Player Matchup

Hachiman
Hachiman
GrimlockFBC
Hachiman
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 14L
1,316 Elo+
Party 1
Chang'e
Chang'e
Littlevictah
Chang'e
Level 19
God Stats
17W - 24L
1,457 SR
Queue Stats
28W - 38L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToeKneee
Tsukuyomi
Level 23
God Stats
9W - 6L
1,489 SR
Queue Stats
35W - 50L
1,384 Elo+
Party 1
Artio
Artio
deekInBush
Artio
Level 7
God Stats
3W - 2L
1,742 SR
Queue Stats
3W - 9L
1,297 Elo+
Party 1
Xing Tian
Xing Tian
salmanoth
Xing Tian
Level 101
God Stats
11W - 7L
1,545 SR
Queue Stats
34W - 40L
1,390 Elo+
Party 1
Team Averages
Level 33
1,547 SR
1,358 Elo+

VS

Team Averages
Level 18
1,557 SR
1,455 Elo+
Cupid
Cupid
AcherusKnight
Cupid
Level 27
God Stats
9W - 3L
1,627 SR
Queue Stats
195W - 157L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Lloydd
Nu Wa
Level 27
God Stats
27W - 23L
1,622 SR
Queue Stats
69W - 54L
1,617 Elo+
Party 2
Cerberus
Cerberus
MagicalMarauder
Cerberus
Level 16
God Stats
66W - 72L
1,506 SR
Queue Stats
91W - 95L
1,442 Elo+
Party 2
Loki
Loki
ViejoSabroson7v7
Loki
Level 16
God Stats
3W - 3L
1,853 SR
Queue Stats
88W - 70L
1,511 Elo+
Solo
Nemesis
Nemesis
ulrickelinmortal
Nemesis
Level 4
God Stats
3W - 4L
1,177 SR
Queue Stats
9W - 7L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GrimlockFBC
Hachiman
15
4 / 1 / 6
9,106
455
10,710
9,784
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Littlevictah
Chang'e
15
3 / 1 / 6
9,554
478
5,610
8,574
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
ToeKneee
Tsukuyomi
15
3 / 1 / 4
8,891
445
5,461
8,325
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
13
2 / 1 / 8
8,586
429
4,313
11,386
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
salmanoth
Xing Tian
15
2 / 1 / 4
9,332
467
6,678
14,933
7,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,952
398
9,841
12,016
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Lloydd
Nu Wa
15
2 / 4 / 1
8,917
446
10,159
8,513
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
10
0 / 3 / 1
7,365
368
1,344
14,275
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 0
8,913
446
4,938
10,700
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
6,547
327
3,873
11,234
4,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
14
Kills
5
5
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Hachiman
GrimlockFBC
Hachiman
4
1
6
7
W
Chang'e
Littlevictah
Chang'e
3
1
6
6
L
Nu Wa
Lloydd
Nu Wa
2
4
1
0.63
L
Cerberus
0
3
1
0.17
W
Tsukuyomi
ToeKneee
Tsukuyomi
3
1
4
5
L
1
3
0
0.33
W
Artio
2
1
8
6
W
Xing Tian
salmanoth
Xing Tian
2
1
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
30,155
53,002
Taken
56,738
26,391
Mitigated
23,101
26,253
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,841
5,534
982
5,892
12,016
3,718
391
3,384
8,632
0
52,242
W
Hachiman
GrimlockFBC
Hachiman
10,710
5,139
609
4,047
9,784
3,016
482
1,817
7,829
0
50,881
W
Chang'e
Littlevictah
Chang'e
5,610
428
5,306
4,700
8,574
2,528
2,029
3,890
4,408
47,741
0
L
Nu Wa
Lloydd
Nu Wa
10,159
1,677
0
1,278
8,513
2,840
248
4,137
4,376
55,314
0
L
Cerberus
1,344
113
0
2,328
14,275
6,803
0
2,768
11,507
27,520
0
W
Tsukuyomi
ToeKneee
Tsukuyomi
5,461
554
0
3,587
8,325
3,066
418
756
7,481
0
41,085
L
4,938
661
0
5,014
10,700
4,821
217
3,669
7,031
0
54,500
W
Artio
4,313
221
260
2,258
11,386
10,659
168
2,234
9,018
15,702
0
W
Xing Tian
salmanoth
Xing Tian
6,678
138
537
4,949
14,933
7,122
704
2,018
12,763
51,333
0
L
3,873
955
0
1,160
11,234
4,919
0
2,643
8,591
0
22,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
39,694
377
Minions Killed
391
0
Camps Cleared
0
1,776,972
Distance Traveled
1,732,958
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,952
398
84
4
0
327,462
3
W
Hachiman
9,106
455
91
5
0
298,016
0
W
Chang'e
9,554
478
96
5
0
381,070
5
L
Nu Wa
8,917
446
105
5
0
318,077
3
L
Cerberus
7,365
368
44
2
0
346,863
0
W
Tsukuyomi
8,891
445
76
4
0
417,848
2
L
Loki
8,913
446
123
6
0
335,463
0
W
Artio
8,586
429
22
1
0
327,339
4
W
Xing Tian
9,332
467
92
5
0
352,699
0
L
Nemesis
6,547
327
35
2
0
405,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role