Player Matchup

Achilles
Achilles
Alexander296
Achilles
Level 83
God Stats
1W - 4L
1,220 SR
Queue Stats
132W - 133L
1,556 Elo+
Solo
Fenrir
Fenrir
EnchantedArrow5
Fenrir
Level 64
God Stats
3W - 1L
1,714 SR
Queue Stats
381W - 329L
1,581 Elo+
Solo
The Morrigan
The Morrigan
Sheadaddy
The Morrigan
Level 154
God Stats
1W - 1L
1,805 SR
Queue Stats
75W - 78L
1,654 Elo+
Party 2
He Bo
He Bo
potatoeinabox
He Bo
Level 158
God Stats
1W - 0L
1,199 SR
Queue Stats
4W - 3L
1,854 Elo+
Solo
Sol
Sol
x Party Trout x
Sol
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 71L
1,581 Elo+
Party 2
Team Averages
Level 114
1,487 SR
1,645 Elo+

VS

Team Averages
Level 125
1,527 SR
1,596 Elo+
Apollo
Apollo
FOZROY
Apollo
Level 81
God Stats
4W - 7L
1,287 SR
Queue Stats
51W - 42L
1,441 Elo+
Party 1
Vulcan
Vulcan
HekatosApollo
Vulcan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,598 Elo+
Solo
Artio
Artio
IIDamon
Artio
Level 149
God Stats
5W - 5L
1,579 SR
Queue Stats
623W - 635L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
Myskoro
Tsukuyomi
Level 147
God Stats
8W - 2L
1,767 SR
Queue Stats
34W - 27L
1,833 Elo+
Party 1
Nike
Nike
StrongnerMask
Nike
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 58L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexander296
Achilles
12
1 / 3 / 1
6,549
504
6,279
12,108
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 2 / 9
6,594
507
5,153
5,702
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Sheadaddy
The Morrigan
13
4 / 2 / 3
8,012
616
3,536
6,160
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 4
7,883
606
8,332
7,034
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 5
7,560
582
4,944
5,019
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FOZROY
Apollo
11
0 / 5 / 3
6,586
507
2,581
9,267
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 3 / 1
5,127
394
1,052
2,211
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Artio
IIDamon
Artio
11
1 / 4 / 2
7,025
540
2,289
10,015
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Myskoro
Tsukuyomi
13
6 / 1 / 0
7,763
597
4,732
7,345
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 2 / 1
8,098
623
9,811
12,398
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
10
10
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexander296
Achilles
1
3
1
0.5
W
1
2
9
2.75
L
Apollo
FOZROY
Apollo
0
5
3
0.3
L
0
3
1
0.17
L
Artio
IIDamon
Artio
1
4
2
0.5
L
Tsukuyomi
Myskoro
Tsukuyomi
6
1
0
6
W
The Morrigan
Sheadaddy
The Morrigan
4
2
3
2.75
L
3
2
1
1.75
W
5
2
4
3.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
20,465
36,023
Taken
41,236
19,843
Mitigated
18,048
12,036
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexander296
Achilles
6,279
1,403
0
4,390
12,108
10,086
0
1,051
10,407
0
32,805
W
5,153
1,304
0
1,790
5,702
3,071
0
490
5,187
0
20,252
L
Apollo
FOZROY
Apollo
2,581
1,578
0
1,384
9,267
2,702
0
4,998
4,243
0
29,272
L
1,052
235
0
256
2,211
684
0
1,654
463
11,162
0
L
Artio
IIDamon
Artio
2,289
268
367
3,435
10,015
4,276
906
5,144
4,801
27,149
0
L
Tsukuyomi
Myskoro
Tsukuyomi
4,732
1,025
0
2,943
7,345
2,220
0
2,163
5,047
0
34,918
W
The Morrigan
Sheadaddy
The Morrigan
3,536
521
0
783
6,160
2,157
0
1,347
4,755
47,398
404
L
9,811
1,722
0
4,274
12,398
8,166
39
1,959
9,839
5,392
47,870
W
8,332
457
0
2,514
7,034
2,067
0
1,515
5,371
51,199
0
W
4,944
2,109
0
2,559
5,019
2,462
930
250
4,769
39,053
4,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
34,599
354
Minions Killed
313
0
Camps Cleared
0
1,260,834
Distance Traveled
1,186,071
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,549
504
49
4
0
262,290
0
W
Fenrir
6,594
507
21
2
0
277,193
6
L
Apollo
6,586
507
60
5
0
254,059
3
L
Vulcan
5,127
394
27
2
0
107,680
1
L
Artio
7,025
540
49
4
0
284,305
9
L
Tsukuyomi
7,763
597
65
5
0
273,828
3
W
The Morrigan
8,012
616
92
7
0
215,122
2
L
Nike
8,098
623
112
9
0
266,199
2
W
He Bo
7,883
606
101
8
0
266,345
3
W
Sol
7,560
582
91
7
0
239,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role