Player Matchup

Vamana
Vamana
 
Vamana
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DestructorMLP
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
945 Elo+
Solo
Tiamat
Tiamat
FernandoCPV
Tiamat
Level 17
God Stats
4W - 11L
1,726 SR
Queue Stats
20W - 43L
1,275 Elo+
Solo
Geb
Geb
GoldzOfficia
Geb
Level 16
God Stats
1W - 6L
1,064 SR
Queue Stats
10W - 22L
1,078 Elo+
Solo
Artemis
Artemis
Potato_Wedges23
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,260 Elo+

VS

Team Averages
Level 18
1,442 SR
1,173 Elo+
Thor
Thor
EpicAlbatrozz
Thor
Level 19
God Stats
18W - 8L
1,775 SR
Queue Stats
411W - 429L
1,230 Elo+
Solo
Danzaburou
Danzaburou
Lorange__Algoule
Danzaburou
Level 29
God Stats
77W - 71L
1,488 SR
Queue Stats
112W - 127L
1,357 Elo+
Solo
Nu Wa
Nu Wa
XMusical_FuzionX
Nu Wa
Level 26
God Stats
1W - 2L
1,365 SR
Queue Stats
9W - 12L
1,158 Elo+
Solo
Merlin
Merlin
kernkern23
Merlin
Level 8
God Stats
4W - 11L
1,269 SR
Queue Stats
5W - 22L
1,083 Elo+
Party 1
Nemesis
Nemesis
tendiegurl
Nemesis
Level 6
God Stats
3W - 3L
1,314 SR
Queue Stats
5W - 18L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
2 / 1 / 2
5,095
425
4,132
7,099
6,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 4 / 0
5,492
458
2,840
8,205
2,158
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
6
0 / 5 / 1
4,362
364
3,043
6,868
2,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 1
5,133
428
1,695
7,794
5,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 4 / 1
4,064
339
558
4,414
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
7,386
616
5,155
7,691
2,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Lorange__Algoule
Danzaburou
12
2 / 1 / 0
7,319
610
2,060
6,152
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 1 / 5
6,139
512
5,584
5,214
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
kernkern23
Merlin
9
2 / 4 / 4
5,745
479
4,721
5,252
1,470
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
tendiegurl
Nemesis
8
0 / 1 / 7
5,326
444
1,116
3,962
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
14
15
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
1
2
3
L
3
4
0
0.75
W
7
0
1
7.5
L
Tiamat
0
5
1
0.1
L
2
1
1
2.5
W
Danzaburou
Lorange__Algoule
Danzaburou
2
1
0
2
L
0
4
1
0.13
W
3
1
5
5.5
W
Merlin
kernkern23
Merlin
2
4
4
1
W
Nemesis
tendiegurl
Nemesis
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,268
Damage
18,636
34,380
Taken
28,271
18,787
Mitigated
8,821
5,153
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,132
1,055
0
584
7,099
6,627
0
2,704
4,395
0
14,536
L
2,840
835
0
2,746
8,205
2,158
198
712
7,493
0
15,176
W
5,155
2,499
0
4,598
7,691
2,379
510
405
7,286
0
34,975
L
Tiamat
3,043
441
0
1,058
6,868
2,969
0
3,835
3,033
12,842
0
L
1,695
461
0
0
7,794
5,961
0
1,642
6,152
10,744
0
W
Danzaburou
Lorange__Algoule
Danzaburou
2,060
501
0
2,769
6,152
2,040
3,799
882
5,270
0
38,513
L
558
558
0
765
4,414
1,072
0
1,412
3,002
0
6,831
W
5,584
2,389
0
1,486
5,214
1,837
306
528
4,686
19,466
0
W
Merlin
kernkern23
Merlin
4,721
1,562
0
460
5,252
1,470
105
1,817
3,435
21,968
0
W
Nemesis
tendiegurl
Nemesis
1,116
756
0
0
3,962
1,095
85
1,106
2,856
0
5,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
31,915
76
Minions Killed
216
0
Camps Cleared
0
991,231
Distance Traveled
997,270
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,095
425
14
1
0
173,268
0
L
Da Ji
5,492
458
24
2
0
254,163
1
W
Thor
7,386
616
66
6
0
248,935
0
L
Tiamat
4,362
364
18
2
0
204,756
0
L
Geb
5,133
428
15
1
0
212,196
1
W
Danzaburou
7,319
610
85
7
0
148,806
0
L
Artemis
4,064
339
5
0
0
146,848
0
W
Nu Wa
6,139
512
27
2
0
188,686
0
W
Merlin
5,745
479
29
2
0
193,868
0
W
Nemesis
5,326
444
9
1
0
216,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role