Player Matchup

Fenrir
Fenrir
Booskiflex
Fenrir
Level 20
God Stats
2W - 0L
1,268 SR
Queue Stats
14W - 12L
1,217 Elo+
Party 1
Chronos
Chronos
I Harden13 I413
Chronos
Level 64
God Stats
2W - 0L
1,597 SR
Queue Stats
3W - 1L
1,328 Elo+
Party 1
Chaac
Chaac
NoX Rafa
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,183 Elo+
Party 1
Team Averages
Level 36
1,455 SR
1,243 Elo+

VS

Team Averages
Level 22
1,391 SR
1,354 Elo+
Bacchus
Bacchus
BreachPS
Bacchus
Level 9
God Stats
10W - 14L
1,431 SR
Queue Stats
15W - 27L
1,326 Elo+
Solo
Izanami
Izanami
Cristopherlve
Izanami
Level 54
God Stats
2W - 6L
1,364 SR
Queue Stats
34W - 40L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
Onii-chan277353
Ao Kuang
Level 4
God Stats
0W - 2L
1,379 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Booskiflex
Fenrir
13
9 / 1 / 12
10,941
782
8,896
10,788
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
12 / 2 / 10
11,168
798
12,749
9,594
3,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
NoX Rafa
Chaac
13
3 / 0 / 19
9,659
690
12,104
11,890
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BreachPS
Bacchus
9
0 / 8 / 1
7,429
531
8,317
15,195
9,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
2 / 5 / 1
9,591
685
9,759
13,853
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
11
1 / 13 / 2
8,612
615
3,349
14,356
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
24
Kills
3
3
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Booskiflex
Fenrir
9
1
12
15
L
Bacchus
BreachPS
Bacchus
0
8
1
0.06
L
Izanami
2
5
1
0.5
W
12
2
10
8.5
W
Chaac
NoX Rafa
Chaac
3
0
19
12.5
L
Ao Kuang
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
21,425
32,272
Taken
43,404
24,813
Mitigated
20,278
7,021
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Booskiflex
Fenrir
8,896
2,958
0
1,368
10,788
10,598
97
3,399
7,389
0
17,124
L
Bacchus
BreachPS
Bacchus
8,317
923
441
866
15,195
9,929
0
2,882
11,924
22,923
0
L
Izanami
9,759
6,171
0
2,658
13,853
5,286
1,227
6,004
7,558
0
58,279
W
12,749
4,071
0
1,110
9,594
3,530
1,397
4,154
5,440
38,582
0
W
Chaac
NoX Rafa
Chaac
12,104
2,887
0
4,543
11,890
10,685
196
4,141
7,749
0
33,946
L
Ao Kuang
3,349
246
0
759
14,356
5,063
239
3,913
10,183
8,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
25,632
118
Minions Killed
139
0
Camps Cleared
0
757,217
Distance Traveled
610,176
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,941
782
22
2
0
251,130
0
L
Bacchus
7,429
531
25
2
0
227,487
0
L
Izanami
9,591
685
106
8
0
200,273
2
W
Chronos
11,168
798
64
5
0
221,472
0
W
Chaac
9,659
690
32
2
0
284,615
0
L
Ao Kuang
8,612
615
8
1
0
182,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role