Player Matchup

Loki
Loki
Ferrnyy
Loki
Level 28
God Stats
13W - 11L
1,560 SR
Queue Stats
111W - 80L
1,471 Elo+
Party 1
Ymir
Ymir
SwampyKnight637
Ymir
Level 109
God Stats
3W - 3L
1,589 SR
Queue Stats
228W - 155L
1,648 Elo+
Party 1
Zeus
Zeus
Vacateduncle288
Zeus
Level 21
God Stats
41W - 37L
1,471 SR
Queue Stats
133W - 124L
1,428 Elo+
Solo
Team Averages
Level 53
1,540 SR
1,516 Elo+

VS

Team Averages
Level 48
1,597 SR
1,509 Elo+
Neith
Neith
DeltaBlue8244
Neith
Level 29
God Stats
2W - 3L
1,688 SR
Queue Stats
68W - 31L
1,687 Elo+
Party 2
Olorun
Olorun
Onii-chan277353
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Solo
Nike
Nike
marcoaps
Nike
Level 112
God Stats
4W - 4L
1,604 SR
Queue Stats
130W - 84L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ferrnyy
Loki
14
5 / 2 / 10
10,740
671
8,098
8,185
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 0 / 10
11,679
730
5,974
13,146
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 3 / 8
11,392
712
19,458
7,066
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,053
566
3,784
9,859
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 10 / 3
8,782
549
2,595
13,285
6,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
13
3 / 3 / 1
9,407
588
7,975
14,425
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Loki
Ferrnyy
Loki
5
2
10
5
L
1
10
3
0.25
W
5
0
10
10
W
8
3
8
4
L
Nike
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,530
Damage
14,354
28,397
Taken
37,569
21,878
Mitigated
21,464
5,996
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,784
954
0
2,068
9,859
3,500
0
7,703
1,906
0
27,687
W
Loki
Ferrnyy
Loki
8,098
1,946
0
513
8,185
4,503
927
253
7,757
0
31,987
L
2,595
977
325
713
13,285
6,068
0
9,629
3,456
10,796
0
W
5,974
1,832
0
3,669
13,146
15,045
462
2,200
10,709
54,982
0
W
19,458
1,442
0
1,814
7,066
2,330
1,069
376
6,515
49,917
0
L
Nike
7,975
1,515
0
1,273
14,425
11,896
0
8,167
5,908
0
40,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
27,242
189
Minions Killed
119
0
Camps Cleared
0
815,742
Distance Traveled
792,941
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,053
566
54
3
0
258,509
2
W
Loki
10,740
671
38
2
0
292,400
0
L
Olorun
8,782
549
10
1
0
250,065
3
W
Ymir
11,679
730
79
5
0
264,611
2
W
Zeus
11,392
712
72
5
0
258,731
2
L
Nike
9,407
588
55
3
0
284,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role