Player Matchup

Bacchus
Bacchus
AirCurb
Bacchus
Level 14
God Stats
8W - 4L
1,885 SR
Queue Stats
175W - 175L
1,665 Elo+
Solo
Merlin
Merlin
Anothertrashgamr
Merlin
Level 24
God Stats
2W - 1L
1,492 SR
Queue Stats
33W - 30L
1,599 Elo+
Solo
Guan Yu
Guan Yu
DRSTRANGESV
Guan Yu
Level 26
God Stats
9W - 4L
1,611 SR
Queue Stats
136W - 97L
1,745 Elo+
Solo
Fenrir
Fenrir
ElMataGeiz
Fenrir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 237L
1,628 Elo+
Solo
Neith
Neith
Novacrystal
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,627 Elo+

VS

Team Averages
Level 56
1,709 SR
1,660 Elo+
Heimdallr
Heimdallr
Ashalar
Heimdallr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 176L
1,660 Elo+
Solo
Achilles
Achilles
Chowskee
Achilles
Level 160
God Stats
8W - 6L
1,660 SR
Queue Stats
479W - 376L
1,624 Elo+
Party 1
Merlin
Merlin
Pyromeister000
Merlin
Level 81
God Stats
2W - 2L
1,817 SR
Queue Stats
116W - 114L
1,561 Elo+
Party 2
Geb
Geb
StreamNerd
Geb
Level 10
God Stats
11W - 10L
1,777 SR
Queue Stats
19W - 14L
1,721 Elo+
Party 1
Mulan
Mulan
grayyii
Mulan
Level 10
God Stats
7W - 4L
1,793 SR
Queue Stats
55W - 38L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AirCurb
Bacchus
9
2 / 2 / 4
5,334
533
4,321
4,714
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,909
591
2,142
2,658
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
DRSTRANGESV
Guan Yu
11
2 / 1 / 3
5,666
567
4,568
6,368
4,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ElMataGeiz
Fenrir
11
4 / 1 / 2
6,135
614
4,888
7,728
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 2
5,900
590
5,758
4,177
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashalar
Heimdallr
7
0 / 4 / 1
4,489
449
2,033
6,038
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Achilles
Chowskee
Achilles
9
2 / 3 / 0
5,471
547
5,125
8,453
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 0
5,467
547
1,791
3,563
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,062
506
3,294
7,020
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
grayyii
Mulan
9
1 / 3 / 0
5,386
539
4,223
8,648
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
5
5
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AirCurb
Bacchus
2
2
4
2
W
2
1
0
2
L
Heimdallr
Ashalar
Heimdallr
0
4
1
0.13
L
Achilles
Chowskee
Achilles
2
3
0
0.67
W
Guan Yu
DRSTRANGESV
Guan Yu
2
1
3
3.5
W
Fenrir
ElMataGeiz
Fenrir
4
1
2
5
W
4
0
2
5
L
1
1
0
1
L
1
3
0
0.33
L
Mulan
grayyii
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
16,466
25,645
Taken
33,722
11,787
Mitigated
13,836
12,005
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AirCurb
Bacchus
4,321
568
0
1,401
4,714
2,716
0
1,289
3,423
9,114
0
W
2,142
252
0
625
2,658
779
0
1,367
1,131
34,041
0
L
Heimdallr
Ashalar
Heimdallr
2,033
1,031
0
725
6,038
1,506
0
2,129
3,909
0
11,374
L
Achilles
Chowskee
Achilles
5,125
2,194
0
2,774
8,453
2,706
0
698
7,737
0
29,582
W
Guan Yu
DRSTRANGESV
Guan Yu
4,568
1,091
145
3,508
6,368
4,151
0
764
5,279
0
28,603
W
Fenrir
ElMataGeiz
Fenrir
4,888
1,777
0
2,780
7,728
3,040
0
134
7,533
0
33,132
W
5,758
3,039
0
3,546
4,177
1,101
0
1,136
3,041
0
38,352
L
1,791
138
0
610
3,563
951
0
1,716
1,539
27,727
0
L
3,294
617
196
670
7,020
5,036
0
1,594
5,426
23,210
3,006
L
Mulan
grayyii
Mulan
4,223
1,417
0
3,332
8,648
3,637
0
0
8,648
0
28,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
25,875
299
Minions Killed
256
0
Camps Cleared
0
1,006,276
Distance Traveled
931,600
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,334
533
9
1
0
227,400
4
W
Merlin
5,909
591
83
8
0
194,798
2
L
Heimdallr
4,489
449
24
2
0
175,138
0
L
Achilles
5,471
547
58
6
0
210,328
0
W
Guan Yu
5,666
567
59
6
0
216,080
5
W
Fenrir
6,135
614
73
7
0
198,184
1
W
Neith
5,900
590
75
8
0
169,814
2
L
Merlin
5,467
547
74
7
0
183,646
2
L
Geb
5,062
506
45
5
0
184,525
0
L
Mulan
5,386
539
55
6
0
177,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role