Player Matchup

Hou Yi
Hou Yi
ElDimaldi
Hou Yi
Level 99
God Stats
13W - 8L
1,724 SR
Queue Stats
390W - 375L
1,530 Elo+
Party 1
Nemesis
Nemesis
JimiPages
Nemesis
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 48L
1,530 Elo+
Solo
Cthulhu
Cthulhu
MrJester17
Cthulhu
Level 41
God Stats
32W - 24L
1,533 SR
Queue Stats
193W - 238L
1,449 Elo+
Solo
Mulan
Mulan
jiar__
Mulan
Level 85
God Stats
23W - 24L
1,485 SR
Queue Stats
790W - 766L
1,505 Elo+
Party 1
Ra
Ra
tuverculo
Ra
Level 114
God Stats
15W - 12L
1,468 SR
Queue Stats
421W - 409L
1,545 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,512 Elo+

VS

Team Averages
Level 60
1,435 SR
1,346 Elo+
He Bo
He Bo
DayWithBlizzard
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,260 Elo+
Party 2
Apollo
Apollo
MajorGold13
Apollo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 177L
1,511 Elo+
Solo
Tiamat
Tiamat
RicardoOcanha
Tiamat
Level 46
God Stats
3W - 7L
1,174 SR
Queue Stats
34W - 38L
1,367 Elo+
Party 2
Serqet
Serqet
saviowisk012
Serqet
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,275 Elo+
Party 2
Anubis
Anubis
vinireymis
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ElDimaldi
Hou Yi
18
8 / 4 / 9
11,113
556
13,849
20,633
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
JimiPages
Nemesis
19
6 / 1 / 8
11,568
578
7,830
12,317
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
MrJester17
Cthulhu
16
4 / 0 / 13
10,789
539
8,925
10,575
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
jiar__
Mulan
19
7 / 2 / 1
11,847
592
9,077
13,330
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 3 / 7
12,590
630
15,307
14,916
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,815
391
7,047
11,684
3,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
2 / 5 / 4
9,934
497
11,480
15,719
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 9 / 2
8,656
433
11,426
15,912
8,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
16
3 / 7 / 1
10,213
511
7,692
14,623
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
vinireymis
Anubis
14
2 / 9 / 2
9,334
467
9,793
15,962
6,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
36
Kills
10
10
Deaths
36
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hou Yi
ElDimaldi
Hou Yi
8
4
9
3.13
W
Nemesis
JimiPages
Nemesis
6
1
8
10
L
Apollo
2
5
4
0.8
W
Cthulhu
MrJester17
Cthulhu
4
0
13
10.5
L
3
9
2
0.44
W
Mulan
jiar__
Mulan
7
2
1
3.75
L
Serqet
3
7
1
0.5
W
11
3
7
4.83
L
Anubis
vinireymis
Anubis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,988
Damage
47,438
71,771
Taken
73,900
35,707
Mitigated
30,285
32,763
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,047
883
0
2,238
11,684
3,601
94
4,082
7,374
38,940
0
W
Hou Yi
ElDimaldi
Hou Yi
13,849
8,153
0
9,111
20,633
8,960
1,431
5,032
15,239
0
71,157
W
Nemesis
JimiPages
Nemesis
7,830
2,672
0
6,458
12,317
4,273
1,512
3,056
8,707
0
84,673
L
Apollo
11,480
7,243
0
4,225
15,719
6,182
1,048
7,204
8,373
0
59,780
W
Cthulhu
MrJester17
Cthulhu
8,925
1,071
1,109
2,381
10,575
8,852
599
4,134
6,187
29,146
0
L
11,426
1,011
489
4,517
15,912
8,240
0
4,493
11,204
35,961
0
W
Mulan
jiar__
Mulan
9,077
1,020
0
4,782
13,330
8,155
2,114
7,653
5,017
0
71,626
L
Serqet
7,692
1,571
0
3,734
14,623
5,471
0
4,570
9,861
0
50,865
W
15,307
850
2,869
6,053
14,916
5,467
1,724
7,567
6,671
93,868
0
L
Anubis
vinireymis
Anubis
9,793
512
0
4,522
15,962
6,791
268
3,194
12,431
49,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,907
Gold Earned
45,952
545
Minions Killed
427
0
Camps Cleared
0
1,919,211
Distance Traveled
1,567,827
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,815
391
66
3
0
277,083
0
W
Hou Yi
11,113
556
101
5
0
290,761
1
W
Nemesis
11,568
578
120
6
0
439,306
8
L
Apollo
9,934
497
111
6
0
318,841
1
W
Cthulhu
10,789
539
40
2
0
410,324
4
L
Tiamat
8,656
433
57
3
0
333,210
8
W
Mulan
11,847
592
123
6
0
394,195
0
L
Serqet
10,213
511
91
5
0
380,365
5
W
Ra
12,590
630
161
8
0
384,625
3
L
Anubis
9,334
467
102
5
0
258,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role