Player Matchup

Raijin
Raijin
Bronze III
Evman48
Raijin
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,254 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
KBoelt
Heimdallr
Bronze III
Level 67
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
thop6
Cu Chulainn
Bronze III
Level 80
God Stats
0W - 3L
1,443 SR
Queue Stats
7W - 13L
1,229 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,481 SR
1,328 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,507 SR
1,383 MMR
Aphrodite
Aphrodite
Silver II
PukyDioss
Aphrodite
Silver II
Level 87
God Stats
1W - 5L
1,585 SR
Queue Stats
19W - 48L
1,407 MMR
Solo
Sobek
Sobek
Bronze IV
Rowenth78
Sobek
Bronze IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
jepaul95
Xbalanque
Silver IV
Level 144
God Stats
13W - 16L
1,434 SR
Queue Stats
88W - 114L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Evman48
Raijin
17
5 / 5 / 5
13,580
647
22,261
18,967
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
KBoelt
Heimdallr
17
3 / 6 / 3
13,218
629
14,129
17,112
7,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
thop6
Cu Chulainn
17
3 / 7 / 7
13,459
641
15,170
19,872
21,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ScyllaDanzaburouHerculesAgniCthulhu

VS

Bans
HelCupidKumbhakarnaHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PukyDioss
Aphrodite
17
2 / 4 / 15
13,451
641
12,722
15,224
7,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Rowenth78
Sobek
19
10 / 1 / 8
16,183
771
12,433
23,660
32,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
jepaul95
Xbalanque
18
6 / 6 / 11
15,845
755
20,588
23,774
11,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
18
18
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
Evman48
Raijin
5
5
5
1.5
L
Heimdallr
KBoelt
Heimdallr
3
6
3
0.75
W
Aphrodite
PukyDioss
Aphrodite
2
4
15
2.38
W
Sobek
Rowenth78
Sobek
10
1
8
14
W
Xbalanque
jepaul95
Xbalanque
6
6
11
1.92
L
Cu Chulainn
thop6
Cu Chulainn
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,560
Damage
45,743
55,951
Taken
62,658
36,529
Mitigated
51,358
10,616
Healing
28,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Evman48
Raijin
22,261
1,575
0
5,658
18,967
7,925
706
8,844
9,921
70,607
0
L
Heimdallr
KBoelt
Heimdallr
14,129
9,755
0
4,698
17,112
7,371
244
7,284
9,658
0
69,368
W
Aphrodite
PukyDioss
Aphrodite
12,722
1,313
8,469
8,978
15,224
7,718
1,329
7,259
7,965
76,544
0
W
Sobek
Rowenth78
Sobek
12,433
1,419
0
8,003
23,660
32,500
1,280
7,006
16,654
33,203
0
W
Xbalanque
jepaul95
Xbalanque
20,588
12,912
0
3,337
23,774
11,140
873
9,198
14,576
0
90,860
L
Cu Chulainn
thop6
Cu Chulainn
15,170
2,340
0
260
19,872
21,233
159
8,456
11,132
4,449
56,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
45,479
249
Minions Killed
261
0
Camps Cleared
0
1,058,063
Distance Traveled
1,165,064
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,580
647
82
4
0
344,130
6
L
Heimdallr
13,218
629
91
4
0
329,491
3
W
Aphrodite
13,451
641
130
6
0
373,688
9
W
Sobek
16,183
771
27
1
0
451,478
4
W
Xbalanque
15,845
755
104
5
0
339,898
2
L
Cu Chulainn
13,459
641
76
4
0
384,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role