Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Domgos
Ah Muzen Cab
Level 42
God Stats
24W - 11L
1,766 SR
Queue Stats
99W - 63L
1,640 Elo+
Party 2
Ganesha
Ganesha
Mobzer
Ganesha
Level 59
God Stats
13W - 6L
1,785 SR
Queue Stats
85W - 59L
1,653 Elo+
Party 2
Hercules
Hercules
Sharengae
Hercules
Level 85
God Stats
6W - 6L
1,398 SR
Queue Stats
94W - 68L
1,649 Elo+
Party 2
Ra
Ra
crazymonk3y
Ra
Level 45
God Stats
4W - 6L
1,526 SR
Queue Stats
52W - 37L
1,641 Elo+
Party 2
Fenrir
Fenrir
cyambre
Fenrir
Level 37
God Stats
9W - 10L
1,519 SR
Queue Stats
67W - 44L
1,658 Elo+
Party 2
Team Averages
Level 54
1,599 SR
1,648 Elo+

VS

Team Averages
Level 85
1,605 SR
1,536 Elo+
Danzaburou
Danzaburou
Blake081305
Danzaburou
Level 121
God Stats
25W - 27L
1,563 SR
Queue Stats
341W - 292L
1,582 Elo+
Party 1
Fafnir
Fafnir
HeBofa
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JXarias007
Fenrir
Level 48
God Stats
5W - 3L
1,953 SR
Queue Stats
91W - 112L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
RejectedStapler
Hun Batz
Level 82
God Stats
5W - 2L
1,638 SR
Queue Stats
245W - 208L
1,625 Elo+
Party 1
Bakasura
Bakasura
shenronin
Bakasura
Level 43
God Stats
5W - 5L
1,372 SR
Queue Stats
333W - 412L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Domgos
Ah Muzen Cab
9
5 / 0 / 1
5,670
567
5,622
3,351
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Mobzer
Ganesha
9
0 / 0 / 6
5,665
567
1,351
6,635
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Sharengae
Hercules
11
5 / 1 / 1
6,458
646
6,685
5,712
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 3
6,128
613
1,147
3,070
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
cyambre
Fenrir
10
4 / 1 / 4
6,143
614
3,271
5,604
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blake081305
Danzaburou
9
1 / 2 / 0
5,236
524
2,644
5,645
1,769
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
HeBofa
Fafnir
6
0 / 1 / 0
4,507
451
1,120
3,529
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
JXarias007
Fenrir
8
2 / 4 / 0
4,888
489
3,028
7,015
3,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
9
0 / 2 / 2
5,045
505
2,526
6,182
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
shenronin
Bakasura
6
0 / 7 / 0
4,198
420
2,690
7,422
1,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blake081305
Danzaburou
1
2
0
0.5
W
Ah Muzen Cab
Domgos
Ah Muzen Cab
5
0
1
5.5
L
Fafnir
HeBofa
Fafnir
0
1
0
0
L
Fenrir
JXarias007
Fenrir
2
4
0
0.5
W
Ganesha
Mobzer
Ganesha
0
0
6
3
L
Hun Batz
0
2
2
0.5
W
Hercules
Sharengae
Hercules
5
1
1
5.5
W
2
1
3
3.5
W
Fenrir
cyambre
Fenrir
4
1
4
6
L
Bakasura
shenronin
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
12,008
24,372
Taken
29,793
12,433
Mitigated
10,258
10,823
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blake081305
Danzaburou
2,644
967
0
2,495
5,645
1,769
0
373
5,272
0
29,297
W
Ah Muzen Cab
Domgos
Ah Muzen Cab
5,622
3,111
0
2,586
3,351
1,084
716
557
2,744
0
29,232
L
Fafnir
HeBofa
Fafnir
1,120
128
0
1,432
3,529
1,850
0
563
2,928
7,038
0
L
Fenrir
JXarias007
Fenrir
3,028
630
0
2,268
7,015
3,213
0
0
6,615
0
10,016
W
Ganesha
Mobzer
Ganesha
1,351
101
0
2,230
6,635
3,590
118
422
6,079
16,912
0
L
Hun Batz
2,526
805
0
1,820
6,182
1,865
0
453
5,693
0
22,276
W
Hercules
Sharengae
Hercules
6,685
2,314
0
2,316
5,712
5,104
190
0
5,712
0
21,434
W
1,147
446
300
763
3,070
824
261
0
3,050
28,145
0
W
Fenrir
cyambre
Fenrir
3,271
1,330
0
2,628
5,604
1,831
108
141
5,338
0
24,246
L
Bakasura
shenronin
Bakasura
2,690
2,182
0
1,353
7,422
1,561
0
1,017
6,387
0
14,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
23,874
258
Minions Killed
204
0
Camps Cleared
0
884,845
Distance Traveled
889,316
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,236
524
76
8
0
171,923
1
W
Ah Muzen Cab
5,670
567
81
8
0
173,157
1
L
Fafnir
4,507
451
20
2
0
165,637
2
L
Fenrir
4,888
489
18
2
0
186,244
1
W
Ganesha
5,665
567
4
0
0
187,463
3
L
Hun Batz
5,045
505
55
6
0
204,989
1
W
Hercules
6,458
646
51
5
0
168,529
0
W
Ra
6,128
613
65
7
0
183,345
1
W
Fenrir
6,143
614
57
6
0
172,351
0
L
Bakasura
4,198
420
35
4
0
160,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role