Player Matchup

Thor
Thor
AlmiranteSnow
Thor
Level 29
God Stats
7W - 6L
1,529 SR
Queue Stats
30W - 27L
1,425 Elo+
Solo
Bellona
Bellona
Okiniyb
Bellona
Level 14
God Stats
3W - 0L
1,839 SR
Queue Stats
34W - 45L
1,641 Elo+
Solo
Loki
Loki
ReiRagnar
Loki
Level 24
God Stats
4W - 4L
1,582 SR
Queue Stats
46W - 43L
1,402 Elo+
Solo
Anubis
Anubis
Taruíra
Anubis
Level 14
God Stats
1W - 2L
1,340 SR
Queue Stats
41W - 30L
1,529 Elo+
Solo
Tiamat
Tiamat
Zed0Kahn
Tiamat
Level 8
God Stats
2W - 2L
1,582 SR
Queue Stats
2W - 2L
1,186 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,437 Elo+

VS

Team Averages
Level 26
1,461 SR
1,505 Elo+
Xbalanque
Xbalanque
Clauber Sants
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mulan
Mulan
LoRyanGordao
Mulan
Level 18
God Stats
0W - 5L
1,261 SR
Queue Stats
28W - 25L
1,559 Elo+
Solo
Agni
Agni
Pishulaperro
Agni
Level 28
God Stats
3W - 2L
1,853 SR
Queue Stats
78W - 53L
1,678 Elo+
Solo
Heimdallr
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
Level 29
God Stats
32W - 30L
1,438 SR
Queue Stats
549W - 570L
1,381 Elo+
Solo
Cthulhu
Cthulhu
ser_286
Cthulhu
Level 25
God Stats
1W - 17L
1,251 SR
Queue Stats
21W - 35L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,903
590
1,908
5,866
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Okiniyb
Bellona
10
0 / 2 / 0
5,556
556
4,085
7,032
3,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
9
1 / 0 / 2
5,042
504
814
3,330
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Taruíra
Anubis
12
6 / 1 / 2
6,697
670
6,972
6,751
2,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Zed0Kahn
Tiamat
8
2 / 0 / 1
4,852
485
3,553
4,874
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Clauber Sants
Xbalanque
7
1 / 4 / 0
4,582
458
2,239
6,657
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,317
632
5,546
6,924
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 1
5,873
587
3,972
6,147
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Th3K1ng0fT0mbS
Heimdallr
8
0 / 2 / 0
4,852
485
3,744
5,673
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ser_286
Cthulhu
6
0 / 1 / 0
4,503
450
1,230
2,936
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Xbalanque
Clauber Sants
Xbalanque
1
4
0
0.25
L
2
0
0
2
W
Bellona
Okiniyb
Bellona
0
2
0
0
L
1
4
1
0.38
W
Loki
1
0
2
2
W
Anubis
Taruíra
Anubis
6
1
2
7
L
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
0
2
0
0
W
Tiamat
Zed0Kahn
Tiamat
2
0
1
2.5
L
Cthulhu
ser_286
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
16,731
27,853
Taken
28,337
11,606
Mitigated
9,199
13,550
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,908
205
50
3,733
5,866
1,736
300
528
5,245
0
24,221
L
Xbalanque
Clauber Sants
Xbalanque
2,239
1,034
0
927
6,657
1,275
316
3,160
3,457
0
15,188
L
5,546
815
0
4,627
6,924
3,826
596
0
6,924
0
32,777
W
Bellona
Okiniyb
Bellona
4,085
1,312
0
2,631
7,032
3,603
0
0
6,657
0
27,058
L
3,972
477
0
1,259
6,147
1,318
0
3,938
2,209
32,385
0
W
Loki
814
44
0
1,434
3,330
689
456
122
3,208
0
15,357
W
Anubis
Taruíra
Anubis
6,972
596
0
3,697
6,751
2,992
0
3,140
3,375
44,111
0
L
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
3,744
1,189
0
2,021
5,673
1,699
0
1,818
3,641
0
24,880
W
Tiamat
Zed0Kahn
Tiamat
3,553
533
0
2,005
4,874
2,586
680
1,108
3,766
14,694
0
L
Cthulhu
ser_286
Cthulhu
1,230
98
111
502
2,936
1,081
0
1,195
1,581
10,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
26,127
262
Minions Killed
248
0
Camps Cleared
0
997,043
Distance Traveled
837,505
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,903
590
50
5
0
220,118
1
L
Xbalanque
4,582
458
31
3
0
192,844
0
L
Mulan
6,317
632
92
9
0
159,420
3
W
Bellona
5,556
556
65
7
0
206,416
2
L
Agni
5,873
587
59
6
0
185,843
2
W
Loki
5,042
504
35
4
0
196,945
0
W
Anubis
6,697
670
83
8
0
178,400
4
L
Heimdallr
4,852
485
48
5
0
157,652
1
W
Tiamat
4,852
485
29
3
0
195,164
0
L
Cthulhu
4,503
450
18
2
0
141,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role