Player Matchup

Neith
Neith
BridalSaturn30
Neith
Level 36
God Stats
9W - 24L
1,357 SR
Queue Stats
103W - 156L
1,319 Elo+
Solo
Ne Zha
Ne Zha
Juhani2020
Ne Zha
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
69W - 91L
1,379 Elo+
Party 3
Raijin
Raijin
Kulzanis
Raijin
Level 17
God Stats
11W - 3L
1,595 SR
Queue Stats
42W - 45L
1,384 Elo+
Party 2
King Arthur
King Arthur
NecroBloodSpawn
King Arthur
Level 102
God Stats
4W - 8L
1,248 SR
Queue Stats
67W - 72L
1,375 Elo+
Party 2
Fenrir
Fenrir
shadowPro4
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 54
1,400 SR
1,391 Elo+

VS

Team Averages
Level 44
1,582 SR
1,424 Elo+
Tyr
Tyr
AshtonB23
Tyr
Level 85
God Stats
2W - 2L
1,719 SR
Queue Stats
307W - 283L
1,564 Elo+
Solo
Ah Puch
Ah Puch
Niebs
Ah Puch
Level 29
God Stats
1W - 3L
1,556 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Fafnir
Fafnir
Ohundred
Fafnir
Level 47
God Stats
0W - 2L
1,761 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Riosmios
Cernunnos
Level 49
God Stats
0W - 1L
1,559 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Da Ji
Da Ji
Skuuter
Da Ji
Level 8
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 11
9,496
452
11,284
13,325
5,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Juhani2020
Ne Zha
17
9 / 4 / 7
11,193
533
15,593
19,852
10,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Kulzanis
Raijin
18
9 / 5 / 2
11,983
571
10,642
12,732
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
NecroBloodSpawn
King Arthur
16
1 / 7 / 4
10,422
496
12,906
22,625
18,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
shadowPro4
Fenrir
14
5 / 6 / 2
10,165
484
5,271
16,157
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 5
12,399
590
19,073
20,956
27,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Niebs
Ah Puch
16
3 / 5 / 6
10,667
508
9,284
9,611
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Ohundred
Fafnir
13
2 / 6 / 11
10,090
480
8,614
18,629
19,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Riosmios
Cernunnos
16
8 / 7 / 4
10,896
519
13,043
18,383
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Skuuter
Da Ji
11
1 / 6 / 3
7,955
379
2,390
9,443
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
25
Kills
26
27
Deaths
26
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
12
2
5
7.25
W
1
5
11
1.3
W
Ne Zha
Juhani2020
Ne Zha
9
4
7
3.13
W
Raijin
Kulzanis
Raijin
9
5
2
2
W
King Arthur
NecroBloodSpawn
King Arthur
1
7
4
0.43
L
Ah Puch
Niebs
Ah Puch
3
5
6
1.2
L
Fafnir
Ohundred
Fafnir
2
6
11
1.25
L
Cernunnos
Riosmios
Cernunnos
8
7
4
1.43
L
Da Ji
Skuuter
Da Ji
1
6
3
0.42
W
Fenrir
shadowPro4
Fenrir
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,696
Damage
52,404
84,691
Taken
77,022
44,893
Mitigated
59,796
19,011
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,073
5,949
0
7,128
20,956
27,488
0
1,203
19,413
0
83,390
W
11,284
7,104
0
3,953
13,325
5,159
2,717
3,411
9,914
0
39,016
W
Ne Zha
Juhani2020
Ne Zha
15,593
4,881
0
4,284
19,852
10,222
2,921
3,653
16,199
0
79,980
W
Raijin
Kulzanis
Raijin
10,642
1,206
167
1,958
12,732
4,853
3,202
3,694
9,038
74,298
0
W
King Arthur
NecroBloodSpawn
King Arthur
12,906
1,080
0
4,518
22,625
18,211
808
1,429
21,196
0
63,027
L
Ah Puch
Niebs
Ah Puch
9,284
477
0
667
9,611
2,685
1,341
1,770
7,749
54,996
0
L
Fafnir
Ohundred
Fafnir
8,614
1,970
405
4,043
18,629
19,304
548
1,304
17,215
22,871
0
L
Cernunnos
Riosmios
Cernunnos
13,043
9,074
0
5,266
18,383
5,934
2,804
4,436
13,717
0
46,195
L
Da Ji
Skuuter
Da Ji
2,390
753
0
1,787
9,443
4,385
683
1,345
7,992
0
20,967
W
Fenrir
shadowPro4
Fenrir
5,271
400
0
4,131
16,157
6,448
1,123
5,711
10,446
0
41,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
52,007
480
Minions Killed
374
0
Camps Cleared
0
1,802,396
Distance Traveled
1,621,077
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,399
590
131
6
0
358,759
5
W
Neith
9,496
452
63
3
0
352,152
4
W
Ne Zha
11,193
533
102
5
0
377,949
1
W
Raijin
11,983
571
149
7
0
336,010
2
W
King Arthur
10,422
496
98
5
0
373,948
0
L
Ah Puch
10,667
508
95
5
0
332,688
1
L
Fafnir
10,090
480
25
1
0
365,864
0
L
Cernunnos
10,896
519
86
4
0
323,339
2
L
Da Ji
7,955
379
37
2
0
240,427
0
W
Fenrir
10,165
484
68
3
0
362,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role