
Bakasura
4,116
3,146
0
1,303
6,455
1,987
0
1,194
5,221
0
17,806
W
Sobek
XUEREB7
Sobek
2,775
604
0
2,089
6,079
3,534
192
0
5,804
13,094
0
W
2,102
532
0
3,844
7,349
2,209
0
1,244
6,080
0
24,322
L
Hera
4,457
771
0
2,030
4,071
1,733
266
0
4,017
38,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
27,703
276
Minions Killed
202
0
Camps Cleared
0
1,019,387
Distance Traveled
966,153
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,825
439
21
2
0
82,317
0
L
Loki
4,883
444
21
2
0
206,667
0
L
Chernobog
5,287
481
35
3
0
264,861
1
W
Heimdallr
7,004
637
73
7
0
193,874
0
W
Tiamat
6,442
586
69
6
0
174,401
0
W
Chiron
5,936
540
58
5
0
198,519
0
L
Bakasura
5,844
531
45
4
0
217,744
0
W
Sobek
6,726
611
21
2
0
227,507
1
W
Serqet
5,760
524
55
5
0
225,086
2
L
Hera
6,864
624
80
7
0
194,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role