Player Matchup

Artemis
Artemis
Gsai
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Solo
Sylvanus
Sylvanus
JopcuReis
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,703 Elo+
Solo
Fenrir
Fenrir
SimiYi
Fenrir
Level 24
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 39L
1,489 Elo+
Solo
Anhur
Anhur
ixpi56
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,792 Elo+
Party 1
Zeus
Zeus
yomaman
Zeus
Level 29
God Stats
39W - 37L
1,589 SR
Queue Stats
82W - 88L
1,553 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,624 Elo+

VS

Team Averages
Level 33
1,591 SR
1,485 Elo+
Sobek
Sobek
BOOOMH
Sobek
Level 4
God Stats
20W - 17L
1,500 SR
Queue Stats
319W - 195L
1,802 Elo+
Party 2
Tiamat
Tiamat
Gahriar
Tiamat
Level 19
God Stats
10W - 8L
1,551 SR
Queue Stats
19W - 21L
1,376 Elo+
Solo
Anhur
Anhur
MeDoWaFi
Anhur
Level 109
God Stats
71W - 46L
1,675 SR
Queue Stats
454W - 451L
1,536 Elo+
Party 2
Ratatoskr
Ratatoskr
Tyy97
Ratatoskr
Level 6
God Stats
4W - 0L
1,730 SR
Queue Stats
95W - 120L
1,211 Elo+
Solo
Kukulkan
Kukulkan
xXxFighter666xXx
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gsai
Artemis
14
1 / 13 / 5
8,315
416
15,499
19,580
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
JopcuReis
Sylvanus
10
1 / 8 / 5
7,835
392
5,542
14,948
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SimiYi
Fenrir
15
8 / 8 / 0
9,882
494
9,888
22,429
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ixpi56
Anhur
14
2 / 9 / 1
8,369
418
5,959
19,748
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
yomaman
Zeus
15
4 / 9 / 4
9,635
482
9,481
15,467
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOOOMH
Sobek
16
4 / 3 / 19
11,435
572
7,564
19,688
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Gahriar
Tiamat
17
5 / 6 / 7
11,290
565
12,420
14,817
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
MeDoWaFi
Anhur
19
16 / 5 / 5
13,020
651
19,546
23,354
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
Tyy97
Ratatoskr
17
3 / 3 / 6
10,784
539
6,061
9,766
6,437
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 0 / 3
14,521
726
28,157
11,702
5,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
16
Kills
47
47
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
BOOOMH
Sobek
4
3
19
4.5
W
Tiamat
Gahriar
Tiamat
5
6
7
1.42
L
Artemis
Gsai
Artemis
1
13
5
0.27
L
Sylvanus
JopcuReis
Sylvanus
1
8
5
0.44
W
Anhur
MeDoWaFi
Anhur
16
5
5
3.7
L
Fenrir
SimiYi
Fenrir
8
8
0
1
W
Ratatoskr
Tyy97
Ratatoskr
3
3
6
2
L
Anhur
ixpi56
Anhur
2
9
1
0.28
W
19
0
3
20.5
L
Zeus
yomaman
Zeus
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
73,748
92,172
Taken
79,327
33,788
Mitigated
54,846
19,326
Healing
28,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BOOOMH
Sobek
7,564
515
0
7,217
19,688
23,019
75
3,802
15,886
21,206
0
W
Tiamat
Gahriar
Tiamat
12,420
952
0
3,353
14,817
9,822
2,112
5,338
9,479
59,652
0
L
Artemis
Gsai
Artemis
15,499
7,995
0
3,309
19,580
5,229
812
6,693
12,825
0
40,835
L
Sylvanus
JopcuReis
Sylvanus
5,542
1,957
1,644
2,813
14,948
7,857
0
7,778
7,016
17,906
0
W
Anhur
MeDoWaFi
Anhur
19,546
10,431
0
13,558
23,354
9,703
4,474
3,579
19,775
0
89,809
L
Fenrir
SimiYi
Fenrir
9,888
2,583
0
4,794
22,429
8,856
0
13,068
9,213
0
47,944
W
Ratatoskr
Tyy97
Ratatoskr
6,061
1,513
0
1,040
9,766
6,437
109
329
9,437
0
70,583
L
Anhur
ixpi56
Anhur
5,959
3,070
0
3,461
19,748
6,454
702
9,986
9,744
0
41,819
W
28,157
4,320
0
3,357
11,702
5,865
2,923
1,975
9,727
129,457
0
L
Zeus
yomaman
Zeus
9,481
1,377
0
3,305
15,467
5,392
0
9,762
5,233
41,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
61,050
317
Minions Killed
578
0
Camps Cleared
0
1,467,131
Distance Traveled
1,842,421
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,435
572
20
1
0
352,798
6
W
Tiamat
11,290
565
113
6
0
344,665
4
L
Artemis
8,315
416
66
3
0
284,006
0
L
Sylvanus
7,835
392
29
1
0
259,281
0
W
Anhur
13,020
651
129
6
0
337,411
0
L
Fenrir
9,882
494
74
4
0
345,621
1
W
Ratatoskr
10,784
539
98
5
0
411,556
0
L
Anhur
8,369
418
72
4
0
282,538
2
W
Kukulkan
14,521
726
218
11
0
395,991
11
L
Zeus
9,635
482
76
4
0
295,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role