Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Bo55m4nRebarlma
Cupid
Level 27
God Stats
8W - 11L
1,462 SR
Queue Stats
329W - 344L
1,530 Elo+
Party 4
Da Ji
Da Ji
GetoQuackhead
Da Ji
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
114W - 110L
1,532 Elo+
Party 4
Zhong Kui
Zhong Kui
Ginger155
Zhong Kui
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 100L
1,477 Elo+
Party 1
Medusa
Medusa
TRIXZYMNK
Medusa
Level 22
God Stats
4W - 1L
1,747 SR
Queue Stats
36W - 42L
1,371 Elo+
Party 1
Team Averages
Level 64
1,589 SR
1,482 Elo+

VS

Team Averages
Level 45
1,500 SR
1,484 Elo+
Ganesha
Ganesha
AlfreSk
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,276 Elo+
Solo
Guan Yu
Guan Yu
Arty5674
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 3
Jormungandr
Jormungandr
Jetman1241
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2
King Arthur
King Arthur
MANZ_IN_BLACK
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,449 Elo+
Party 2
Chronos
Chronos
TheRebelslayer
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 3 / 19
11,140
857
9,360
13,238
11,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 4 / 18
10,873
836
13,391
11,280
4,067
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 16
11,327
871
14,820
12,254
4,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Ginger155
Zhong Kui
19
11 / 3 / 17
11,931
918
18,780
18,560
10,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
TRIXZYMNK
Medusa
17
6 / 4 / 19
10,684
822
12,856
10,461
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlfreSk
Ganesha
15
0 / 7 / 13
8,294
638
8,536
17,041
16,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Arty5674
Guan Yu
14
2 / 6 / 5
9,040
695
5,021
13,477
9,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Jetman1241
Jormungandr
17
6 / 7 / 5
10,429
802
7,895
18,150
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
MANZ_IN_BLACK
King Arthur
13
1 / 9 / 5
7,736
595
1,996
13,962
8,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 6 / 7
10,854
835
13,896
14,212
5,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
50
35
Kills
15
17
Deaths
35
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
3
19
4.5
L
Ganesha
AlfreSk
Ganesha
0
7
13
0.93
L
Guan Yu
Arty5674
Guan Yu
2
6
5
0.75
W
5
4
18
3.5
W
9
3
16
5.67
W
Zhong Kui
Ginger155
Zhong Kui
11
3
17
6.5
L
Jormungandr
Jetman1241
Jormungandr
6
7
5
1.21
L
King Arthur
MANZ_IN_BLACK
King Arthur
1
9
5
0.39
W
Medusa
TRIXZYMNK
Medusa
6
4
19
3.88
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,207
Damage
37,344
65,793
Taken
76,842
34,967
Mitigated
54,385
27,658
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,360
1,856
5,881
2,400
13,238
11,388
1,024
7,422
5,816
18,981
0
L
Ganesha
AlfreSk
Ganesha
8,536
1,112
792
816
17,041
16,226
0
3,871
12,976
17,869
0
L
Guan Yu
Arty5674
Guan Yu
5,021
82
2,172
2,885
13,477
9,355
0
6,229
7,041
0
12,274
W
13,391
8,286
1,922
2,319
11,280
4,067
672
5,076
6,179
0
25,026
W
14,820
4,089
1,230
3,868
12,254
4,541
227
6,704
5,525
0
28,256
W
Zhong Kui
Ginger155
Zhong Kui
18,780
2,982
2,002
8,036
18,560
10,969
2,241
6,337
12,073
32,614
0
L
Jormungandr
Jetman1241
Jormungandr
7,895
1,048
1,508
2,844
18,150
14,466
0
5,047
12,810
20,272
0
L
King Arthur
MANZ_IN_BLACK
King Arthur
1,996
314
612
920
13,962
8,756
0
6,540
7,158
0
4,253
W
Medusa
TRIXZYMNK
Medusa
12,856
6,689
0
0
10,461
4,002
1,806
4,788
5,172
0
26,721
L
13,896
3,489
349
2,508
14,212
5,582
0
5,331
8,717
30,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
46,353
120
Minions Killed
82
0
Camps Cleared
0
1,082,147
Distance Traveled
868,044
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,140
857
9
1
0
195,917
3
L
Ganesha
8,294
638
2
0
0
192,711
0
L
Guan Yu
9,040
695
9
1
0
124,970
0
W
Cupid
10,873
836
25
2
0
211,482
0
W
Da Ji
11,327
871
15
1
0
234,400
1
W
Zhong Kui
11,931
918
46
4
0
219,257
0
L
Jormungandr
10,429
802
27
2
0
192,437
0
L
King Arthur
7,736
595
5
0
0
180,157
0
W
Medusa
10,684
822
25
2
0
221,091
0
L
Chronos
10,854
835
39
3
0
177,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role