Player Matchup

Hou Yi
Hou Yi
DispairMortal
Hou Yi
Level 28
God Stats
4W - 2L
1,628 SR
Queue Stats
45W - 42L
1,532 Elo+
Solo
Guan Yu
Guan Yu
Jahxyyy
Guan Yu
Level 18
God Stats
2W - 2L
1,840 SR
Queue Stats
313W - 311L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
Lamy2213
Heimdallr
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
27W - 31L
1,431 Elo+
Party 2
Ratatoskr
Ratatoskr
Vanyel2020
Ratatoskr
Level 23
God Stats
1W - 1L
1,168 SR
Queue Stats
47W - 52L
1,446 Elo+
Solo
Scylla
Scylla
prestini
Scylla
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 148L
1,424 Elo+
Party 2
Team Averages
Level 30
1,568 SR
1,483 Elo+

VS

Team Averages
Level 27
1,449 SR
1,433 Elo+
Neith
Neith
Ashidorino
Neith
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 6L
1,298 Elo+
Solo
Aphrodite
Aphrodite
BirdtheBirdy
Aphrodite
Level 23
God Stats
58W - 58L
1,596 SR
Queue Stats
194W - 220L
1,548 Elo+
Party 1
Zeus
Zeus
Destroy11S
Zeus
Level 26
God Stats
4W - 9L
1,364 SR
Queue Stats
331W - 408L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Gooner15
Amaterasu
Level 29
God Stats
7W - 9L
1,504 SR
Queue Stats
265W - 296L
1,537 Elo+
Party 1
Geb
Geb
Stevenot3
Geb
Level 28
God Stats
2W - 2L
1,489 SR
Queue Stats
97W - 116L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 5
11,429
672
12,938
16,343
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Jahxyyy
Guan Yu
14
7 / 4 / 11
9,382
552
11,573
15,910
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Lamy2213
Heimdallr
10
0 / 7 / 10
7,280
428
2,083
6,399
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Vanyel2020
Ratatoskr
16
6 / 5 / 7
10,295
606
8,450
11,582
4,248
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
prestini
Scylla
19
10 / 2 / 6
11,430
672
15,280
9,216
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
7 / 7 / 2
8,659
509
11,241
12,641
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
BirdtheBirdy
Aphrodite
13
0 / 7 / 9
8,260
486
6,023
11,123
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 1
8,396
494
6,208
10,699
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Gooner15
Amaterasu
15
8 / 7 / 1
9,560
562
9,979
14,224
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 7 / 1
9,138
538
6,843
19,349
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
33
Kills
20
21
Deaths
34
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
7
7
2
1.14
L
Aphrodite
BirdtheBirdy
Aphrodite
0
7
9
0.64
L
2
6
1
0.42
W
10
3
5
4.17
L
Amaterasu
Gooner15
Amaterasu
8
7
1
1.21
W
Guan Yu
Jahxyyy
Guan Yu
7
4
11
3.13
W
Heimdallr
Lamy2213
Heimdallr
0
7
10
0.71
L
3
7
1
0.5
W
Ratatoskr
Vanyel2020
Ratatoskr
6
5
7
1.9
W
Scylla
prestini
Scylla
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,324
Damage
40,294
59,450
Taken
68,036
33,849
Mitigated
24,425
21,974
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,241
6,214
0
2,895
12,641
3,127
457
2,192
10,132
0
31,510
L
Aphrodite
BirdtheBirdy
Aphrodite
6,023
1,492
1,855
3,929
11,123
3,718
1,155
2,090
8,801
35,567
0
L
6,208
1,594
0
2,039
10,699
3,348
673
6,176
4,211
44,631
0
W
12,938
8,807
0
7,943
16,343
8,555
1,940
5,032
11,269
0
82,081
L
Amaterasu
Gooner15
Amaterasu
9,979
6,378
0
1,011
14,224
5,495
1,970
684
13,384
0
59,535
W
Guan Yu
Jahxyyy
Guan Yu
11,573
926
661
6,184
15,910
15,825
85
4,728
10,842
0
42,288
W
Heimdallr
Lamy2213
Heimdallr
2,083
1,393
0
286
6,399
1,620
1,360
246
6,125
0
7,731
L
6,843
1,704
0
1,624
19,349
8,737
340
3,552
15,629
31,138
0
W
Ratatoskr
Vanyel2020
Ratatoskr
8,450
3,228
0
2,972
11,582
4,248
1,690
2,878
8,594
0
65,221
W
Scylla
prestini
Scylla
15,280
2,023
0
3,928
9,216
3,601
767
5,670
3,546
76,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
44,013
471
Minions Killed
374
0
Camps Cleared
0
1,543,342
Distance Traveled
1,555,600
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,659
509
55
3
0
291,055
0
L
Aphrodite
8,260
486
85
5
0
271,557
0
L
Zeus
8,396
494
93
5
0
277,520
2
W
Hou Yi
11,429
672
143
8
0
270,869
1
L
Amaterasu
9,560
562
106
6
0
379,032
1
W
Guan Yu
9,382
552
51
3
0
336,126
0
W
Heimdallr
7,280
428
16
1
0
280,988
0
L
Geb
9,138
538
35
2
0
336,436
0
W
Ratatoskr
10,295
606
119
7
0
345,541
2
W
Scylla
11,430
672
142
8
0
309,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role