Player Matchup

Anubis
Anubis
Akusoura
Anubis
Level 29
God Stats
5W - 2L
1,691 SR
Queue Stats
121W - 94L
1,676 Elo+
Solo
Bacchus
Bacchus
Dr iDrip
Bacchus
Level 14
God Stats
5W - 3L
1,512 SR
Queue Stats
10W - 7L
1,669 Elo+
Solo
Chernobog
Chernobog
Gorrilla_Mercer
Chernobog
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 11L
1,942 Elo+
Solo
Pele
Pele
OnePieceZoro14
Pele
Level 28
God Stats
13W - 6L
1,764 SR
Queue Stats
121W - 125L
1,619 Elo+
Solo
Sobek
Sobek
Redempsey1
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,742 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,730 Elo+

VS

Team Averages
Level 16
1,552 SR
1,590 Elo+
Poseidon
Poseidon
Goosey-Bumps
Poseidon
Level 19
God Stats
10W - 6L
1,537 SR
Queue Stats
149W - 124L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
Krazyvoo27
Sun Wukong
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 43L
1,593 Elo+
Solo
Chernobog
Chernobog
VTNC-Honesto
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,610 Elo+
Solo
Set
Set
WasabiPapi19
Set
Level 16
God Stats
51W - 57L
1,477 SR
Queue Stats
240W - 259L
1,430 Elo+
Solo
Cabrakan
Cabrakan
o0-Akronekis-0o
Cabrakan
Level 17
God Stats
28W - 15L
1,747 SR
Queue Stats
31W - 17L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akusoura
Anubis
20
13 / 4 / 6
13,660
594
18,314
15,891
8,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dr iDrip
Bacchus
16
2 / 3 / 5
10,148
441
2,408
13,492
10,577
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Gorrilla_Mercer
Chernobog
19
10 / 4 / 7
12,809
557
25,060
26,375
10,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 2 / 12
13,917
605
17,806
18,438
11,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
1 / 4 / 8
9,766
425
5,826
17,292
16,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Goosey-Bumps
Poseidon
16
4 / 8 / 4
11,388
495
13,244
14,744
4,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Krazyvoo27
Sun Wukong
14
3 / 8 / 4
9,726
423
7,756
22,721
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
VTNC-Honesto
Chernobog
16
1 / 7 / 6
10,294
448
11,087
16,677
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 4
10,204
444
8,231
18,013
9,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
19
8 / 4 / 3
12,612
548
20,015
17,457
11,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
33
Kills
17
17
Deaths
33
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akusoura
Anubis
13
4
6
4
W
Bacchus
Dr iDrip
Bacchus
2
3
5
1.5
L
Poseidon
Goosey-Bumps
Poseidon
4
8
4
0.75
W
Chernobog
Gorrilla_Mercer
Chernobog
10
4
7
3.38
L
Sun Wukong
Krazyvoo27
Sun Wukong
3
8
4
0.63
W
7
2
12
6.5
W
Sobek
1
4
8
1.25
L
Chernobog
VTNC-Honesto
Chernobog
1
7
6
0.57
L
1
6
4
0.5
L
Cabrakan
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,414
Damage
60,333
91,488
Taken
89,612
57,891
Mitigated
43,859
40,062
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akusoura
Anubis
18,314
1,187
0
7,621
15,891
8,800
3,154
8,012
7,218
96,850
0
W
Bacchus
Dr iDrip
Bacchus
2,408
356
0
2,454
13,492
10,577
301
5,513
7,619
21,317
0
L
Poseidon
Goosey-Bumps
Poseidon
13,244
1,601
0
1,811
14,744
4,294
0
4,331
10,413
67,512
0
W
Chernobog
Gorrilla_Mercer
Chernobog
25,060
17,498
0
15,780
26,375
10,449
5,144
8,490
17,184
0
113,753
L
Sun Wukong
Krazyvoo27
Sun Wukong
7,756
1,350
0
4,202
22,721
13,580
0
8,938
13,783
0
24,739
W
17,806
3,769
0
8,874
18,438
11,551
1,632
6,801
11,055
0
118,523
W
Sobek
5,826
897
871
4,462
17,292
16,514
527
2,459
14,475
19,012
0
L
Chernobog
VTNC-Honesto
Chernobog
11,087
5,705
0
4,847
16,677
5,027
512
3,681
12,996
0
72,526
L
8,231
2,765
0
3,732
18,013
9,485
0
6,153
11,860
0
56,439
L
Cabrakan
20,015
2,630
0
4,317
17,457
11,473
312
3,445
14,012
72,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,300
Gold Earned
54,224
524
Minions Killed
504
0
Camps Cleared
0
2,021,582
Distance Traveled
2,023,215
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,660
594
160
7
0
349,116
5
W
Bacchus
10,148
441
30
1
0
415,207
4
L
Poseidon
11,388
495
116
5
0
384,325
1
W
Chernobog
12,809
557
152
7
0
390,232
1
L
Sun Wukong
9,726
423
35
2
0
458,443
5
W
Pele
13,917
605
161
7
0
511,603
4
W
Sobek
9,766
425
21
1
0
355,424
3
L
Chernobog
10,294
448
130
6
0
358,645
5
L
Set
10,204
444
107
5
0
443,256
0
L
Cabrakan
12,612
548
116
5
0
378,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role