Player Matchup

Danzaburou
Danzaburou
Leviats
Danzaburou
Level 131
God Stats
55W - 29L
1,621 SR
Queue Stats
257W - 188L
1,559 Elo+
Party 2
Merlin
Merlin
NachoSalgado1
Merlin
Level 55
God Stats
4W - 2L
1,651 SR
Queue Stats
35W - 39L
1,623 Elo+
Solo
Hun Batz
Hun Batz
zVougan
Hun Batz
Level 113
God Stats
10W - 11L
1,585 SR
Queue Stats
273W - 260L
1,569 Elo+
Party 2
Team Averages
Level 100
1,619 SR
1,584 Elo+

VS

Team Averages
Level 119
1,583 SR
1,489 Elo+
Hercules
Hercules
SaponitaXx
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Ah Puch
Ah Puch
altairsv01
Ah Puch
Level 160
God Stats
2W - 1L
1,749 SR
Queue Stats
33W - 44L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
iKanyy
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leviats
Danzaburou
17
13 / 0 / 5
13,042
815
19,327
13,877
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 9
10,201
638
6,286
9,143
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
zVougan
Hun Batz
15
4 / 4 / 9
10,915
682
8,912
12,681
4,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SaponitaXx
Hercules
13
3 / 4 / 4
9,652
603
7,351
16,451
13,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
altairsv01
Ah Puch
13
3 / 8 / 3
10,013
626
12,145
11,902
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
iKanyy
Ne Zha
12
2 / 7 / 6
9,725
608
9,561
13,638
5,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
8
8
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Leviats
Danzaburou
13
0
5
15.5
W
2
4
9
1.63
L
Hercules
SaponitaXx
Hercules
3
4
4
1.25
L
Ah Puch
altairsv01
Ah Puch
3
8
3
0.56
L
Ne Zha
iKanyy
Ne Zha
2
7
6
0.71
W
Hun Batz
zVougan
Hun Batz
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
29,057
35,701
Taken
41,991
13,718
Mitigated
22,889
10,942
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Leviats
Danzaburou
19,327
8,578
0
7,751
13,877
5,849
1,360
4,293
9,152
0
71,462
W
6,286
428
369
1,304
9,143
3,364
84
1,918
6,995
32,004
0
L
Hercules
SaponitaXx
Hercules
7,351
1,767
0
3,350
16,451
13,446
0
3,513
12,568
0
25,420
L
Ah Puch
altairsv01
Ah Puch
12,145
545
0
1,104
11,902
3,981
0
1,355
10,311
38,856
0
L
Ne Zha
iKanyy
Ne Zha
9,561
1,376
0
3,384
13,638
5,462
0
785
12,747
0
34,328
W
Hun Batz
zVougan
Hun Batz
8,912
2,812
0
1,518
12,681
4,505
175
5,071
7,208
0
48,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
29,390
213
Minions Killed
156
0
Camps Cleared
0
902,387
Distance Traveled
802,429
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,042
815
97
6
0
312,091
4
W
Merlin
10,201
638
63
4
0
275,674
4
L
Hercules
9,652
603
39
2
0
286,765
5
L
Ah Puch
10,013
626
66
4
0
232,404
4
L
Ne Zha
9,725
608
51
3
0
283,260
4
W
Hun Batz
10,915
682
53
3
0
314,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role