Player Matchup

Hercules
Hercules
Jaysephdrr
Hercules
Level 109
God Stats
5W - 3L
1,510 SR
Queue Stats
56W - 45L
1,569 Elo+
Party 1
Ymir
Ymir
Porch Aardvark
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 182L
1,555 Elo+
Party 1
Anubis
Anubis
TBUCKMAN01
Anubis
Level 125
God Stats
8W - 2L
1,742 SR
Queue Stats
197W - 170L
1,590 Elo+
Party 1
Team Averages
Level 108
1,584 SR
1,571 Elo+

VS

Team Averages
Level 80
1,509 SR
1,556 Elo+
Anhur
Anhur
JACM_0075
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yung Brillo
Cu Chulainn
Level 129
God Stats
21W - 24L
1,528 SR
Queue Stats
268W - 295L
1,564 Elo+
Solo
Tiamat
Tiamat
brettrowes
Tiamat
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 26L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaysephdrr
Hercules
11
2 / 1 / 9
7,985
726
6,754
8,029
3,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 0 / 2
9,183
835
5,585
9,612
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
TBUCKMAN01
Anubis
12
2 / 1 / 9
8,250
750
7,880
5,462
2,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JACM_0075
Anhur
9
0 / 7 / 2
6,718
611
3,721
9,065
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Yung Brillo
Cu Chulainn
9
1 / 4 / 1
7,065
642
4,707
11,162
8,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
brettrowes
Tiamat
11
1 / 2 / 1
7,080
644
9,205
6,960
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
JACM_0075
Anhur
0
7
2
0.14
W
Hercules
Jaysephdrr
Hercules
2
1
9
6.5
W
9
0
2
10
W
Anubis
TBUCKMAN01
Anubis
2
1
9
6.5
L
Cu Chulainn
Yung Brillo
Cu Chulainn
1
4
1
0.38
L
Tiamat
brettrowes
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
17,633
23,103
Taken
27,187
10,594
Mitigated
14,240
10,865
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
JACM_0075
Anhur
3,721
1,824
0
0
9,065
2,545
0
4,158
4,907
0
17,893
W
Hercules
Jaysephdrr
Hercules
6,754
3,734
0
2,743
8,029
3,893
144
3,013
5,016
0
29,506
W
5,585
981
150
4,220
9,612
3,990
25
4,027
5,585
25,839
0
W
Anubis
TBUCKMAN01
Anubis
7,880
236
0
3,752
5,462
2,711
64
2,227
3,235
44,473
0
L
Cu Chulainn
Yung Brillo
Cu Chulainn
4,707
572
0
2,526
11,162
8,322
0
4,692
6,470
0
25,415
L
Tiamat
brettrowes
Tiamat
9,205
2,090
759
3,676
6,960
3,373
0
4,716
2,244
30,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
20,863
173
Minions Killed
122
0
Camps Cleared
0
654,464
Distance Traveled
580,245
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,718
611
43
4
0
188,564
0
W
Hercules
7,985
726
52
5
0
235,930
3
W
Ymir
9,183
835
46
4
0
212,962
0
W
Anubis
8,250
750
75
7
0
205,572
5
L
Cu Chulainn
7,065
642
38
3
0
194,973
3
L
Tiamat
7,080
644
41
4
0
196,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role