Player Matchup

Ymir
Ymir
FUSUWEAR
Ymir
Level 23
God Stats
6W - 4L
1,620 SR
Queue Stats
35W - 22L
1,621 Elo+
Solo
Heimdallr
Heimdallr
ILiketoCough
Heimdallr
Level 15
God Stats
2W - 3L
1,509 SR
Queue Stats
57W - 51L
1,496 Elo+
Solo
Thanatos
Thanatos
Sun-wukongstorm
Thanatos
Level 5
God Stats
4W - 5L
1,340 SR
Queue Stats
64W - 71L
1,535 Elo+
Solo
Danzaburou
Danzaburou
TomOnWelfare
Danzaburou
Level 13
God Stats
4W - 1L
1,800 SR
Queue Stats
123W - 102L
1,820 Elo+
Solo
Raijin
Raijin
thetruejoker0007
Raijin
Level 21
God Stats
3W - 4L
1,465 SR
Queue Stats
35W - 34L
1,666 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,628 Elo+

VS

Team Averages
Level 18
1,541 SR
1,624 Elo+
Olorun
Olorun
AMOSC-Jaylyn2320
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,618 Elo+
Solo
Medusa
Medusa
HughMadboroughh
Medusa
Level 28
God Stats
12W - 4L
1,556 SR
Queue Stats
71W - 80L
1,554 Elo+
Solo
Thor
Thor
Papabear92
Thor
Level 4
God Stats
2W - 1L
1,707 SR
Queue Stats
7W - 11L
1,845 Elo+
Solo
Yemoja
Yemoja
smashton8
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
soloortroll420
Bellona
Level 18
God Stats
2W - 2L
1,443 SR
Queue Stats
20W - 19L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 6 / 1
5,741
410
3,721
12,169
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
ILiketoCough
Heimdallr
10
0 / 3 / 0
5,662
404
1,558
6,728
2,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
9
2 / 5 / 2
6,140
439
2,959
8,131
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TomOnWelfare
Danzaburou
14
6 / 4 / 3
9,279
663
9,069
10,692
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 5 / 5
8,202
586
11,350
10,243
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,336
595
10,055
13,308
4,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 4
7,729
552
6,366
6,464
2,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 4 / 4
7,064
505
1,395
9,489
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
smashton8
Yemoja
12
4 / 2 / 4
7,602
543
6,488
6,120
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 2
9,274
662
10,003
12,676
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
15
Kills
22
23
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
Ymir
0
6
1
0.08
W
4
1
4
6
L
Heimdallr
ILiketoCough
Heimdallr
0
3
0
0
W
3
4
4
1.25
L
Thanatos
2
5
2
0.6
L
Danzaburou
TomOnWelfare
Danzaburou
6
4
3
1.88
W
Yemoja
smashton8
Yemoja
4
2
4
3
W
6
2
2
3.5
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
34,307
47,963
Taken
48,057
17,456
Mitigated
23,091
10,362
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,055
6,407
180
5,558
13,308
4,759
610
7,937
4,981
44,421
0
L
Ymir
3,721
625
123
862
12,169
5,184
377
3,824
8,345
24,704
0
W
6,366
3,688
0
0
6,464
2,367
418
873
5,591
0
42,649
L
Heimdallr
ILiketoCough
Heimdallr
1,558
552
0
373
6,728
2,238
337
1,603
5,125
0
17,723
W
1,395
183
0
2,719
9,489
2,751
0
2,104
7,245
0
27,931
L
Thanatos
2,959
566
0
3,815
8,131
2,609
0
3,309
4,822
0
16,565
L
Danzaburou
TomOnWelfare
Danzaburou
9,069
4,601
0
2,163
10,692
4,113
0
1,464
9,228
0
52,199
W
Yemoja
smashton8
Yemoja
6,488
998
655
2,058
6,120
4,050
369
1,729
4,329
22,363
0
W
10,003
4,403
0
6,267
12,676
9,164
30
1,764
10,840
0
66,465
L
11,350
1,252
0
3,026
10,243
3,312
293
6,343
3,900
35,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
40,005
264
Minions Killed
386
0
Camps Cleared
0
1,278,090
Distance Traveled
1,270,701
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,336
595
80
6
0
220,228
0
L
Ymir
5,741
410
36
3
0
260,499
1
W
Medusa
7,729
552
83
6
0
298,886
5
L
Heimdallr
5,662
404
37
3
0
239,752
0
W
Thor
7,064
505
59
4
0
235,867
0
L
Thanatos
6,140
439
30
2
0
285,624
2
L
Danzaburou
9,279
663
99
7
0
260,452
1
W
Yemoja
7,602
543
32
2
0
259,489
1
W
Bellona
9,274
662
132
9
0
256,231
2
L
Raijin
8,202
586
62
4
0
231,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role