Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
B2alejo
Chronos
Level 108
God Stats
9W - 13L
1,596 SR
Queue Stats
70W - 96L
1,444 Elo+
Party 2
Ganesha
Ganesha
DaniF1
Ganesha
Level 46
God Stats
9W - 14L
1,655 SR
Queue Stats
62W - 110L
1,400 Elo+
Party 2
Izanami
Izanami
Mate-Kauff02
Izanami
Level 67
God Stats
29W - 35L
1,563 SR
Queue Stats
131W - 177L
1,453 Elo+
Party 2
Chaac
Chaac
PEARL-JAM788
Chaac
Level 104
God Stats
12W - 9L
1,632 SR
Queue Stats
126W - 165L
1,420 Elo+
Party 2
Team Averages
Level 83
1,589 SR
1,444 Elo+

VS

Team Averages
Level 108
1,767 SR
1,741 Elo+
Thanatos
Thanatos
Gabgameplays
Thanatos
Level 49
God Stats
4W - 1L
1,994 SR
Queue Stats
27W - 3L
1,891 Elo+
Party 1
Anhur
Anhur
Superheni12
Anhur
Level 160
God Stats
10W - 3L
1,523 SR
Queue Stats
583W - 195L
1,768 Elo+
Party 1
Hades
Hades
Wulff23
Hades
Level 15
God Stats
18W - 4L
1,921 SR
Queue Stats
24W - 4L
1,816 Elo+
Party 1
Kukulkan
Kukulkan
YonnLennon
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
supertako12
Persephone
Level 157
God Stats
2W - 4L
1,897 SR
Queue Stats
75W - 34L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 6 / 2
5,786
526
5,352
10,011
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
B2alejo
Chronos
9
2 / 6 / 2
5,832
530
3,849
10,166
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
DaniF1
Ganesha
8
0 / 5 / 5
5,430
494
2,232
11,271
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mate-Kauff02
Izanami
10
3 / 4 / 4
6,294
572
2,941
6,788
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 0
6,106
555
5,896
10,484
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gabgameplays
Thanatos
13
10 / 0 / 5
7,703
700
12,068
9,555
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 2 / 8
7,144
649
9,923
7,064
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Wulff23
Hades
10
0 / 4 / 4
5,775
525
4,207
6,626
2,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
YonnLennon
Kukulkan
11
3 / 3 / 11
6,378
580
6,927
5,195
1,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
supertako12
Persephone
12
6 / 2 / 5
7,234
658
6,416
5,092
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
11
Kills
26
26
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
2
0.67
L
Chronos
B2alejo
Chronos
2
6
2
0.5
L
Ganesha
DaniF1
Ganesha
0
5
5
0.5
W
Thanatos
Gabgameplays
Thanatos
10
0
5
12.5
L
Izanami
Mate-Kauff02
Izanami
3
4
4
1.25
L
3
5
0
0.6
W
7
2
8
5.5
W
Hades
Wulff23
Hades
0
4
4
0.5
W
Kukulkan
YonnLennon
Kukulkan
3
3
11
2.83
W
Persephone
supertako12
Persephone
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
39,541
48,720
Taken
33,532
16,481
Mitigated
11,027
9,028
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,352
1,527
135
1,614
10,011
2,689
0
3,958
5,915
0
23,725
L
Chronos
B2alejo
Chronos
3,849
1,384
147
1,375
10,166
2,141
0
2,240
7,842
21,740
0
L
Ganesha
DaniF1
Ganesha
2,232
240
137
1,437
11,271
3,851
340
5,519
5,748
11,147
0
W
Thanatos
Gabgameplays
Thanatos
12,068
4,297
0
12,047
9,555
3,415
0
1,172
8,333
0
44,532
L
Izanami
Mate-Kauff02
Izanami
2,941
1,586
246
1,328
6,788
1,268
658
1,714
5,074
0
24,336
L
5,896
1,079
0
2,609
10,484
6,532
0
3,613
6,591
0
24,511
W
9,923
4,664
0
1,660
7,064
2,376
167
2,456
4,508
0
29,381
W
Hades
Wulff23
Hades
4,207
522
43
2,132
6,626
2,238
744
1,744
4,882
27,001
0
W
Kukulkan
YonnLennon
Kukulkan
6,927
788
0
250
5,195
1,624
0
646
4,523
32,066
0
W
Persephone
supertako12
Persephone
6,416
89
0
1,677
5,092
1,374
1,065
63
4,827
35,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
34,234
200
Minions Killed
325
0
Camps Cleared
0
990,566
Distance Traveled
1,116,631
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,786
526
44
4
0
212,795
2
L
Chronos
5,832
530
43
4
0
188,502
3
L
Ganesha
5,430
494
2
0
0
208,608
2
W
Thanatos
7,703
700
73
7
0
281,322
5
L
Izanami
6,294
572
67
6
0
184,578
1
L
Chaac
6,106
555
44
4
0
196,083
3
W
Anhur
7,144
649
51
5
0
208,490
1
W
Hades
5,775
525
63
6
0
184,925
0
W
Kukulkan
6,378
580
54
5
0
219,808
1
W
Persephone
7,234
658
84
8
0
222,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role