Player Matchup

Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
XanAzarD
Neith
Level 47
God Stats
3W - 0L
1,571 SR
Queue Stats
25W - 19L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
iTzBezerker
Jing Wei
Level 17
God Stats
1W - 1L
1,812 SR
Queue Stats
46W - 46L
1,738 Elo+
Party 2
Team Averages
Level 68
1,628 SR
1,575 Elo+

VS

Team Averages
Level 34
1,368 SR
1,455 Elo+
Janus
Janus
BoostedKawi
Janus
Level 29
God Stats
11W - 16L
1,500 SR
Queue Stats
101W - 93L
1,470 Elo+
Party 1
Fenrir
Fenrir
LocoHehus
Fenrir
Level 48
God Stats
0W - 1L
1,084 SR
Queue Stats
10W - 14L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
TVOminous
Sun Wukong
Level 26
God Stats
20W - 19L
1,522 SR
Queue Stats
75W - 71L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 3 / 8
8,973
748
5,365
9,003
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
XanAzarD
Neith
12
5 / 2 / 8
9,215
768
10,245
7,497
2,389
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
iTzBezerker
Jing Wei
14
8 / 3 / 5
10,119
843
13,333
10,889
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,892
741
9,342
8,554
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
LocoHehus
Fenrir
12
4 / 8 / 2
8,940
745
3,456
12,540
7,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TVOminous
Sun Wukong
12
1 / 3 / 4
8,058
672
5,071
12,104
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
8
8
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
8
2.33
L
3
5
3
0.9
L
Fenrir
LocoHehus
Fenrir
4
8
2
0.63
L
Sun Wukong
TVOminous
Sun Wukong
1
3
4
1
W
Neith
XanAzarD
Neith
5
2
8
4.5
W
Jing Wei
iTzBezerker
Jing Wei
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
17,869
27,389
Taken
33,198
9,102
Mitigated
17,194
3,733
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,365
1,204
0
2,317
9,003
3,090
90
2,041
6,746
20,445
0
L
9,342
702
0
500
8,554
2,916
0
2,252
6,056
42,792
0
L
Fenrir
LocoHehus
Fenrir
3,456
106
0
1,633
12,540
7,522
0
1,127
11,297
0
21,661
L
Sun Wukong
TVOminous
Sun Wukong
5,071
685
0
3,286
12,104
6,756
0
1,504
10,432
0
25,306
W
Neith
XanAzarD
Neith
10,245
5,762
0
666
7,497
2,389
452
3,089
4,170
0
22,318
W
Jing Wei
iTzBezerker
Jing Wei
13,333
12,063
0
750
10,889
3,623
0
3,514
7,103
0
55,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
25,890
150
Minions Killed
142
0
Camps Cleared
0
664,796
Distance Traveled
654,194
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,973
748
38
3
0
226,905
6
L
Janus
8,892
741
73
6
0
191,907
4
L
Fenrir
8,940
745
24
2
0
211,202
0
L
Sun Wukong
8,058
672
45
4
0
251,085
0
W
Neith
9,215
768
28
2
0
202,160
1
W
Jing Wei
10,119
843
84
7
0
235,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role