Player Matchup

Medusa
Medusa
CANTTOUCHDURIM
Medusa
Level 67
God Stats
0W - 2L
1,326 SR
Queue Stats
576W - 468L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
MrSphinely
Cthulhu
Level 99
God Stats
2W - 3L
1,521 SR
Queue Stats
148W - 87L
1,707 Elo+
Party 1
Ra
Ra
SaponitaXx
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,501 Elo+
Solo
Team Averages
Level 71
1,449 SR
1,582 Elo+

VS

Team Averages
Level 80
1,538 SR
1,420 Elo+
Tyr
Tyr
Phara25
Tyr
Level 85
God Stats
13W - 11L
1,628 SR
Queue Stats
175W - 210L
1,388 Elo+
Party 2
Olorun
Olorun
TheMrKillero
Olorun
Level 29
God Stats
5W - 8L
1,486 SR
Queue Stats
89W - 108L
1,372 Elo+
Party 2
Anhur
Anhur
TheiLove
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
9,472
631
10,347
11,701
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MrSphinely
Cthulhu
13
1 / 4 / 6
10,371
691
12,988
16,165
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 3
10,112
674
6,165
5,939
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 3 / 5
8,744
583
4,794
12,690
7,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
11
0 / 4 / 5
8,477
565
3,892
12,046
4,068
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
TheiLove
Anhur
15
6 / 0 / 1
10,415
694
10,390
11,281
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
7
Kills
7
8
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Cthulhu
MrSphinely
Cthulhu
1
4
6
1
W
Tyr
1
3
5
1.17
L
4
0
3
5.5
W
Olorun
0
4
5
0.63
W
Anhur
TheiLove
Anhur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
19,076
33,805
Taken
36,017
23,935
Mitigated
15,266
7,742
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,347
4,210
0
473
11,701
4,925
1,636
1,230
10,471
0
52,451
L
Cthulhu
MrSphinely
Cthulhu
12,988
256
250
1,735
16,165
16,925
0
2,119
14,046
35,078
0
W
Tyr
4,794
302
0
4,562
12,690
7,347
0
7,794
4,722
0
15,400
L
6,165
622
2,564
2,720
5,939
2,085
846
606
5,333
40,972
0
W
Olorun
3,892
2,261
488
4,154
12,046
4,068
297
6,698
5,161
26,773
0
W
Anhur
TheiLove
Anhur
10,390
5,144
0
3,696
11,281
3,851
0
4,288
6,857
0
60,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
27,636
204
Minions Killed
150
0
Camps Cleared
0
840,285
Distance Traveled
813,790
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,472
631
85
6
0
257,793
0
L
Cthulhu
10,371
691
48
3
0
304,562
5
W
Tyr
8,744
583
18
1
0
292,586
1
L
Ra
10,112
674
71
5
0
277,930
7
W
Olorun
8,477
565
35
2
0
254,053
2
W
Anhur
10,415
694
97
6
0
267,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role