Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KairuBrethur
Ah Muzen Cab
Level 25
God Stats
59W - 46L
1,853 SR
Queue Stats
195W - 213L
1,617 Elo+
Party 2
Sobek
Sobek
aceHunter119637
Sobek
Level 29
God Stats
16W - 13L
1,494 SR
Queue Stats
122W - 152L
1,400 Elo+
Solo
Scylla
Scylla
coodysoto
Scylla
Level 17
God Stats
51W - 42L
1,749 SR
Queue Stats
160W - 171L
1,651 Elo+
Party 2
Nike
Nike
dani_ZERK
Nike
Level 25
God Stats
3W - 1L
1,792 SR
Queue Stats
12W - 4L
1,616 Elo+
Party 2
Set
Set
kepsua
Set
Level 54
God Stats
7W - 2L
1,661 SR
Queue Stats
260W - 270L
1,610 Elo+
Party 2
Team Averages
Level 30
1,710 SR
1,579 Elo+

VS

Team Averages
Level 12
1,427 SR
1,283 Elo+
Olorun
Olorun
Fumikw
Olorun
Level 17
God Stats
1W - 1L
1,530 SR
Queue Stats
7W - 12L
1,248 Elo+
Party 3
Yemoja
Yemoja
Kurokuma8000
Yemoja
Level 14
God Stats
1W - 2L
1,631 SR
Queue Stats
15W - 22L
1,354 Elo+
Party 3
King Arthur
King Arthur
PatoliinoRj
King Arthur
Level 6
God Stats
0W - 3L
1,238 SR
Queue Stats
1W - 7L
1,064 Elo+
Party 1
Hou Yi
Hou Yi
pr2six
Hou Yi
Level 6
God Stats
1W - 2L
1,238 SR
Queue Stats
56W - 66L
1,329 Elo+
Party 1
Fenrir
Fenrir
tongabriel1
Fenrir
Level 18
God Stats
18W - 12L
1,498 SR
Queue Stats
162W - 170L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KairuBrethur
Ah Muzen Cab
14
5 / 1 / 3
8,993
500
6,873
7,407
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 1 / 9
8,358
464
6,246
12,685
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
coodysoto
Scylla
17
13 / 1 / 6
11,447
636
18,963
9,723
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
14
1 / 5 / 4
8,992
500
4,133
10,028
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
kepsua
Set
15
6 / 2 / 5
9,801
545
7,605
11,029
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fumikw
Olorun
13
1 / 10 / 1
8,180
454
7,644
13,316
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
2 / 4 / 2
7,993
444
7,024
11,506
7,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
PatoliinoRj
King Arthur
12
1 / 5 / 4
7,256
403
3,618
14,435
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
pr2six
Hou Yi
12
2 / 2 / 1
7,260
403
4,859
9,101
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
4 / 4 / 3
8,625
479
8,187
13,073
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
10
10
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Fumikw
Olorun
1
10
1
0.15
W
Ah Muzen Cab
KairuBrethur
Ah Muzen Cab
5
1
3
6.5
L
Yemoja
2
4
2
0.75
L
King Arthur
PatoliinoRj
King Arthur
1
5
4
0.6
W
0
1
9
4.5
W
Scylla
coodysoto
Scylla
13
1
6
16
W
Nike
1
5
4
0.6
W
Set
kepsua
Set
6
2
5
4.25
L
Hou Yi
pr2six
Hou Yi
2
2
1
1.25
L
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,820
Damage
31,332
50,872
Taken
61,431
27,721
Mitigated
28,285
17,827
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Fumikw
Olorun
7,644
4,043
134
1,549
13,316
5,345
676
6,242
6,802
44,269
3,059
W
Ah Muzen Cab
KairuBrethur
Ah Muzen Cab
6,873
2,247
0
4,717
7,407
2,822
3,347
2,167
5,215
0
50,648
L
Yemoja
7,024
1,985
1,765
1,417
11,506
7,023
0
4,973
6,360
26,146
0
L
King Arthur
PatoliinoRj
King Arthur
3,618
1,206
0
2,435
14,435
8,528
148
4,449
9,847
0
18,201
W
6,246
259
0
5,349
12,685
12,549
427
3,807
8,828
22,435
0
W
Scylla
coodysoto
Scylla
18,963
2,635
0
1,794
9,723
3,576
574
3,296
6,402
64,741
0
W
Nike
4,133
1,978
0
1,507
10,028
3,816
1,016
585
9,293
0
44,511
W
Set
kepsua
Set
7,605
3,723
0
4,460
11,029
4,958
312
4,174
6,805
0
47,051
L
Hou Yi
pr2six
Hou Yi
4,859
2,348
0
1,839
9,101
2,678
0
4,055
4,960
0
28,861
L
Fenrir
8,187
1,387
0
5,168
13,073
4,711
0
4,728
8,253
0
50,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,591
Gold Earned
39,314
384
Minions Killed
317
0
Camps Cleared
0
1,724,219
Distance Traveled
1,572,682
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,180
454
94
5
0
247,548
0
W
Ah Muzen Cab
8,993
500
96
5
0
322,289
1
L
Yemoja
7,993
444
36
2
0
291,565
1
L
King Arthur
7,256
403
26
1
0
387,748
0
W
Sobek
8,358
464
18
1
0
321,773
0
W
Scylla
11,447
636
113
6
0
366,202
2
W
Nike
8,992
500
80
4
0
361,526
0
W
Set
9,801
545
77
4
0
352,429
0
L
Hou Yi
7,260
403
70
4
0
289,916
0
L
Fenrir
8,625
479
91
5
0
355,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role