Player Matchup

Hercules
Hercules
I_W_KEY3
Hercules
Level 27
God Stats
1W - 0L
1,338 SR
Queue Stats
4W - 11L
1,446 Elo+
Solo
Janus
Janus
SantiMoreno
Janus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,462 Elo+
Solo
Set
Set
TheSuperOyster
Set
Level 123
God Stats
45W - 26L
1,686 SR
Queue Stats
306W - 304L
1,498 Elo+
Solo
Bellona
Bellona
regeaj_t90
Bellona
Level 148
God Stats
6W - 12L
1,444 SR
Queue Stats
85W - 92L
1,547 Elo+
Solo
Tiamat
Tiamat
xXxPapaJohnsxXx
Tiamat
Level 36
God Stats
7W - 8L
1,320 SR
Queue Stats
127W - 117L
1,504 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,491 Elo+

VS

Team Averages
Level 79
1,595 SR
1,494 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Athos_xv
Mulan
Level 68
God Stats
0W - 3L
1,533 SR
Queue Stats
18W - 25L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
BigSatchmo_
Baron Samedi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
C4h2o0kHard
Ares
Level 16
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MegaBusted
Nemesis
Level 137
God Stats
0W - 2L
1,713 SR
Queue Stats
25W - 15L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I_W_KEY3
Hercules
15
3 / 2 / 7
9,638
741
6,040
10,005
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 5
11,232
864
14,098
7,512
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 13
10,841
834
10,902
9,170
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
regeaj_t90
Bellona
16
5 / 3 / 3
10,965
843
7,277
12,840
8,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 0 / 10
10,552
812
14,458
9,056
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 6 / 2
9,285
714
6,586
16,942
13,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Athos_xv
Mulan
16
4 / 5 / 0
8,772
675
4,712
14,029
11,764
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
BigSatchmo_
Baron Samedi
12
0 / 5 / 1
7,040
542
1,020
7,120
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 4
7,855
604
7,005
15,789
11,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MegaBusted
Nemesis
13
1 / 3 / 2
7,689
591
6,159
9,244
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
6
7
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
2
0.33
L
Mulan
Athos_xv
Mulan
4
5
0
0.8
L
Baron Samedi
BigSatchmo_
Baron Samedi
0
5
1
0.1
L
0
6
4
0.33
W
Hercules
I_W_KEY3
Hercules
3
2
7
3.25
L
Nemesis
MegaBusted
Nemesis
1
3
2
0.67
W
7
2
5
4.75
W
5
0
13
11.5
W
Bellona
regeaj_t90
Bellona
5
3
3
2.17
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,775
Damage
25,482
48,583
Taken
63,124
28,043
Mitigated
44,168
11,481
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,586
494
787
1,241
16,942
13,681
0
6,756
10,086
24,269
0
L
Mulan
Athos_xv
Mulan
4,712
264
0
2,235
14,029
11,764
0
7,829
6,100
0
24,464
L
Baron Samedi
BigSatchmo_
Baron Samedi
1,020
33
93
393
7,120
2,874
0
4,300
2,795
5,286
0
L
7,005
428
0
615
15,789
11,999
1
7,089
8,550
17,552
0
W
Hercules
I_W_KEY3
Hercules
6,040
1,768
0
2,432
10,005
6,240
457
3,074
6,842
0
17,195
L
Nemesis
MegaBusted
Nemesis
6,159
2,381
0
1,818
9,244
3,850
0
2,582
6,512
0
16,564
W
14,098
498
0
254
7,512
3,126
1,134
2,003
5,439
47,910
0
W
10,902
5,287
0
2,784
9,170
4,608
731
3,594
5,486
0
30,964
W
Bellona
regeaj_t90
Bellona
7,277
4,284
0
608
12,840
8,250
3,363
4,619
8,130
12
30,739
W
14,458
1,983
82
5,321
9,056
5,819
640
2,270
6,656
40,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
40,641
294
Minions Killed
164
12
Camps Cleared
4
1,225,696
Distance Traveled
920,126
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,285
714
41
3
0
209,261
4
L
Mulan
8,772
675
53
4
1
207,741
0
L
Baron Samedi
7,040
542
18
1
0
118,688
0
L
Ares
7,855
604
26
2
2
204,967
3
W
Hercules
9,638
741
39
3
0
246,373
1
L
Nemesis
7,689
591
26
2
1
179,469
4
W
Janus
11,232
864
106
8
4
236,035
0
W
Set
10,841
834
43
3
1
265,496
3
W
Bellona
10,965
843
51
4
4
231,292
2
W
Tiamat
10,552
812
55
4
3
246,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role