Player Matchup

Medusa
Medusa
C4h2o0kHard
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Darksith4
Ao Kuang
Level 29
God Stats
12W - 13L
1,536 SR
Queue Stats
111W - 133L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Pigg10
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Nemesis
Nemesis
wolfnel77
Nemesis
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
xXLeOnArD7u7Xx
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,549 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,465 Elo+

VS

Team Averages
Level 19
1,640 SR
1,614 Elo+
Baron Samedi
Baron Samedi
LucasPlayz25
Baron Samedi
Level 66
God Stats
6W - 6L
1,686 SR
Queue Stats
58W - 52L
1,619 Elo+
Party 1
Khepri
Khepri
bellaisstepsis
Khepri
Level 16
God Stats
24W - 21L
1,613 SR
Queue Stats
29W - 28L
1,551 Elo+
Party 1
Nemesis
Nemesis
lil bays8861
Nemesis
Level 4
God Stats
16W - 10L
1,903 SR
Queue Stats
19W - 11L
1,900 Elo+
Party 1
Ares
Ares
lilGoldRingKing
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
thanos201318
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 0 / 9
10,976
998
14,693
7,508
3,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Darksith4
Ao Kuang
18
9 / 0 / 10
12,097
1,100
17,772
11,434
4,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Pigg10
Cernunnos
18
6 / 0 / 12
11,725
1,066
15,504
7,925
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
wolfnel77
Nemesis
17
4 / 4 / 10
10,927
993
7,515
9,328
7,023
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
xXLeOnArD7u7Xx
King Arthur
17
1 / 2 / 15
11,016
1,001
13,364
17,872
15,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

292

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LucasPlayz25
Baron Samedi
17
6 / 2 / 0
12,337
1,122
31,121
20,893
9,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 4
10,339
940
3,959
21,442
23,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
lil bays8861
Nemesis
16
0 / 6 / 2
9,633
876
5,587
17,877
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 0
9,284
844
2,320
8,657
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 0
8,866
806
451
5,810
2,122

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
22
Kills
6
6
Deaths
22
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
9
6.5
W
Ao Kuang
Darksith4
Ao Kuang
9
0
10
14
L
Baron Samedi
LucasPlayz25
Baron Samedi
6
2
0
3
W
Cernunnos
Pigg10
Cernunnos
6
0
12
12
L
0
6
4
0.33
L
Nemesis
lil bays8861
Nemesis
0
6
2
0.17
L
0
4
0
0
L
0
4
0
0
W
Nemesis
wolfnel77
Nemesis
4
4
10
2.25
W
King Arthur
xXLeOnArD7u7Xx
King Arthur
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,848
Damage
43,438
54,067
Taken
74,679
34,680
Mitigated
49,218
17,444
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,693
8,533
0
1,001
7,508
3,605
0
5,567
1,941
0
44,620
W
Ao Kuang
Darksith4
Ao Kuang
17,772
5,321
0
6,848
11,434
4,771
0
7,759
3,675
31,807
0
L
Baron Samedi
LucasPlayz25
Baron Samedi
31,121
3,819
1,585
6,579
20,893
9,871
0
4,374
16,291
79,764
0
W
Cernunnos
Pigg10
Cernunnos
15,504
9,223
0
5,075
7,925
3,469
0
5,962
1,963
0
31,797
L
3,959
605
0
477
21,442
23,062
0
5,916
15,398
5,446
0
L
Nemesis
lil bays8861
Nemesis
5,587
3,034
0
1,696
17,877
9,621
0
4,318
13,185
0
15,235
L
2,320
688
0
252
8,657
4,542
0
1,599
6,983
7,452
0
L
451
163
0
0
5,810
2,122
0
1,637
4,148
3,155
0
W
Nemesis
wolfnel77
Nemesis
7,515
3,770
0
915
9,328
7,023
0
7,032
2,296
0
11,455
W
King Arthur
xXLeOnArD7u7Xx
King Arthur
13,364
2,681
0
3,605
17,872
15,812
0
11,531
6,341
72
47,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
50,459
220
Minions Killed
154
14
Camps Cleared
3
1,021,329
Distance Traveled
737,052
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,976
998
60
5
9
198,622
2
W
Ao Kuang
12,097
1,100
33
3
2
236,391
1
L
Baron Samedi
12,337
1,122
123
11
2
195,986
0
W
Cernunnos
11,725
1,066
42
4
1
172,686
1
L
Khepri
10,339
940
0
0
0
186,647
0
L
Nemesis
9,633
876
22
2
1
216,898
0
L
Ares
9,284
844
7
1
0
82,726
2
L
Ymir
8,866
806
2
0
0
54,795
0
W
Nemesis
10,927
993
9
1
0
175,648
2
W
King Arthur
11,016
1,001
76
7
2
237,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role