Player Matchup

Hercules
Hercules
MightyGarchomp
Hercules
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,424 Elo+
Party 2
Olorun
Olorun
QMoonie
Olorun
Level 10
God Stats
0W - 2L
1,196 SR
Queue Stats
17W - 30L
1,442 Elo+
Party 2
Fenrir
Fenrir
SeianVerian
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 14L
1,075 Elo+
Party 2
Team Averages
Level 40
1,399 SR
1,314 Elo+

VS

Team Averages
Level 47
1,588 SR
1,521 Elo+
Danzaburou
Danzaburou
BigMoneyJake
Danzaburou
Level 58
God Stats
2W - 2L
1,467 SR
Queue Stats
104W - 124L
1,506 Elo+
Party 1
Chang'e
Chang'e
RaNd0m GuY 27
Chang'e
Level 29
God Stats
5W - 1L
1,726 SR
Queue Stats
76W - 51L
1,603 Elo+
Party 1
Erlang Shen
Erlang Shen
iLNxRuse
Erlang Shen
Level 55
God Stats
1W - 1L
1,572 SR
Queue Stats
97W - 122L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
13 / 4 / 5
13,852
729
19,913
24,433
29,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
QMoonie
Olorun
15
3 / 11 / 10
12,173
641
18,976
21,847
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
2 / 10 / 6
10,544
555
2,695
16,624
6,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMoneyJake
Danzaburou
17
6 / 6 / 15
13,455
708
19,473
19,189
11,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
17
10 / 6 / 10
14,139
744
15,784
20,103
11,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
iLNxRuse
Erlang Shen
17
9 / 6 / 13
13,697
721
20,272
20,621
11,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
18
Kills
25
25
Deaths
18
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigMoneyJake
Danzaburou
6
6
15
2.25
L
Hercules
13
4
5
3.88
L
Olorun
QMoonie
Olorun
3
11
10
0.73
W
Chang'e
10
6
10
2.5
L
Fenrir
2
10
6
0.5
W
Erlang Shen
iLNxRuse
Erlang Shen
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,584
Damage
55,529
62,904
Taken
59,913
44,808
Mitigated
34,744
16,578
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigMoneyJake
Danzaburou
19,473
11,309
967
6,462
19,189
11,700
1,629
4,562
14,319
0
56,456
L
Hercules
19,913
5,261
0
9,681
24,433
29,789
0
8,202
16,231
1,162
37,562
L
Olorun
QMoonie
Olorun
18,976
8,400
842
5,968
21,847
8,897
1,144
4,020
17,827
64,597
0
W
Chang'e
15,784
1,564
3,422
8,145
20,103
11,616
525
6,328
13,525
46,496
0
L
Fenrir
2,695
283
0
87
16,624
6,122
0
3,610
13,014
0
7,195
W
Erlang Shen
iLNxRuse
Erlang Shen
20,272
10,812
0
2,488
20,621
11,428
126
8,904
11,471
0
64,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
41,291
133
Minions Killed
183
0
Camps Cleared
0
816,703
Distance Traveled
959,795
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,455
708
73
4
0
314,879
0
L
Hercules
13,852
729
40
2
0
353,077
2
L
Olorun
12,173
641
83
4
0
234,614
0
W
Chang'e
14,139
744
44
2
0
284,195
0
L
Fenrir
10,544
555
10
1
0
229,012
0
W
Erlang Shen
13,697
721
66
3
0
360,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role